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 Clocks

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bobarctor1977

bobarctor1977


Posts : 1311
Join date : 2017-11-11
Location : Michigan, USA

Clocks Empty
PostSubject: Clocks   Clocks EmptyTue May 05, 2020 10:26 pm

This thread is not exhaustive, but it includes all of the clocks that are not super secret GM clocks.

Testing the Gondoliers Patience - 3/4. The gondoliers are pissed that the grinders stole a boat for you and are now using their canals for your criminal endeavors. Sooner or later, their patience will run out.

Ticked for score 1, 3 and 4

Infringing on the Fog Hounds Trade - 3/4. The Fog Hounds claim they have all rights to smuggling weird or arcane artifacts. They are stronger than you and in Doskvol, might makes right. The party seems intent on flipping them the bird, and the fog hounds are bound to make an example of you eventually.

Ticked for score 1, 2 and 5

Twice-Dead Tom is Expecting a Visit - 1/4. Twice-Dead Tom let you go on the night he stopped you while you were escorting Ghoul to the Grinders HQ. However, it wasn't without threatening you with a "business partnership" with him. You know that if you don't pay him a visit and do what he says, there will be trouble...

Ticked for score 4 and 5

_________________
"Don't mess with me, lady. I've been drinking with skeletons."

he/him


Last edited by bobarctor1977 on Wed Dec 16, 2020 11:13 pm; edited 3 times in total
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moarhair

moarhair


Posts : 1738
Join date : 2020-05-01

Clocks Empty
PostSubject: Re: Clocks   Clocks EmptyTue Sep 22, 2020 3:13 pm

Rake's Clocks

- Long-term project: Find secret passages through Silkshore - 1/8
- Long-term project: Research Twice-Dead Tom - 2/8


Last edited by moarhair on Mon Dec 14, 2020 9:17 pm; edited 1 time in total (Reason for editing : +1 tick researching Twice-Dead Tom)
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Another AKA

Another AKA


Posts : 771
Join date : 2020-08-11

Clocks Empty
PostSubject: Re: Clocks   Clocks EmptyMon Sep 28, 2020 4:01 am

Long term project: Agent Sp00ks 🍸 - 2/6
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PostSubject: Re: Clocks   Clocks Empty

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