http://aonsrd.com/Equipment.aspx (Equipment has levels in Starfinder. You equipment purchases may not exceed your level, though you may be able to find higher level items through play. Of course, if something is essential to your character, we can work it out.)
When making your character, please know roleplay is free. By that I mean, as long as it has no in game effect, you're welcome to make your characters however you like. Load them up with cybernetics, tons of guns, whatever.
Subject: Re: General OOC Sun Nov 08, 2020 12:48 am
Ok guys, the book is in. I'm going to read it over the weekend but I'm hoping to start sometime (hopefully early) next week. How are characters coming along?
Posts : 5294 Join date : 2017-10-15 Age : 38 Location : Where the sun settles in its final location
Subject: Re: General OOC Sun Jan 10, 2021 11:00 am
As a point, Hypokrates is not actively trying to embarrass Grulgorz. His filter for what is/what is not socially acceptable to scream across a public space is basically non existent.
High Intelligence and baseline Wisdom + being cooped up on a space ship + general Ysoki personality = perfect combination for talking about Grulgorz taking a shit to strangers.
Junkbot will toss the petrol tank and take in a deep breath. Raia and Cloud-9 will need to make me DC10 reflex saving throws. Raia rolls 17. If you roll less than 10, please take 5 Fire, otherwise, take 2.
I will get you a map as soon as I can figure out the map sizing issue its having. Until then, Raia and Cloud-9 are at the front of the vehicle getting attacked by a robot (15ft. away) while Needles sits 40ft down the trailer on top with a rifle, and Grulgorz is all 80 feet down at the back end of the trailer.
Hypokrates was clearly ready for this dumb shit to go down. I remember reading that when boosting willing allies, I do not need to roll to hit. Is that accurate or did I make that up? I know for a fact that I cannot damage allies when boosting them due to the "Injection Expert" Ability.
Posts : 5294 Join date : 2017-10-15 Age : 38 Location : Where the sun settles in its final location
Subject: Re: General OOC Mon Mar 01, 2021 4:03 pm
All right. Regardless of where I am, the first thing I will do is boost Grulgorz. It will last for four rounds, and I think the best bet right now given his location is to grant the +10 ft. movement bonus.
Sound good, Dave? The other two choices are +1 AC and +2 skill check.
Posts : 2226 Join date : 2017-10-20 Age : 49 Location : UK
Subject: Re: General OOC Mon Mar 01, 2021 4:23 pm
Probably go for the +1 AC. Grulgorz is rubbish at most skills so even with a +2 I've a poor Perception skill. Apart from being a bit athletic and intimidating the Vesk is there to hit and shoot stuff. Oh and also to be hit and shot by stuff.
Posts : 5294 Join date : 2017-10-15 Age : 38 Location : Where the sun settles in its final location
Subject: Re: General OOC Wed Mar 03, 2021 9:33 am
Nate, can we get a new thread for the links to the game rules? I'm anticipating them getting lost when the OOC starts to grow properly.
Round 1 Actions:
Standard Action: Boost Grulgorz with +1 AC booster/4 Rounds Move: 20ft toward enemy to be in range to identify Other: Identify using Physical Science - Physical Science to ID enemy: 1d20+929 Another natural 20!
Let me know if anything isn't Kosher.
IC: Hypokrates was really happy. A smile crossed his small face from ear to ear. Why wouldn't he be? This was exactly as predicted! He hefted the needler rifle to his shoulder and expertly placed the booster - a concoction of materials that would strengthen the physical prowess of whomever was injected for a time - into Grulgorz. He then turned and started moving deftly closer to the fight. It wasn't that he wanted to be much closer, but more that he had to be closer to identify exactly what was trying to steal from them - and thus kill them all the better.
Standard Action: Delay Move: Between the right and left side of our truck to get a view down its flank towards the cab
IC It was odd being shot with a tranq dart but Grulgorz expected it and was grateful for its 'warming' affects. Glancing at Needles he bellows "shout if you need me" before returning his attention to the rear of their truck. Grulgorz moves about trying to keep a sight on both sides of the vehicles flanks as well as the rear. He figured his three friends at the front would balance out to the one of him at the back. He tightens his grip on his Doshko.
Hypokrates hasn't seen this particular variety of junk kitbashed together, but a cursory look down his sights allows him to mentally pick apart this machine, and seeing the flamethrower it seems to be packing gave him the last clue to how it all worked. Its metal frame and rotors were likely capable of destructive force with anyone that got close, and it kept a powerful flame weapon in its mouth. However, the exposed fuel tank was a huge oversight, and a well placed shot (To be read crit hit) could easily blow the machine to nicely salvageable pieces. This was, to no one's surprise, clearly made as a distraction to a different issue.
Cloud-9 is going to take the Stunt and Strike full action. Stunt and Strike test (DC 20+Enemy CR) Computers +13: 1d20+1521 should be 2 less, accidentally did +15. So 19 total, unfortunately. So that fails, I just get to make a shot with my pistol.
Cloud-9 leaped from the vehicle and moved straight to the side from the door, keeping distance between them and the 'old woman'. They took aim and fired once with their skipshot pistol, hoping to distract the bot though that failed and whether the shot connected remained to be seen.
Murcurie Admin
Posts : 693 Join date : 2017-10-16 Age : 28
Subject: Re: General OOC Mon May 10, 2021 5:05 pm
With Abs and Richard out, we're gonna need more players to keep this game running. I'm gonna move this one to the graveyard after the requisite 24hr mourning period. If we get any more interest from the recruitment thread, I'd be happy to pick it back up.
Posts : 5294 Join date : 2017-10-15 Age : 38 Location : Where the sun settles in its final location
Subject: Re: General OOC Fri Jun 18, 2021 10:44 am
So, no rush at all as I am only just barely getting back into my games, but is there a tentative plan to keep moving this one forward at the moment? Is it on something of a little pause/hiatus?
I'm just being lazy. Both AKA and Jay, I've approved your characters. I'll cinematically wrap up this combat and move us forward, as you've all but handled it already. From there, we'll add the new characters and get things rolling again. Sorry for the delay folks, finding a few hours to get back up to speed has been harder than I expected.