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 Blood on the Sands - OOC

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Sylphilis
Carnelian
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Sylphilis
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Sylphilis


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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyFri May 31, 2019 1:23 am

ok, 3 damage added. On Igto.

Igto (igto Igto Igto)

Igto (igto igo igto)


Echo (echo echo)
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Carnelian
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyFri May 31, 2019 1:37 am

Yeah Throd was on full wounds so 4/12 it is.

IC
Throd was all about a solid defence with his shield and armour and less about foot work, which while was there was more economical than those more fleet of foot. His shield and hammer worked in concert to pummel down the thug that opposed him, there was no satisfaction in the kill. The looter had stuff Throd and this unlikely band needed and the only transaction given was blood. A fair trade.
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 02, 2019 4:46 pm

I forgot most of the looters have advantage to hit because of my spell
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 02, 2019 5:05 pm

DonQwaf wrote:
I forgot most of the looters have advantage to hit because of my spell

Them to hit us or us to hit them? Or both?
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 02, 2019 5:39 pm

I mean we have advantage to hit them lol
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 03, 2019 10:26 pm

Its marked in the initiative who has the faerie fire.


Mark?
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mruozu
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Jun 04, 2019 2:25 am

Alright let's see if I can finish the looter captain off.

Attack roll: 8, would assume that is a miss.
https://orokos.com/roll/731263

IC: Igto frowned a bit at the lack of death before him. He was confused because usually when he hit this hard the thing before him died a bloody mess. He shrugs his shoulders and comes down hard again with his maul, eager to end this and hopefully still be standing at the end of it.
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 05, 2019 11:18 pm

http://orokos.com/roll/731848
igto still fails to hit.

Looter 2 vs Throd:
http://orokos.com/roll/731849
failed.

3 vs the same:
http://orokos.com/roll/731850
failed
http://orokos.com/roll/731851
advntage failed

Back to the top. Lokee?
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jun 06, 2019 7:33 pm

Throw a magic rock at the closest person!

http://orokos.com/roll/732130 - 8 misses but maybe advantage ?

http://orokos.com/roll/732131 - 11 with advantage lol

Maybe a miss.

Lokee is distracted by something on the ground as he throws again.
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jun 06, 2019 11:12 pm

Haha. I love the idea of Lokee seeing something and going "oooooh!" when he attacks.

Wasnt the rock you threw the last round your last rock? Or did you have another?

On Throd.
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Carnelian
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyFri Jun 07, 2019 12:51 am

Attack the leader
https://orokos.com/roll/732169 = 14 Attack, 12 Damage

The insult was minor and Throd was slow to anger. By the time he grew angry the man he fought would be dead. Throds gaze turns to the ring leader "I do not think it is my day to die." he replies.

The Mul pumps out his hammer at his opponent a few times, more as a distraction, trying to unbalance the man before bring his hammer swinging around from below trying to take out a knee, or if he was lucky he'd crush his groin area.
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySat Jun 08, 2019 6:26 pm

That actually misses, but you have advantage:
http://orokos.com/roll/732635
hit, 12 damage

he fights back
http://orokos.com/roll/732636
fail

On Apollon now.
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 09, 2019 4:04 pm

OOC: Going to get in melee with the leader. Taking a swing at him with both of my shortswords (whoop, whoop for having two of them).

First Shortsword (with advantage): Attack, Damage: 2d20k1+4 14 1d6+4 9

Second Shortsword (bonus action fulfilled do to the shortsword being a light melee weapon): Attack, Damage: 1d20+4 17 1d6 5

Sneak Attack damage (applied to only one successful attack): Damage: 1d6 2

So which ever one hit will get that extra sneak attack damage. If both hit it would only apply to one of them.

IC: He watched as his dagger did ineffective damage. It invoked an uncharacteristic snarl from the thief bard.

It was time to enter the fray once again as Apollon unsheathes his bone and obsidian blades in tandem. His target was that mouthy ringleader. He lets Throd grab his attention before he makes a short run to his exposed flank and lashed out with his two shortswords.
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 10, 2019 5:49 pm

Its a bonus action to cast, so i would have just cast it again as a BA and then used an action to attack
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 10, 2019 11:47 pm

Solodice wrote:
OOC: Going to get in melee with the leader. Taking a swing at him with both of my shortswords (whoop, whoop for having two of them).

First Shortsword (with advantage): Attack, Damage: 2d20k1+4 14 1d6+4 9

Second Shortsword (bonus action fulfilled do to the shortsword being a light melee weapon): Attack, Damage: 1d20+4 17 1d6 5

Sneak Attack damage (applied to only one successful attack): Damage: 1d6 2

So which ever one hit will get that extra sneak attack damage. If both hit it would only apply to one of them.

IC: He watched as his dagger did ineffective damage. It invoked an uncharacteristic snarl from the thief bard.

It was time to enter the fray once again as Apollon unsheathes his bone and obsidian blades in tandem. His target was that mouthy ringleader. He lets Throd grab his attention before he makes a short run to his exposed flank and lashed out with his two shortswords.

The first attack misses. The second hits. 7 damage.


Igto is next.
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mruozu
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Jun 11, 2019 3:07 am

Will try to end this looter captain.

Attack: 12
https://orokos.com/roll/733416

I forgot advantage again so here is my second roll.

Attack: 26, critical hit.
https://orokos.com/roll/733417

Damage: 26
https://orokos.com/roll/733418

IC: Igto was frustrated at himself. How could this puny little man be besting him in melee combat? He was a half-giant and this tiny little human was making him look a fool. He grits his teeth and readies for his next swing of the giant weapon. He could clearly make out where his next hit would land. It was like slow-motion. So long as he placed the swing just right, it would be enough to smash into their little leader. He waited for the exact moment. And then swung with all his might.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 12, 2019 10:53 pm

http://orokos.com/roll/733821
his armor is not sundered.
He's not dead.......but very close.

Looter 2 needs to make a fortitude save or lose his shit and run.
http://orokos.com/roll/733822
he passes.
He will shoot at the guy who just nearly killed his boss.
http://orokos.com/roll/733823
he's clearly freaked out. miss

3 attacks throd, but no longer has advantage.
http://orokos.com/roll/733824
nope.

New Round. On Lokee.
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Jun 18, 2019 12:44 am

I THROW A ROCK!

http://orokos.com/roll/735362 - 23 to hit, 9 damage

IC:

Lokee looks back at the fight and realizes they wernt dead yet.

"What? No dead? DIE DIE!!!"

He throws one of his magic rocks again.
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Jun 18, 2019 2:08 am

Going to call it there. Combat is over.

It doesnt look like I game you XP for the second combat so.....

Your total should be 165 for both encounters.
This puts everyone but Lokee at just short of lvl 2.

Everyone just set XP at 300 and hit lvl 2.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Jun 18, 2019 9:44 pm

Yay! Leveling Up!
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 19, 2019 6:10 pm

YAY
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 19, 2019 6:13 pm

So what goodies and or supplies did we get from the looters?

Oh, whoop whoop, for leveling up!
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DonQwaf
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 19, 2019 6:41 pm

Druid of the moon!

Athasian Sloth here i come woooooo
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 19, 2019 11:56 pm

The captain has:
Leashed leather armor with stone studs (studded leather)
Obsidian blade (shortsword)
A wooden stabbing stick with chitin serration (dagger)
105cp

1 has:
Braided leather cords (leather armor)
Bone maul with cactar spikes (Maul)
22 cp

2:
wooden bow and 14 arrows (shortbow)
leather cords and bracers(leather armor)
14cp
bone leg with half the meat still left on it

3;
more leather cords (leather armor)
spear with stone tip (Shortspear)
Bone shard (Dagger)
42 cp


IC is open BTW.
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jun 20, 2019 3:23 pm

I'll take the studded leather, the leaders and #3's dagger, the leaders shortsword, and all of the leaders cp. I don't think we're going super into detail with encumbrance but I think Apollon is pretty loaded down right now (3 swords, 4 daggers, explorer's pack, thieves tools, studded leather, and 105 cp). One of his flaws is being greedy after all...
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Sylphilis
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jun 20, 2019 10:32 pm

Add it to your sheet. IM also ok with a group tally of ceramic if you guys want to do that? Up to you.

So if you want you can find a hovel and take a long rest now. Some of you need the HP.
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 23, 2019 1:21 pm

Is it possible to use my Thieves Cant feature to spot a good hovel to take up residence in for the night?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 24, 2019 7:01 am

Thats a good Idea.

if i recall correctly, a long rest requires 8 hrs, 6 of which must be sleep, 2 can be light activity.

How will you spend that time? Anyone taking watch or are you going to use the beggars as an early warning system?
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 24, 2019 12:07 pm

I'm sure Apollon and Lokee can take up a watch rotation letting Igto and Throd get a good rest.
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Carnelian
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Jun 24, 2019 3:56 pm

We can always rest for 10 or 12 hours. How long is nighttime?

Either way Throd can help out at the start or end of the shifts.

How many hits do we recover for a nights sleep?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Jun 26, 2019 10:39 pm

You can rest in shifts. With 4 of you you could all rest up in he 8 hrs.

But do you really trust the "cannibal" halfling?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jun 27, 2019 12:17 am

He can gnaw on that piece of meat we got from one of the looters. Should hold him over at least Razz
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jun 30, 2019 6:08 pm

Sorry guys things have been busy!

Lokee wont take anything. except maybe the leg of meat lol
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jul 11, 2019 10:10 pm

Theres a walled off section of the city labeled elven marketplace, You wanna go there or a non-elven one?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jul 11, 2019 11:19 pm

Sylphilis wrote:
Theres a walled off section of the city labeled elven marketplace, You wanna go there or a non-elven one?

The West Gate has a mercantile community right at it... much closer and less of a walk. That's if you, the GM, agree that's still there from the 4e Dark Sun book (pg 168 right under the Western District heading).

If not... the elven market is fine. Apollon speaks elven and dealing with the elves you are bound to find more interesting stuff. Just got to make sure you don't get robbed or fleeced in a deal there Razz
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jul 11, 2019 11:49 pm

Regular market wasnt on the map I checked, but it should be the same. The elven one will be more like a giant bundle of pawn shops lol.

Either one is fine.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Jul 11, 2019 11:59 pm

Yeah it's not listed on the map just mentioned under a random header.

My vote is for the West Gate. Gets us where we need to go quicker (the desert) and we don't have to spend any more time in the city than needed (going to the Elven Market and then back to the West Gate).
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySat Jul 13, 2019 11:00 pm

how much coin did we have?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptySun Jul 14, 2019 2:57 am

183 plus a bunch of other stuff to barter with.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Aug 12, 2019 10:48 am

Dave mentioned a survival test:
http://orokos.com/roll/748794
rolled a 24.

Throd has never heard of such a thing. Being skeptical would be wise.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Aug 22, 2019 1:13 am

This merchant will have the typical things you are looking for that are not weapons, armor and poisons.
Pg 63 in the Dark sun rulebook has a full list of consumables. I had to look up a tun, its some weird ass measurement that is equal to 250 gallons. A full barrel basically.

A waterskin holds a gallon, which is what the CRB says you need each day to avoid problems.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyThu Aug 22, 2019 3:47 am

I can foresee Igto carrying a lot of water!
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Aug 26, 2019 1:35 pm

Are we doing encumbrance rules? I'd not be wanting to take a silly amount of water but certainly as much as possible without slowing us down.

Do we have any idea how long it will take us to get out of the desert? We're headed to Outpost 19 in the Mekillot Mountains I think?
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Aug 26, 2019 11:34 pm

Absolute yes on Encumbrance.

And I need to look at how long it would take to get there, assuming 8 hrs travel per day.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyMon Aug 26, 2019 11:53 pm

ok, assuming a straight path, there's 25 miles of scrubland (like where I live.) and 35 miles of what appears to be a silt flat, which require a sand skiff to travel over. Basically, the sand is so fine its like powder, in game terms treat it as as "water" feature that requires special travel considerations.
Per CRB, 8 hrs of travel time is about 24 miles without any difficult terrain. So you would make it to the ivory plain in a day of travel.

Another option is to use the trade routes going east, hit the crossroad at bremil path and then head south towards the outpost. Theres more trade caravans headed that way, so possibility of more people, but increased chance of highwaymen. Instead of a silt plain, youll have to cross rocky foothills at the base of the Mekillot mountains, but again, trade routes and established paths. Its a longer trip though.
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Aug 28, 2019 11:16 am

Sylphilis wrote:
ok, assuming a straight path, there's 25 miles of scrubland (like where I live.) and 35 miles of what appears to be a silt flat, which require a sand skiff to travel over. Basically, the sand is so fine its like powder, in game terms treat it as as "water" feature that requires special travel considerations.
Per CRB, 8 hrs of travel time is about 24 miles without any difficult terrain. So you would make it to the ivory plain in a day of travel.

So the Great Ivory Plain is a salt flat and not a silt flat. You don't need a sand skiff to cross it but at the same time the Great Ivory Plain is hotter then most places, the salt sucks water out of everything, and nothing grows there and there's a bunch of nasty creatures that habitat it. In the Ivory Triangle box set book it talks about the Great Ivory Plain is great detail.

So for our merchant does he have any Kanks? The producer Kanks are handy to have around to carry stuff but they also make honey which can act as a food source. Also don't want Igto to be to burdened with carrying our supplies.

We have 183 CP and can probably get more if we trade in some weapons and armor we don't need.

If we can get a producer Kank it's 50 CP and it can carry 400 pounds.

So for a party of 4 we're looking at a gallon per (a little more for Igto). We need about 2 to 3 days worth so 8 to 12 gallons total. Igto and Apollon have waterskins thanks to their explorers packs so we only need 6 to 10 more. The extra waterskins will cost 1 to 2 CP. Weight wise that's 64 to 96 pounds of water total.

Next is food. Between Apollon and Igto's explorer packs they have 20 days worth of food. So that should be covered.

If we get those essentials out of the way we can grab some luxuries or save up the money.
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Carnelian
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Carnelian


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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Aug 28, 2019 5:55 pm

Solodice wrote:
Sylphilis wrote:
ok, assuming a straight path, there's 25 miles of scrubland (like where I live.) and 35 miles of what appears to be a silt flat, which require a sand skiff to travel over. Basically, the sand is so fine its like powder, in game terms treat it as as "water" feature that requires special travel considerations.
Per CRB, 8 hrs of travel time is about 24 miles without any difficult terrain. So you would make it to the ivory plain in a day of travel.

So the Great Ivory Plain is a salt flat and not a silt flat. You don't need a sand skiff to cross it but at the same time the Great Ivory Plain is hotter then most places, the salt sucks water out of everything, and nothing grows there and there's a bunch of nasty creatures that habitat it. In the Ivory Triangle box set book it talks about the Great Ivory Plain is great detail.

I kinda like the idea of a silt flat that you need a skiff to traverse.
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Solodice

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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyWed Aug 28, 2019 7:38 pm

Carnelian wrote:
Solodice wrote:
Sylphilis wrote:
ok, assuming a straight path, there's 25 miles of scrubland (like where I live.) and 35 miles of what appears to be a silt flat, which require a sand skiff to travel over. Basically, the sand is so fine its like powder, in game terms treat it as as "water" feature that requires special travel considerations.
Per CRB, 8 hrs of travel time is about 24 miles without any difficult terrain. So you would make it to the ivory plain in a day of travel.

So the Great Ivory Plain is a salt flat and not a silt flat. You don't need a sand skiff to cross it but at the same time the Great Ivory Plain is hotter then most places, the salt sucks water out of everything, and nothing grows there and there's a bunch of nasty creatures that habitat it. In the Ivory Triangle box set book it talks about the Great Ivory Plain is great detail.

I kinda like the idea of a silt flat that you need a skiff to traverse.

There is the Silt Sea which you do need a skiff to get across or you'll sink and suffocate under it. However, it's all the way down south.
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Carnelian
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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Sep 03, 2019 2:59 pm

So I'm at 52lbs with just my main weapon, shield and armour. I've had a look and can't find my encumbrance 'values' for Str 15. Can anyone help with that?
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Sylphilis
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Sylphilis


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PostSubject: Re: Blood on the Sands - OOC   Blood on the Sands - OOC - Page 4 EmptyTue Sep 03, 2019 9:49 pm

Multiply str by 15, thats your weight limit.
You can carry 225 lbs.

And you can buy the kank. He will only have one.
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