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Murcurie
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Iron and Metal
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 11:37 am

Willvr, can you give me a series of tests I can post here signifying various attempts at "making allies"? This will expedite the process for me and then I can RP the results. Because he is so vested in navigation and an understanding of the ocean, these are the PPL he would approach in order of importance:

- Peppery Longfarthing: Sailing Master
- Patch Patchsalt: Boatswain's mate
- Any of the Riggers who seem interested
- Finally, any Swabs who aren't total cunts.

Grond wrote:
Sakana, rather than holly and mistletoe you could do kelp and coral

This is a great idea. Kelp and Coral it is.

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Grond

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 1:13 pm

Woo!

Intimidate against Fipps: 1d20+4 23

Edit: Willvr, can this apply to aid Alyra’s Diplomacy check?


Last edited by Grond on Tue Feb 11, 2020 4:42 pm; edited 1 time in total
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Iron and Metal
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 1:34 pm

Sakana to aid-another in the Intimidate attempt: 6

lol so much for the assist.

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Murcurie
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 3:54 pm

Alyra will attempt diplomacy. 29. https://orokos.com/roll/786759
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Princeofhavoc

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 5:24 pm

Oh good. Wanted to make sure I didn't accidentally get away with something.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 8:47 pm

Quequek will attempt to slow them down in case the rest of you just want to make a run for the deck. avoid being late for shift, Quequek will weather the beating.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 9:35 pm

Holy mother of....

Okay, that's going to rather drastically change how this encounter goes. I'll post a bit later, I just want to give a response to the question about a series of checks:

I'll give you a freebie that the officers, with two notable exceptions, can't be swayed. What I'll do, is that, unless you give me notice you want to change your extra action for the day, I'll roll a diplomacy check, moving down in order of hostility to you, starting with the riggers. I will announce the results at the beginning of the day action and the beginning of the night action, in order for you to RP it out.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 11, 2020 10:59 pm

So this is going to be moving into unarmed combat now. Unless you have improved unarmed strike or natural weapons, no AoO for unarmed attacks. Note, if you're using your natural weapons they do lethal damage, which can potentially kill someone. To save time, I've rolled initiatives, but don't feel constrained to wait for your action to post:

Sakana
Syl
Alyra
Aretta
Queqek
Yesmoro
Jape
Katarina
Amanzi
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Murcurie
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 12, 2020 3:02 am

Alyra will move back 10 ft. and cast Summon Monster I to summon a celestial eagle, which will appear behind Syl and full attack. Sorry to make keeping track of this complicated

https://orokos.com/roll/786829
First Talon: 9 to hit, 1 damage
Second Talon: 22 to hit, 2 damage
Beak: 13 to hit, 3 damage.

IC:

"Fine, but you asked for this." Alyra takes a couple steps back and holds her arm up like a perch for a bird, letting out a low whistle. In a flit of light a white eagle appears behind Syl and swoops at her, raking and biting wherever she can. "Good girl Tanaya." Alyra says as the Eagle attacks relentlessly.
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Grond

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 12, 2020 2:24 pm

Possible actions, depending on what else happens in the round:

1) If any ally falls unconscious, I will move to them and cure light wounds. If an attacker drops, I'll cast stabilize so they don't die. I'll provoke if needed. Option 1: Concentration / cure light wounds: 1d20+5 21 1d8+1 3

2) If one of them attacks me, or if no one attacks me and one of them (except Fipps) is undamaged, Amanzi's hand rimes with frost, and he places it on the target's forehead, saying, "Besmara requires that you end your quarrels on shore!" There is a brief flash of energy, and when he removes his hand a frozen brand of a skull and crossbones is briefly visible on their forehead, then fades. Option 2: Wintry Touch: touch attack / cold damage: 1d20 14 1d6 3

3) If neither of the above apply, Amanzi intones, "It is Besmara's will that fighting be left on shore! Do you dare risk her wrath so soon out of port?" Option 3: threaten the Japes with Besmara's wrath: Intimidate: 1d20+4 16


Last edited by Grond on Fri Feb 14, 2020 12:17 pm; edited 1 time in total (Reason for editing : specify Intimidate target)
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 12, 2020 4:46 pm

I'm legitimately confused as to what just happened. According to the IC, one of them is now indifferent and the other three have not made a move... why are we moving into structured/combat time?

Seriously WTF did I miss?

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Willvr




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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 12, 2020 9:23 pm

They all started off as hostile. They were all about to attack, Alyra talked down one of them. They're now throwing punches.

I could have just had them punch you, initiative was rolled to determine how quickly you realised that's what they were about to do.
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Princeofhavoc

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 13, 2020 6:23 am

Quequek is not putting himself in danger of getting hit as he is less than useless in a fist fight. Instead he stays back to avoid punches and takes full defense.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 13, 2020 9:25 am

https://orokos.com/roll/787071
Yesmoro tries to punch whoever’s closest in the mouth.
Deals 4 damage if it hits. https://orokos.com/roll/787072
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 13, 2020 11:46 am

Sakana will reach out at the nearest attacker, grasping ahold of them, and then giving them a fuckin jolt of reality.

Shocking Grasp: 1d20 6 1d6 6

I really hope I am getting all of my shit rolls out of the way. +3 to the attack roll if whomever I grasp has metal armor on or is carrying any metal weapon.

edit: Per Pathfinder rules, gonna go ahead and hold that charge.

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 14, 2020 3:17 am

Holding there for Katarina.
Syl: 5 damage
Aretta: 4 non-lethal
Jape: Unhurt

So far, none of the PCs have been hurt.
Also, Grond's actions are perfect for PbP, especially for someone late in the initiative order. However, you can't really intimidate an entire group like that once combat has actually started.
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Grond

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 14, 2020 12:18 pm

Willvr wrote:
...you can't really intimidate an entire group like that once combat has actually started.
Updated to specify Jape.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptySat Feb 15, 2020 5:02 pm

Who is up in the initiative right now? Can we get an initiative order in the IC updates, or a push from the GM here to keep us moving along? I think that would help.

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Princeofhavoc

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PostSubject: Re: OOCness   OOCness - Page 3 EmptySat Feb 15, 2020 7:32 pm

Rat will continue to hold fast.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptySat Feb 15, 2020 11:19 pm

I'll be NPCinng Katarina tomorrow if there's no post.

I don't post a lot over the weekend, as that's family time; but during the week you get one day to post and you will be NPCed if necessary after that.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptySun Feb 16, 2020 3:46 am

A lot of us who DM quote the player's IC's during combat and paste it into the IC thread on their initiative, if you want to.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptySun Feb 16, 2020 11:31 pm

Syl: 5 damage
Aretta: 4 non-lethal
Jape: 3 damage

New round, we're up to Sakana at this point. Everyone post your action for round 2 please!
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Feb 17, 2020 9:13 am

Yesmoro keeps punching whoever is closest. Got a 22
https://orokos.com/roll/788051
6 damage
https://orokos.com/roll/788053
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Feb 17, 2020 11:16 am

OOC: Touch one of these assholes - not sure who is where or what without a map, but the nearest one to Sakana.
Held Charge: 6 damage (from last round)
Attack: 13! https://orokos.com/roll/788082

IC: Sakana had missed, but had firmly planted his feet this time around. He reached out toward the nearest enemy, ready to unleash a small portion of the storm's fury...

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 18, 2020 1:09 pm

Rat still holds.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 18, 2020 4:03 pm

I think I forgot to click send after posting yesterday. Don't post at 4am.

Alyra will step back 15ft. She'll ready an action to summon monster 1 if an enemy moves within 10ft of her, and her eagle will miss furiously with another full attack at Syl.

Claw, Claw, Bite, 8, 10, 7. https://orokos.com/roll/788292

IC: Alyra stepped back quickly, conjuring up the arcane energy she needed to summon another creature. "Come no further." she states to her aggressors. Tanaya claws and pecks at Syl, diving again and again at the woman.
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Grond

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 18, 2020 7:50 pm

I'll step back 5 ft and take full defense, unless someone drops. If an enemy drops, I'll stabilize. If an ally, Option 1: Concentration / cure light wounds: 1d20+5 21 1d8+1 3

Amanzi steps back from the fray. "Give them a chance to cut their losses, we've made it clear we won't be pushed around."
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 19, 2020 3:10 pm

Will, if you push "edit" and then copy and paste someone's IC, you will also copy their dialogue color without having to manually replicate it. Also, so that I am understanding correctly, Sakana's current touch DC is 15 (+3 Dex/+2 Scales) correct? He has no armor/shield.

OOC: unarmed attack at whomever just punched me: 7
https://orokos.com/roll/788734

IC: Sakana soaked the blow with his face, feeling every bit of that punch. Another one of those and he would really be hurting. He attempted to throw a punch back, but it wasn't a good throw from the start.

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 20, 2020 3:17 am

Sakana's touch AC is 13 - scales is natural armor, which doesn't add to touch AC.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 21, 2020 12:30 am

Alyra will continue to ready as before, same trigger and spell. Tanaya will full action attack Syl, again, stopping if she falls.

Claw, Claw, Bite. https://orokos.com/roll/789007
To Hit: !4, 12, 7
Damage: 1, 2, 4

IC: Alyra stayed, ready to summon another creature at a moment's notice. "You can still back out of this." She says as her bird continues its assault.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 21, 2020 9:41 am

Stepping back in:

1) If an ally drops, Option 1: Concentration / cure light wounds: 1d20+5 21 1d8+1 3

2) If an enemy drops, I'll stabilize.

3) If everyone is still on their feet, I'll hit Jape again: Wintry touch: touch attack / damage: 1d20+1 17 1d6 5
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 21, 2020 1:50 pm

So after this combat, any future combats will use maps. With everyone unarmed though, AoO aren't really a thing, so haven't bothered. For those wondering about status though, Syl is struggling, one more punch from Yesmoro will probably take down Aretta. Jape looks... okay at this point.

On your side, only Sakana looks in real danger of dropping from a single blow, and it's non-lethal.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 21, 2020 2:45 pm

Realizing that the fight was going in "their" favor - as apparently sides had been chosen, Sakana focuses 100% on not soaking another blow like the previous one.

OOC: Total Defense.

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 21, 2020 9:35 pm

Rinse and repeat

1) If an ally drops, Option 1: Concentration / cure light wounds: 1d20+5 21 1d8+1 3

2) If an enemy drops, I'll stabilize.

3) If everyone is still on their feet, I'll hit Jape again:Wintry touch: touch attack / damage: 1d20+1 9 1d6 5

Damn. Unless he has a DEX penalty, that will miss
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PostSubject: Re: OOCness   OOCness - Page 3 EmptySun Feb 23, 2020 10:08 am

https://orokos.com/roll/789434

Yesmoro continues punching, though I doubt that 7 hits.
Is it possible to move into a flanking position or somewhere I have height advantage?
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Feb 24, 2020 1:55 am

I summed up the last one, as those who posted attacks all missed, and no AoO available as you're unarmed.

None of your group other than Sakana are injured, which if done well, could really enhance your reputation with the crew that aren't already solidly with Scourge/Plugg.

I'll do the post including the daily tasks tomorrow.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Feb 24, 2020 10:42 am

Heal Sakana: 1d8+1 5

Also, if the claw marks on Syl raise comment, I’ll take ownership.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyTue Feb 25, 2020 3:16 am

Rat Catcher: Catching rats and other vermin belowdecks, requiring either a DC 10 Stealth check, Survival check, or Dexterity check to catch and kill enough rats, cockroaches, and beetles for a good day’s work.

Swab the Decks: Backbreaking work mopping the decks and scrubbing them with sandstone blocks
called holystones, requiring a DC 10 Strength or Constitution check. Failing either check results in the
PC being fatigued at the end of the shift.

Hauling Rope and Knot Work: Tying and untying knots in the ship’s ropes and moving heavy coils of
rope from one part of the ship to another, requiring a DC 10 Profession (sailor) or Strength check. The PC must also make a DC 10 Constitution check to avoid being fatigued at the end of the shift.

Things constantly tear or break aboard the ship and need repairs, whether sewing sails or splicing
rope all day, requiring a DC 10 Profession (sailor) or Dexterity check.

Fishing: Catching tonight’s supper using the ship’s nets. A DC 10 Profession (fisherman) or Survival
check provides enough fish. As Kroop is insensible, you also need to cook. As you are the only cook today, checks for both tasks are made at -4 penalties, and if you take any ships actions, you will automatically fail.

Also, if you wish to influence allies, just make a check here, and I'll let you know if you are successful, so you can RP it out.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 26, 2020 4:24 pm

Abysmally low rolls, BUT, I pass sailor. Fail Con.

Sailor & Constitution DC 10: 1d20+8 11 1d20+1 5

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyWed Feb 26, 2020 5:58 pm

Amanzi follows orders: Day 2 - Profession: Sailor / Constitution: 1d20+5 7 1d20+1 3
Or attempts to. Yikes, luck had to run out some time

But I also take time to visit the quartermaster (Grok?)
I’m going to invoke Besmara and try to play off Grok’s superstition to get my “holy water” (whiskey) back, including the one that is a holy symbol: Day 2: talk to QM: 1d20+4 23
Woo!
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 27, 2020 2:50 am

So you can RP stuff out:Amanzi has not only gotten their whisky back, they have really talked up a storm with Grok, and moved her from indifferent all the way to helpful.

Sakana, in accordance with your instructions, have passed the diplomacy check and moved Conchobar (gnomish rigger) from indifferent to friendly. Further conversations can moved him to helpful, or you can work on someone else now.
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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 27, 2020 1:17 pm

I will keep working on Conchobar. Better to get people straight up helpful first, in my opinion.

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 27, 2020 2:56 pm

Can I summon Tekka and have him use the nets to fish, or catch fish himself? He's got a few tentacles to work with and better wisdom than Alyra (lol...)

I'll have to roll survival for both, and they'll be at -6, unless I can use the Eidolon to fish, then its 0/-2.
https://orokos.com/roll/790096

Rolled a 14, then a 19, so that's a fail/pass, or a pass/pass if the Eidolon is cool. I'll IC after I've got confirmation of the results.
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Grond

Grond


Posts : 71
Join date : 2020-01-11
Age : 40
Location : Nevada, USA

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 27, 2020 3:53 pm

Sweet! All 5 flasks and the bandolier? Or just the holy symbol flask? And is the whiskey still in them?

I’ll IC once I have details. And I assume the task and CON checks failed
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Princeofhavoc

Princeofhavoc


Posts : 78
Join date : 2018-12-18

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyThu Feb 27, 2020 8:52 pm

Quequek is going to attempt again to talk Grok into letting him get back as much of his things as he can manage. Impressing upon her the volatile of his supplies and the less than savory nature of some of his reagents.

https://orokos.com/roll/790132
21 on the sailor check and 14 on the influence check before any extra modifiers.
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Willvr




Posts : 253
Join date : 2019-10-04
Age : 45
Location : Sydney, Australia

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 28, 2020 1:34 am

Havoc - Grok will give you make the alchemical supplies at a discount, but they're technically Harrigan's now.

Grond - With that roll, all 5 flasks, but not the bandolier. And yes, whisky still in them. Yes, you fail both, which will get you a whipping at the bloody hour.

Murc - You can try, but you will need to make a stealth check to make sure you're not spotted summoning - Fishgut's quarters are right next to the Quartermaster. DC 10.

Just a note guys, none of the standard pirates have charisma modifers, so the DC to move from indifferent is 15, and from friendly to helpful is 10. Unlike what the rules say, as this is assumed to be over many hours, this will be a permanent change in attitude.

Also, I am likely going to be writing Katarina out over the next few days, unless they at least post OOC.
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Murcurie
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Murcurie


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Age : 27

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyFri Feb 28, 2020 7:02 am

Wendigo mentioned stepping out of the game on LINE, I had assumed he spoke with you about it but that may have been his proper step out.

Anywho, Stealth roll: 8, fail. https://orokos.com/roll/790171
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Willvr




Posts : 253
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Age : 45
Location : Sydney, Australia

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Mar 02, 2020 3:01 am

Time for night actions.

Sakana, note that your night action of talking has gotten Conchobar to helpful. Any particular preference as to who to go for next?

Also, though I posted it, some night actions would take place prior to the whipping, so Murc and Grond can post night actions, which would take place if they are ones for before the whipping.

Also, don't forget to mention what you are doing with your rum. After the first night, I will now start doing the con damage as well.
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Grond

Grond


Posts : 71
Join date : 2020-01-11
Age : 40
Location : Nevada, USA

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Mar 02, 2020 2:51 pm

Sorry for the lack of IC lately, distributor training this week has us all in a panic getting materials prepared. Next week will be better.

Do we have some kind of bunk space, a footlocker, somewhere at least semi-secure to keep personal effects?

Amanzi will cast purify food and drink on the rum ration before drinking it. I'll offer casting to Sakana and Alyra as well, will a single roll cover it? Or do I need to make 3?: sneaky casting: 1d20+1 17

After bloody hour, I will make my to Quarne to have my wounds treated, and try to Influence him: Diplomacy - Habbly Quarne: 1d20+4 22
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Willvr




Posts : 253
Join date : 2019-10-04
Age : 45
Location : Sydney, Australia

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PostSubject: Re: OOCness   OOCness - Page 3 EmptyMon Mar 02, 2020 3:25 pm

You will need to make three.

You can have a footlocker, though no lock.

Before you make it to Quarne, Sandara will stop you - she casts a spell, which heals your wounds. She lets you know that the officers generally are too scared of Scourge to really stand with you. Feel free to either let that pass or respond in the IC.
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