A Community for Gamers, by Gamers

A forum dedicated to play by post gaming of all types, homebrew creations, rules discussion for various systems, and everything in between.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Augustus Archimedes Tycho Faraday-Gauss, Magos Factor

Go down 
AuthorMessage
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Thu Dec 06, 2018 3:35 pm



Name: Augustus Archimedes Tycho Faraday-Gauss
Rank: Archmagos, Fabricator-Explorator
Division: Factor

Goals:
Short-term:
-Ensure all preparations for the expedition are perfect

Medium-terms:
-Find a challenge appropriate for his skill

Long-term:
-Founding his own forge world and, if possible, an entire sector



Backstory:
 





Aptitudes:
Fellowship, Tech, Fieldcraft, Social, Intelligence, Perception Knowledge

WS 29
BS 30
S 26
T 31
AG 31
PER 45**
WP 41
INT 49**
FEL 48**
INF 53
*Denotes Purchased Upgrade
+++
Armor:
Armor Additions:
+++
Wounds: 13/13
Fate Points: 4
Movement: 3m/6m/9m/12m
Crit Damage: 0
Fatigue: 0
+++
Insanity: 0/100
Corruption: 0/100
+++
Skills:
Awareness (Per)
Command (Fel) (+20 vs mechanicus, +10 vs carcharodons, voidfarers)
Common Lore (Int) (All known)
- Adeptus Mechanicus
Charm (Fel) (+10)  (+20 vs mechanicus, +10 vs carcharodons, voidfarers)
Commerce (Int) (+10)
Deceive (Fel)  (+20 vs mechanicus, +10 vs carcharodons, voidfarers)
Forbidden Lore (Int)
- Mutants
- Xenos
- Archeotech
Inquiry (Fel) (+10)
Linguistics (Int)
-Low Gothic
-Techna-Lingua
Logic (Int)  
Scholastic Lore (Int) (All known)
-Tactica Imperialis (+10)
Scrutiny (Pe) +10
Tech-Use (Int)
Trade (Int)
-Augmenticist (Bionic & biotic enhancement creation)
-Explorator

+++
Talents
Peer (1) (Adeptus Astartes, voidfarers) Peer (2) (Adptus Mechanicus):
 

Air of authority:
 
Heroic Inspiration:
 
Clues from the crowd:
 
Mechadendrite Use (utility):
 
Weapon Training (SP)

A machine of flesh (Sonar Sense):
 


Last edited by Wendigo Bob on Tue Dec 11, 2018 5:30 pm; edited 17 times in total
Back to top Go down
View user profile
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Fri Dec 07, 2018 3:52 pm

Character Creation:

Homeworld: High-born


highborn
rules
A highborn character applies the following
benefits during character creation:
CharaCteristiC modifiers
+ Fellowship, + Influence, – Toughness
fate threshold
4 (Emperor’s Blessing 10+
homeWorld bonus
Breeding Counts: Any time a highborn character
would reduce his Influence, he reduces it by
1 less (to a minimum reduction of 1).
homeWorldaPtitude
Fellowship
Wounds
A highborn character starts with 9+1d5 wounds.

Background:  Cult of the Omnissian Mechanism
Starting skills
Scrutiny, Common Lore (Adeptus Mechanicus), Logic, Medicae, Tech-Use, Forbidden Lore (mutants)
Starting talents
Mechadendrite Use (Utility), Weapon Training (SP)
startingtrait
Mechanicus Implants (see page 137).
Starting Equipment
Autogun or hand cannon, monotask servo-skull (utility) or optical mechadendrite, Imperial robes, 2 vials of sacred unguents
Background Bonus
Inheritor of the omnissiah: Members of this cult frequently undergo extensive genetic enhancement. An omnissian begins with a single mutation from the “A machine of flesh” options, without counting as a “machine of flesh” rank or requiring the prerequisites.
Background Aptitude
Knowledge or Tech

Role: Magos Factor

Magos factor

Pre-requisite - Ad Mech background

Role Aptitudes
Fellowship(Doubled; replace with Fieldcraft), Social, Intelligence, Perception, Knowledge

Role Talent
Clues from the Crowds or Keen Intuition (not sure about these – what do you think Wendigo?)

Role Bonus
Sway the Masses: Sway the Masses: In addition to the normal uses of Fate points (see page 293), a Hierophant character may spend a Fate point to automatically succeed at a Charm, Command, or Intimidate skill test with a number of degrees of success equal to his Willpower bonus.
Fabricated Flesh (DH1 Lathes book, p46)


Last edited by Wendigo Bob on Sun Dec 09, 2018 5:53 pm; edited 3 times in total
Back to top Go down
View user profile
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Fri Dec 07, 2018 3:53 pm

Stat rolls:



Finally something decent! Very Happy

WS 9
BS 10
S 7-3 (div)
T 11
AG 11
PER 15
WP 18+3 (div)
INT 19
FEL 18
INF 19



Wds: 13
FP: 4


Last edited by Wendigo Bob on Tue Dec 11, 2018 5:00 pm; edited 6 times in total
Back to top Go down
View user profile
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Sat Dec 08, 2018 5:31 am

Starter Skills:
-Scrutiny
-CL (Admech)
-Logic
-Medicae
-Tech-use
-Forbidden Lore (Mutants)

Starter Talents:
-Clues from the Crowd
-Mechadendrite Use (Utility)
-Weapon Training (Las-weapons)
-A Machine of flesh (1) (Sonar Sense)
Starter traits
-Mechanicus Implants

XP: 6050/6000

Stat Advances:

Intelligence (1, 2) 350
Perception (1, 2) 350
Fellowship (1, 2) 350

Skills:
Charm (1,2) (100+200))
Command (0)
Scrutiny (1,2) (0+200)
Commerce (1,2) (100+200)
Awareness (100)
Inquiry (1,2) (100+200))
Lore: Scholastic (Tactica Imperialis) (1,2) (100+200)
Trade (Explorator) (100)
Trade (Augmenticist) (100)
Deceive (100)
Linguistics (techna-lingua) (100)
orbidden lore (xenos) (100)
Forbidden Lore (archeotech) (100)

Talents:
Peer (1) (Carcharodons) (200)
Peer (1,2)(Adeptus Mechanicus) (200)
Air of authority (200) (Only War core rulebook)
Heroic Inspiration (200) (Only war, Shield of humanity)
Inspire wrath (300) (Only war, core)
Master Orator (400) (Only war, core)
Infused knowledge (400)
Halo of command (400)


Last edited by Wendigo Bob on Tue Dec 11, 2018 5:15 pm; edited 4 times in total
Back to top Go down
View user profile
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Sun Dec 09, 2018 12:37 pm

Authority of Mars (500xp)

Each exploratory fleet has a leader; the Fabricator-explorator. This tech-priest holds the Writ of the Explorator, a powerful set of authority-code allowing them absolute power within their fleet, and the right to range far beyond imperial borders & conventions. For it is their task in the quest for knowledge to explore and rediscover the secrets of the past. Writ of the explorator: A complex document similar to a rogue trader’s warrant, the writ contains all information regarding the explorator’s privileges and power. The fabricator-explorator has access to all secured locations within their explorator fleet, they have alpha-level authority code to access all the fleet’s systems, and all the fleet’s machine-spirits bend to the holder’s will.

Grants the Fabricator Explorator; + 10 command vs any mechanicus of a lower explorator  rank. Grants +10 influence stat, and the skills command and peer machanicus
Back to top Go down
View user profile
Wendigo Bob



Posts : 205
Join date : 2018-07-26

PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   Sun Dec 09, 2018 5:28 pm

Must-haves:
-Maglev coils
-Utility Mechadendrite
-Medicae Mechadendrite
-Memorance Implant
-Monotask servo-skull (medicae)
-Monotask servo-skull (augury)
-Pressure Carapace (RT hostile acquisitions, p 62)
-Conversion field
-Regicide set
-Good Mind Impulse Unit


Nice to have:
-Good cerebral implants
-Monotask servo-skull (Medicae, good)
-Better-quality conversion field
-Best armoured bodyglove
-Targeting monocle (RT Into the storm, p 132)
-Locke-pattern long-range auspex (RT Into the storm, p 136)
-Calculus logi upgrade
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Augustus Archimedes Tycho Faraday-Gauss, Magos Factor   

Back to top Go down
 
Augustus Archimedes Tycho Faraday-Gauss, Magos Factor
Back to top 
Page 1 of 1
 Similar topics
-
» Stockfish 3 contempt Factor
» Fire 2.2 xTreme
» Threads factor: Komodo, Houdini, Stockfish and Zappa
» Toltec Pyramid and Toltec Tycho

Permissions in this forum:You cannot reply to topics in this forum
A Community for Gamers, by Gamers :: Play-by-Post Gaming :: The Halo Stars: There and Back Again - DH2 Homebrew (PCs)-
Jump to: