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 Peadar Ó Ruairc - Dead Pete

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AuthorMessage
Azza
Senpai
Azza


Posts : 219
Join date : 2017-10-21
Age : 38
Location : Belfast, Ireland

Peadar Ó Ruairc - Dead Pete Empty
PostSubject: Peadar Ó Ruairc - Dead Pete   Peadar Ó Ruairc - Dead Pete EmptyMon Oct 05, 2020 8:25 am

Bio

Playbook: Cutter
Alias: Dead Pete
Look: Pete is a tall muscular man with pale skin and black hair and light blue eyes. He tends to wear loose clothing that easy to move in and always has a well crafted cutlass at his hip.
Heritage: Dagger Isles
Background: Military - Pete was a corsair from the Dagger Isles on a ship called the Widowmaker until he was on the wrong side of a mutiny and ended up stranded in Doskvol looking for a new crew.
Vice & Purveyor: Stupor - The Drunken Sailor, a dive bar

Status Trackers

Stress: 0/9

Traumas: 0/4

Level 1 harm (less effect):
Level 2 harm (-1D):
Level 3 harm (needs help):

Healing Clock: 0/4

Abilities & Skills


Insight - 0/6 xp

Hunt: 0/4
Study: 1/4
Survey: 2/4
Tinker: 0/4

Prowess - 0/6 xp

Finesse: 1/4
Prowl: 0/4
Skirmish: 2/4
Wreck: 0/4

Resolve - 0/6 xp

Attune: 0/4
Command: 2/4
Consort: 1/4
Sway: 0/4

Special Abilities - 2/8 playbook xp
Savage - When you unleash physical violence, it’s especially frightening. When you Command a frightened target, take +1d.
You instill fear in those around you when you get violent. How they react depends on the person. Some people will flee from you, some will be impressed, some will get violent in return. The GM judges the response of a given NPC.
In addition, when you Command someone who’s affected by fear (from this ability or otherwise), take +1d to your roll.


Equipment & Armor

Current Load: light (3) / normal (5) / heavy (6)

Equipment

[o] - Fine Hand Weapon
[o][o] - Fine Heavy Weapon
[o] - Scary Weapon or tool
- Manacles and chain
-Rage essence vial
[o] - A blade or two
[o] - Throwing knives
[o] - A pistol
[o][o] - A large weapon
[0] - An unusual weapon
[o][o] - Armour
[o][o][o] - Heavy Armour
[o] - Burglary Gear
[o][o] - Climbing Gear
[o] - Documents
[o] - Arcane Implements
[o] - Subterfuge supplies
[o][o] - Demolition tools
[o] - Tinkering Tools
[o] - Lantern
- Spirit Bane Charm


[o][o] - Item Name
[o] - Item name

Armor Uses

Armor: [o]
Heavy Armor: [o]
Special: [o]

XP Triggers

- Every time you roll a desperate action, mark xp in that action's attribute

At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times.
- When you play a Cutter, you earn xp when you address a challenge with violence or coercion.
- You expressed your beliefs, drives, heritage or background
- You struggled with issues from your vice or traumas during the session

Misc.


Money

Coin: 4/4
Stash: 0/40

Friends
^ Sawtooth - physiker fellow of survivor of the mutiny

Rivals
V Mercy, a cold killer, botched an assassination attempt on someone Pete was guarding

Questions for Gathering Information

Question
Question
Question
Question
Question
Question

Planning & Load

Assault: Point of Attack
Deception: Method
Stealth: Entry Point
Occult: Arcane Power
Social: Connection
Transportation: Route
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