SOPHIA CHEN [SHE/HER] 28y 5'2Playbook: The Divine color=#3399ff][/color
Looks: Woman, Blazing eyes, Casual Clothes
IMAGE
STATSCharm: -1
Cool: +2
Sharp: -1
Tough: +2
Weird: 0
STATUSLUCKOkay [ ] [ ] [ ] [ ] [ ] [ ] [ ] Doomed
HARMOkay [ ] [ ] [ ] / [ ] [ ] [ ] [ ] Dying
Unstable [ ]
MOVES-
Boss from Beyond: At the beginning of each mystery, roll +Weird.
On a 10+, your Superiors ask you to do something simple.
On a 7-9, they ask you to do something complicated or difficult.
In either case, you get to ask them one of the questions from the investigate a mystery move right now.
On a miss, you are required to do something terrible. If you do not accomplish what they’ve ordered, you cannot use this move again until you have made up
for your failure.
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What I Need, When I Need It: : You may store any small object you own, putting it into a magical space nobody can get to. You may retrieve anything you stored at any time; it appears in your hand.
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Smite: Your body and divine weapon always count as a weakness against the monsters you fight. Your unarmed attacks are 2-harm intimate hand messy.
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Soothe: When you talk to someone for a few seconds in a quiet voice, you can calm them down, blocking any panic, anger, or other negative emotions they have. This works even if the thing that freaked them out is still present, as long as your voice can be heard.
(PLAYBOOK-SPECIFIC SCHTICK)Mission
You have been put on Earth for a purpose. Pick one:
[x ] You are here to fight the schemes of an Adversary: The Phoenix clan, demonic-like firebirds that enjoy creating chaos and playing dice with human lives.
GEAR-
Phoenix Killer, Thunder spear (3-harm hand stun holy)
- You also get divine armour (1-armour holy). It has a look suited to your divine origin.
HISTORY-
PC Name: Description
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PC Name: Description
IMPROVEMENTSXP: 0/5
[ ] Get +1 Tough, max +3
[ ] Get +1 Cool, max +2
[ ] Get +1 Charm, max +2
[ ] Get +1 Sharp, max +2
[ ] Get +1 Weird, max +2
[X] Take another Divine move
[ ] Take another Divine move
[ ] Gain a lesser divine being as an ally, sent from above to help with your mission.
[ ] Take a move from another playbook
[ ] Take a move from another playbook
//after 5 advances, you can choose these too//
[ ] Get +1 to any rating, max +3.
[ ] Change this hunter to a new type.
[ ] Create a second hunter to play as well as this one.
[ ] Mark two of the basic moves as advanced.
[ ] Mark another two of the basic moves as advanced.
[ ] Retire this hunter to safety.
[ ] Erase one used Luck mark from your playbook.
[ ] Change your mission. Select a different mission from the normal options, or (with the Keeper’s agreement) a new mission of your creation.
BACKGROUNDSophia comes from a long line of monster hunters that have a guardian spirit guiding them in the form of a dragon. Legend says that her ancestor, about to die on the battlefield, prayed to be saved and the dragon Long Wang answered. They would save them but in exchange, her ancestor and their bloodline would have to help them hunt down their mortal enemies. The Phoenix clan, demonic-like firebirds that enjoy creating chaos and playing dice with human lives.
Blunt, brave, collected. Can't stay still too long, always has to be doing something.