Name: Leonatus the Lost
Archetype: Knight of Shrouds
Pronouns: He/Him
Species: Nighthaunt
Age: 1,311
Eyes: Hollow
Hair: None
Height: 5' 8" (1.73 m)
Weight: 5 lbs (2.2 kg)
Distinguishing Feature: Strange Tattoos on the palms of his hands
Goal: Hone my blade using grave-sand.
Connections:1. I have unwaveringly served in the vanguard of Varkosia’s house guard since I woke from death.
2. I have developed a knightly kindred with Dunbard.
3. Sabetta noticed my free will but said nothing. I know not if I can trust her yet.
4. I believe Kaarak is concealing the fate of my kingdom from me.
Secrets:- Spoiler:
- I have been changing inside for decades, slowly remembering more of my past, and developing desires once more.
- I have seen Sir Dunbard slaughter and consume a wild animal, only to weep over it’s cooling corpse.
- I witnessed Varkosia kill her sire, poisoning their favourite source of blood.
ATTRIBUTESBody: 3
Mind: 3
Soul: 2
SKILLSArcana: ()
Athletics: ()
Awareness: 1 ()
Ballistic Skill: ()
Beast Handling: 1 (1)
Channeling: ()
Crafting: ()
Determination: ()
Devotion: ()
Dexterity: ()
Entertain: ()
Fortitude: (2)
Guile: ()
Intimidation: 1 (1)
Intuition: ()
Lore: ()
Medicine: ()
Might: ()
Nature: ()
Reflexes: 1 (0)
Stealth: 1 ()
Survival: ()
Theology: ()
Weapon Skill: 2 (1)
Natural Awareness: 2
TALENTSNIGHTHAUNT: You take half Damage from nonmagical attacks and can pass through solid objects. You have a Fly (Normal) Speed. You cannot wear Armour and the Difficulty of all Might Tests you make is increased by 2.
LOYAL COMPANION (ETHEREAL STEED): You have a loyal pet or familiar that serves as your companion (Solias' profile is below this one).
NECROMANTIC VIGOUR: At the end of your turn, you recover Toughness equal to your Focus in Fortitude.
MOUNTED MASTERY: You can command your mount through subtle movements and familiarity. Once per turn, when riding your mount, you can use a Free Action to command it to immediately Dodge or Shove. In addition, you automatically succeed on any Tests to stay atop your mount, or safely dismount from it when it is knocked Prone.
OATHBREAKER CURSE: If a creature in your Zone breaks an agreement, promise, or oath, it suffers Damage equal to twice your Soul, which ignores Armour, and it becomes Incapacitated until the end of its next turn. You also learn the nature of the creature’s treachery as it writhes in agony.
COMBAT ABILITIESMelee: Good (3)
Accuracy: Poor (1)
Defense: Average (2)
Initiative: 5
Mettle: 1
Armour: 0
Toughness: 8/8
Wounds: 8/8
ATTACKS-
Sword of Stolen Hours: 5d6, +1, 1+S, Piercing, Rend, Slashing, recover Toughness equal to a non-Minion target’s Soul when they are killed with this weapon.
EQUIPMENTHead: Winged Helm, the inside of which is inscribed with the names of those you betrayed
Cloak: Armour: R. Hand: Sword of Stolen Hours
L. Hand: Arms:
Boots:
Jewelry:
Other:
Other:Misc. Gear: Solias (Ethereal Steed)
Currency:_______________________________________
SOLIASLarge Undead, WarriorCOMBAT ABILITIESMelee: Average (2)
Accuracy: Poor (1)
Defense: Poor (1)
Armour: 0
Toughness: 5/5
Wounds: -/-
Speed: Normal
Initiative: 1
Natural Awareness: 1
SKILLS Might: (+1d6)
Weapon Skill: (+1d6)
TRAITSEthereal Steed: An Ethereal Steed’s body has long rotted away, making it harder to hit with mundane weapons. The Undead Steed takes half Damage from non-magical attacks and can pass through solid objects. Additionally, the Ethereal Steed gains a Fly (Normal) Speed.
Lifeless: The Undead Steed is immune to being Charmed and Frightened.
ATTACKHooves and Teeth: Melee Attack (Average), 4d6, 1 + S Damage. Crushing.
ATTRIBUTESBody: 3
Mind: 1
Soul: 1