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| | Zahleezah Zahzorahganz - Skiitari Ranger | |
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Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Zahleezah Zahzorahganz - Skiitari Ranger Thu Dec 06, 2018 12:51 pm | |
| Gonna wreck some machines. Name: Zahleezah Zahzorahganz; Techna-LinguaAge & Sex: 30, Female Homeworld: Death World Divination: The Worst Enemies Are Those We Make Ourselves (Gain Enemy/Hatred talent) Background/Role: Skitarius Ranger Ordo/Faction/Allegiance: Explorator Team 1st/Mechanicus 2nd/Imperium 3rd Appearance: Body Type: Lean - all muscle; no fat other than what is necessary to survive. Height: 6' 00" Weight: 160 lbs. Skin: White - like porcelain Hair: Gray Eyes: Cybernetic purple Notable Marks: Myriad of ritual scars from former life. Outfit: Zahleezah's Skiarii war-plate sits on her like a second skin. In many ways, it is; the outer ceramic plates are padded by minute cells which recycle the moisture from her body and create an added layer of protection for her skin. As the armor is meant to be worn potentially for years at a time, Zahleezah is rarely without it. Her legs are good quality bionics, uniform among the Rangers. However, unlike her former cohort, she doesn't wear her red robes of station and she often paints her face and dons outerwear that better suit her environment. One is first drawn to her superbly crafted, advanced bionic eyes. They glow a soft purple and offer her considerable sight advantages over the standard, flawed human. While her eyes are clearly bionics, they have been made to look somewhat more human in appearance. In the field, she wears her shock of gray, straight hair up and back. Her Galvanic Rifle "Gloria" is never far from her side. The weapon is a relic and her most prized possession. Its hardwood stock has patterns reminiscent of the flowing red dunes of the Holy Land, Mars. She inspects the weapon five times a day, as a ritual to herself and the Machine God who chose her. Beside her loyally is "Toes-187." He has never given his real name and she has never asked, but the strange Skitarii spotter has been with her for years. He has an oddly large head for such a slight body which is almost entirely cybernetic. The only remaining true-flesh is on his feet, hence his nickname. Personality: Unusually personable for someone associated with the Mechanicum - especially the Skitarii. Forthcoming and honest in her views and opinions, but not overly talkative - outgoing and initially difficult to know. She is mission and team focused, and can be a little reckless if the mission calls for it, but extremely professional. She has only ever deviated from the mission if a member of her "list" was present; her list is comprised of a number of Ecclesiarchical figures who she deemed sinful enough to be deserving of the Omnissiah's wrath. Her experiences with them have left a devastating legacy of distrust and vengeance, and she will have her revenge. Quirks: She detests the recycled nutrient paste that so many Mechanicus priests seem to love. Real food is one of her biggest vices, and she can get violent if it is denied to her. She loves Toes, but would never admit it. Their bond reminds her of something far, far in her subconcious she cannot quite remember... Background: The death world where she grew up had no name. Its inhabitants had no time to think of such trivial things; the ones who had settled the place were long dead, and the names had died with them. Zahleezah Zahzorahganz was born in a world of only day-to-day survival. Nothing else mattered. The survivors weren't the only ones on the planet. There were two other groups from what she could infer. One of them - the helpers - sometimes approached them and gave them tools and gear. Their bright red robes always made them easy to spot; she thought it was idiotic. One needed to blend in to survive, but somehow they remained safe during their meetings. The other group - the takers - wore white. Whenever they came, members of the tribe disappeared. The strength of the group meant survival and they were compromising hers. They had to be dealt with. - Crunch:
WS: 30 BS: 48** S: 31 T: 32 (TB 5: Legs) Ag: 48** + Int: 39* Per: 41* + WP: 36 Fel: 30 - Inf: 26 *Denotes purchased upgrade +/- Homeworld
Wounds (Critical): 14/14 (0) FP: 2/2 Movement: 4m/8m/12m/24m +++ Insanity: 0/100 Corruption: 0/100 Mutations: -
Carry Capacity: kg Lifting Off the Ground: kg Pushing/Shoving Limit: kg
Skills (known skills in bold): Acrobatics (Ag) +10 Athletics (S) Awareness (Per) +10 Charm (Fel) Command (Fel) Commerce (Int) Common Lore (Int) - Adeptus Mechanicus Deceive (Fel) Dodge (Ag) Forbidden Lore (Int) Inquiry (Fel) Interrogation (WP) Intimidate (S) Linguistics (Int) - Low Gothic - Techna-Lingua Logic (Int) Medicae (Int) Navigate (Int) - Aeronautica - Surface Operate (Ag) - All** - Surface Parry (WS) Scholastic Lore (Int) Scrutiny (Per) Security (Int) +10 Sleight of Hand (Ag) Stealth (Ag) +10 Survival (Per) Tactics (Int) - Armored Warfare - Recon & Stealth Tech-Use (Int) Trade (Int) - Armorer - Soothsayer **Talent
Talents: - Ambush (1 dmg/2 DoS vs Unaware Targets) - Enemy (Ecclesiarchy) - Hatred (Ecclesiarchy) - Hotshot Pilot (Operate anything) - Jaded (Ignore mundane - level 1 - horrors) - Lightning Reflexes (Add 2xAG Bonus to initiative) - Markswoman (no range penalties for BS attacks) - Mighty Shot - Precision Killer (Galvanic; no penalty for Called Shot) - Quick Draw - Spotter (Benefit from Comrade's Aim action) - Sprint - Stealth Sniper (stealth test after firing from cover/concealment to remain hidden) - Tank Hunter (add BS bonus to pen vs. enemy war machines) - Weapons Training (Low-Tech, Las, Galvanic)
Traits: - Mechanicus Implants - Master of Ruin (Role; Successful aimed BS attacks against enemy can lower cover by 4 AP) - Hammer of the Omnissiah (Background; When attacking a target that an ally attacked since the end of the Guardsman’s last turn, the Guardsman can re-roll any results of 1 or 2 on damage rolls) - Heart of Steel (Background; May sub Intelligence for fellowship when interacting with mechanicus, also grants Jaded Talent) - Survivor's Paranoia (Homeworld; When PC is surprised, WS/BS attacks against them do not gain +30 as normal) - Yanth Craftsmaster (Homeworld; +20 & 1/2 time needed for Medicae/Survival special crafting rules)
Cybernetics & Bionics: - Bionic Legs, good crafts (+20 Ag tests to run or jump; +2 TB legs) - Bionic Eyes, Advanced (+10 Sight-based awareness; +20 resist vs sensory attacks; Magnifying Lenses, Dark Sight, Microbead) - Mind Impulse Unit, good crafts (+10 machine communion/operation/logic/inquiry/BS & Tech-Use tests) - Respiratory Filter Implant (+20 resist gas/toxins/inhaled poisons)
Weapons & Armor: Galvanic Sharpshooter's Rifle (Basic; 150m; S/-/-; 1d10+11 E, pen 6; Rld: 2 Full; Accurate, Concussive (0), Snapfire)* - Red-Dot (+10 single shot) - Custom Grip (+5 BS for user) - Silencer (-20 Awareness to locate shooter, can only attempt at 1/2 normal distance) Modified M36 Las-gun (Basic; 100m; S/3/-; 1d10+5 E, pen 0; Rld: 1 Full; Reliable)* Monosword (Melee; 1d10+3 R, pen 2; Balanced) Reloads x3 Skitarii War Plate (AP: 6 all; microbead inbuilt) Skitarii Ranger Helm (AP: 5; Deadspace Earpiece, Microbead, Preysense Goggles, Rebreather/Respirator/Gas Mask, Pict recorder, Targeter) *Mighty Shot bonus damage added
Gear: - Chameleoline Cloak (+20 Stealth/-30 enemy BS to hit when stationary) - Multikey (+30 Security)
Notes: - Gear to consider upon creation: Omniscope (or some type of scope)/Custom Grip/Silencer for the Galvanic Rifle; Deactivated safety/Silencer/Compact for secondary weapon; Multikey; Potentially an MIU for piloting. - Haywire grenades/ammunition - Chameleoline Cloak
Aptitudes: Agility, Ballistic Skill, General, Fieldcraft, Finesse, Intelligence (second Fieldcraft substitute), Perception, & Social. XP (available/spent): 100/6,400 XP Expenditure: Characteristic: - Agility (simple, 100xp) -- (intermed., 250xp) - Ballistic Skill (simple, 100xp) -- (intermed., 250xp) - Intelligence (simple, 250xp) - Perception (simple, 100xp) Skills: - Acrobatics (known, 100xp) -- (trained, 200xp) - Awareness (known, 100xp) -- (trained, 200xp) - Dodge (known, 200xp) - Navigate [Aeronautica] (known, 100xp) - Scrutiny (known, 100xp) - Security (known, 200xp) -- (trained, 400xp) - Stealth (known, 100xp) -- (trained, 200xp) - Survival (known, 100xp) - Tactics [Armored Warfare] (known, 200xp) - Tactics [Recon & Stealth] (known, 200xp) - Trade [Armorer] (known, 100xp) - Trade [Soothsayer] (known, 100xp) Talents: - Ambush (Tier 1, HotE; 200xp) - Hotshot Pilot (Tier 2; 300xp) - Lightning Reflexes (Tier 1; 200xp) - Markswoman (Tier 2; 300xp) - Mighty Shot (Tier 3; 400xp) - Precision Killer (Tier 2; 300xp) - Quick Draw (Tier 1, 200xp) - Spotter (Comrade; 250xp) - Stealth Sniper (Tier 2; 300xp) - Tank Hunter (Tier 2, HotE; 300xp)
Last edited by Iron and Metal on Fri Jan 25, 2019 2:33 pm; edited 20 times in total | |
| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Fri Dec 07, 2018 3:17 pm | |
| - Rolls and Links:
Characteristic Rolls are excessively mediocre: Plus: 29, 31 Minus: 30 Standard: 30, 30, 33, 31, 29, 39, 31. I may ask for a re-roll, boss. That's... god, could it be any more bland? I will hang onto it until I get my homeworld sorted though. ++++++++++ Re-roll: Plus: 38 & 36. Minus: 30. Standard: 36, 26, 32, 30, 34, 31, & 38. Now we have some personality. ++++++++++ Divination: 38I found a player-made expanded divination thread. It's pretty expansive; but I like the roll on here better than RAW - it gives us more narrative, background creation range than a simple characteristic increase/decrease. Thoughts? ++++++++++ Wounds: 14Fate Threshold (5+): 2
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| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Tue Dec 11, 2018 4:05 pm | |
| As XP is nearly spent, here is the ultimate wishlist as it were: Build Up Hacking: - Bump security to +10 at the very least, +20 would be ideal- acquire multikey - Boost Int +5Be the team's pilot: - Hotshot Pilot talent- Ace Operator talent (Hammer of the Emperor) - Specialize in surface/aeronautica (both +10 at least) - boost navigate for both to +10 - Animal Handling/Riding as well (perhaps a new skill, definitely boost Survival for wrangling) - Agility +5- Perception +5 Long-Range/Cybernetic Warfighter: - Boost BS further +5 - Galvanic Weapon Expertise (port from Hammer of the Emperor, work with GM to create) - Galvanic Weapon Expertise (another port and eventual buy - this would make ZZ the ultimate killer with he Galvy) - Target Selection talent - Crack Shot talent - Stealth Sniper talent (Hammer of the Emperor)- Acquire/create EMP weaponry Acquire Comrade: - Buy Ratling Sniper comrade talents -- Spotter-- Set-Up Shot
Last edited by Iron and Metal on Fri Dec 14, 2018 3:40 pm; edited 2 times in total | |
| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Thu Dec 13, 2018 7:49 pm | |
| I am not 100% tied to Yanth. As such, I would like to create a new homeworld to fit my background. The premise is this: - Death World where the enemy is semi-sentient tech and technology on par with our real life level. - Ecclesiarchy presence to convert locals and test their own war machines - Heavy mechanicus presence for ++redacted++ reasons. - Survivors are hardy, intelligent, with a lot skilled in hacking/security, and obviously good at fucking up machines.
Need to come up with a better role bonus. Maybe similar to Yanth but instead of medicae, change it to Armorer. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Thu Dec 20, 2018 1:15 pm | |
| - Iron and Metal wrote:
- I am not 100% tied to Yanth. As such, I would like to create a new homeworld to fit my background. The premise is this:
- Death World where the enemy is semi-sentient tech and technology on par with our real life level. - Ecclesiarchy presence to convert locals and test their own war machines - Heavy mechanicus presence for ++redacted++ reasons. - Survivors are hardy, intelligent, with a lot skilled in hacking/security, and obviously good at fucking up machines.
Need to come up with a better role bonus. Maybe similar to Yanth but instead of medicae, change it to Armorer. Sounds fine to me. On your equipment ask in your notes; I'm fine with all of it except the haywire grenades, I may be wrong but don't the Mechanicus frown on that type of weapon? That is not to say you can't have a few but they would be hard to re-stock and if known about questions might be asked? - just something to think about. You should also check out the cool bionic scount legs in the Mars needs women pdf | |
| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Thu Dec 20, 2018 1:19 pm | |
| That's a good point. I am sure it would be looked down upon and she would probably have to jump through some hoops to get them. I am not opposed to that at all; she is also a specialist in killing machines, so acquiring weapons with the haywire quality is a necessity for her. She would sell it as a necessary evil to kill "heretekal machines."
By chance, have you been able to give anymore thought to the weapon special qualities I suggested for Galvanic? Perhaps we can homebrew an entirely new WSQ called "Galvanic" to reflect its "using the targets bodily energy against it." | |
| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Thu Dec 20, 2018 2:54 pm | |
| Gear Wishlist (tentative)
Approved: - Omniscope (or some type of scope)/Custom Grip/Silencer for the Galvanic Rifle - Deactivated safety/Silencer/Compact for secondary weapon - Multikey (for hacking/breaking into shit) - MIU for piloting (Good Qual. OK?). - Chameleoline Cloak
Needs Approval: - Home Materials & Trigger Adjustment upgrade for Galvanic rifle. - Hellgun "Carbine" (instead of standard las gun) (110m; S/3/-; 1d10+4 E, pen 7; Rld: 2 full) (Macharian Handbook p. 13) -OR- "Death Light" lasgun variant (same page) with variable power settings. I like options. -- Carbine refers to the modifications you've already approved. - Multicompass - Occular Sight from HotE to use when engaging at close range with Hellgun. - Conversion Field for similar up-close engagements. - Krak & Plasma grenades instead of Haywire. - Smoke grenade or two for cover. - Combat Vest - Sacred Ungents x2 - Dataslate (best quality) for storing info when hacking and keeping tactical data on her kills/gear/etc. - Grapnel
I would like to create or acquire a galvanic pistol as a sidearm. | |
| | | Iron and Metal Admin
Posts : 5171 Join date : 2017-10-15 Age : 37 Location : Where the sun settles in its final location
| Subject: Re: Zahleezah Zahzorahganz - Skiitari Ranger Wed Jan 02, 2019 1:57 pm | |
| Taking Armored Tactics & Recon and Stealth. I only have one aptitude of the General/Knowledge. So that should be 400xp with 100xp left over. I will probably spend that 100 on CL Ecclesiarchy to reflect her tumultuous past with the bastards. | |
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