Name
BIO
Playbook:
Looks:
Directives: (choose 2)
- Name: Description
- Name: Description
STATS
Cool:
Edge:
Meat:
Mind:
Style:
Synth:
Cred: 5
HARM
[1500] / [1800] / [2100] // [2200] / [2300] / [0000]
CYBERWARE
Name: Description. +tag, +tag
Why? (Choose one) prosthetic, forced, loyalty, enthusiasm, necessity, junkie, genetics, career, ideology, memory, military
Cost? (Choose one)
- You scrimped & saved to buy it yourself. Choose one tag to apply to that piece of cyberware: +unreliable, +substandard, +hardware decay, +damaging.
- Someone else paid for it; now you owe them. You’re owned. Choose who.
- You fucked someone over to get it. You’re hunted. Describe who.
MOVES
- Name: Description
- Name: Description
GEAR
- Name, type (tag tag tag)
- Name, type (tag tag tag)
example:
- Hitachi-Weston Annihilator Pistol Mk3, Heavy pistol (3-harm close/near loud)
LINKS
- PC Name: #
- PC Name: #
CONTACTS
Brief note about the Circles your contacts will be drawn from (Hackers, Mercenaries, etc)
- Contact Name: Description (do not add any now, they are added during play)
ADVANCEMENT
XP: 0/10
[ ] choose another move from your playbook
[ ] choose another move from your playbook
[ ] choose another move from your playbook
[ ] choose a move from another playbook
[ ] choose a move from another playbook
[ ] +1 Style (max +2)
[ ] +1 Edge (max +2)
[ ] +1 Cool (max +2)
[ ] +1 Mind (max +2)
[ ] +1 Meat (max +2)
[ ] +1 Synth (max +2)
//after 5 advances, you can choose these too//
[ ] +1 to any stat (max +3)
[ ] buy off enemy or owned
[ ] change your character to a new playbook
[ ] make a second character
[ ] rewind a corporate Countdown Clock to 1800 [cost: 10 cred]
[ ] retire your character to safety and create a new character [requires: 20 cred]
BACKGROUND
My parents died so I became an adventurer.