Name: Finley Brandt
Profession: Space Firefighter / SAR
Employer: Watchmen (SAR Company on Argo) / now independent
Nationality: Argonaut
Sex: male
Age: 36
Education and Occupational History:
Born and raised in a small family habitat on Argo, place of education and first employment
Stats
Strength (STR): 13 (65%)
Constitution (CON): 12 (60%)
Dexterity (DEX): 12 (60%)
Intelligence (INT): 11 (55%)
Power (POW): 14 (70%)
Charisma (CHA): 10 (50%)
Hit Points (HP): 13
Willpower Points (WP): 14
Physical Description:
Trained muscular (not a bodybuilder but defined muscle structure)
brown hair, blue eyes. some tattoos
Contacts 3
Former Membersof the SAR Team: 10 (50%) new: 9 (45%) (reduced by 1 for failed aquisition roll)
Barkeep on Argo (Waterhole for said SAR Team): 10 (50%)
Female Accountant from Watchmen: 10 (50%)
Motivations
Stand up to protect people.
If you save one life, you will save the whole world.
Gott zur Ehr, dem Nächsten zur Wehr. Traditional motto of German firefighters, meaning: "To the glory of God and the protection of our neighbours".
Skills:
Accounting (10%):
Alertness (20%): 50%
Anthropology (0%):
Archaeology (0%):
Art [Type] (0%):
Athletics (30%): 60%
Bureaucracy (10%): 30% x
Computer Science (0%):
Craft (Electrician) (0%): 40%
Craft (Mechanic) (0%): 40%
Criminology (10%):
Demolitions (0%): 50%
Disguise (10%):
Dodge (30%): 50%x
Drive (20%):
Firearms (20%): 40%x
First Aid (10%): 50%
Forensics (10%): 40%
Heavy Machinery (10%) 50%
Heavy Weapons (0%):
History (10%):
HUMINT (10%):
Law (0%):
Medicine (0%): 20%x
Melee Weapons (30%): 50x
Military Science [Type] (0%):
Navigate (10%): 50%
Persuade (20%):
Pilot [Medium] (0%) 20%x
Psychotherapy (10%): 30%x
Ride (10%):
Science [Type] (0%):
Search (20%): 40%
SIGINT (0%):
Stealth (10%):
Surgery (0%):
Survival (10%):
Swim (20%):
Unarmed Combat (40%): 60%x
Zero-G (20%): 50%
Wounds and Ailments
Space Suit and Gear:
Weapons:
Halligan rescue tool (same damage as large sword / wood axe)
Special Abilities:
First Responder
- May re-roll Alertness, First Aid, and Heavy Machinery rolls. Must take the second result.
Zero-G Training and Experience
- May re-roll Zero-G rolls. Must take the second result.
- Reduce penalties to Zero-G rolls by 10%.
- Once per session you can automatically pass a Zero-G roll.
Tough Minded
- May re-roll POW rolls. Must take the second result.
Personal Details and Notes
So here ís my bare bones character that still need some flesh on the ribs, but will need some input from the other players about crew history etc.