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 Nulyn - Chiss Big-Game Hunter

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Solodice

Solodice


Posts : 1553
Join date : 2017-10-27
Age : 28

Nulyn - Chiss Big-Game Hunter Empty
PostSubject: Nulyn - Chiss Big-Game Hunter   Nulyn - Chiss Big-Game Hunter EmptyTue Jan 09, 2018 2:06 am

Nulyn - Chiss Big-Game Hunter Rifles%20star%20wars%20star%20wars%20the%20old%20republic%20chiss%201600x900%20wallpaper_www.wallpapername.com_63

Name: Nulyn
Species: Chiss
Career: Explorer
Specialization: Big-Game Hunter


Characteristics
Brawn: 2
Agility: 2
Intellect: 3
Cunning: 2
Willpower: 2
Presence: 2


Soak Value: 4
Wounds (Current/Threshold): 12
Strain (Current/Threshold): 13
Ranged Defense:
Melee Defense:



Skills:
Astrogation (Int) (GGG)
Athletics (Br) (GG)
Brawl (Br) (GG)
Charm (Pr) (GG)
Coercion (Wp) (GG)
Computers (Int) (GGG)
Cool (Pr) - Rank 2 (YY)
Coordination (Ag) (GG)
Deception (Cun) (GG)
Discipline (Wp) (GG)
Gunnery (Ag) (GG)
Knowledge (Int) - Xenology Rank 2 (YYG) - Outer Rim Rank 1 (YGG)
Leadership (Pr) (GG)
Mechanics (Int) (GG)
Medicine (Int) (GGG)
Melee (Br) (GG)
Negotiation (Pr) (GG)
Perception (Cun) - Rank 2 (YY)
Piloting - Planetary (Ag) (GG)
Piloting - Space (Ag) (GG)
Ranged Light (Ag) (GG
Ranged Heavy (Ag) - Rank 2 (YY)
Resilience (Br) (GG)
Skulduggery (Cun) (GG)
Stealth (Ag) - Rank 2 (YY)
Streetwise (Cun) (GG)
Survival (Cun) - Rank 2 (YY)
Vigilance (Wp) (GG)


Talents:

Outdoorsmen – Rank 1: Remove [black square] per rank of Outdoorsman from checks to move through terrain or manage environmental effects Decrease overland travel times by half.
Stalker – Rank 1: Add [blue square] per rank of Stalker to all Stealth and Coordination checks.
Confidence – Rank 1: May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Grit: Add +1 to strain threshold.
Forager: Remove up to [2 Black Squares] from skill checks to find food, water, or shelter. Survival checks to forage take half the time.


Obligations:
Type: Addiction
Magnitude: 10
Complications: Withdrawal
Background: Nuyln didn't start his travels of the outer rim looking to be a hunter. However, hunting became a necessity for survival for him. A necessity then morphed into an addiction that he could not shake. The thrill, the uncertainty, and challenge of hunting are what get him and it's a feeling he must feed for better or worse.


Motivations: Knowledge, Self


Special Abilities:

Begin game with one rank in Cool (can not train above rank 2 in character creation).


Infravision: Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to [black square] added to checks by lighting conditions.


Weapons:
SKZ Sporting Blaster (Skill: Ranged (Heavy); Dmg: 8; Crit: 4; Range: Long; Encum: 4; Hp: 4; Stun) - Suns of Fortune (Pg. 95)
- Optimized Energy Cell: When the GM would spend [upside down triangle] or a number of [dotted circle] to cause the weapon to run out of ammunition [see page 159 of the EDGE OF THE EMPIRE
Core Rulebook). it requires additional [dotted circle] to have that effect apply to this weapon. (Hard Points Taken: 2) - Special Modifications (Pg. 54)

Armor:
Padded Armor (Defense: 0; Soak: 2; Encum: 2; Hard Points: 0)

A/KT Tracker Utility Vest (Defense: 0; Soak; 0; Encum: 0; Hard Points: 1) - Enter the Unknown (Pg. 45)
- When worn, the Tracker utility vest increases the wearer's encumbrance threshold by 2.

Gear:
Creshaldyne Mk.IV Modular Backpack - No additional pouches (Encum: 0) - Enter the Unknown (Pg. 51)
- The Mk. IV Modular Backpack increases the user's encumbrance threshold by 3. plus an additional 1 point of encumbrance threshold for each accessory pouch to a maximum of 3.

Imperial Army Canteen (Encum: 1) - Dangerous Covenants (Pg. 58)
- The military-issue canteen holds 1.5 liters of liquid and features an integrated filtration system that can purify water.

Camouflage Paint (Encum: 0) - Dangerous Covenants (Pg. 58)
- CN-21 Camouflage Paint adds automatic [upside down black triangle] to all checks made to detect items concealed by it. Note that camo paint does not have any of the advanced circuitry that provides concealment from electronic scanning and surveillance. Camouflage paint only works for items or individuals with a silhouette of 1 or smaller.

Saladar Systems PED-21 Distress Beacon (Encum: 0) - Enter the Unknown (Pg. 50)
- Anyone searching for an individual with an active PED-21 gains [2 blue squares] to any Perception, Computers, or Surveillance checks made in the course of the search.

Extra Reloads (Encum: 1)


Assets and Resources:


XP Expenditure:
Presence 1 --> 2 (20 XP)
Xenology Rank 2 (10 XP)
Perception Rank 2 (10 XP)
Ranged Heavy Rank 2 (10 XP)
Stealth Rank 2 (10 XP)
Survival Rank 2 (10 XP)
Stalker (5 XP)
Outdoorsman (5 XP)
Confidence (10 XP)
Grit (5 XP)
Forager (5 XP)


Character Description:
Gender: Male
Age: 35
Height: 6'2
Build: Lean
Hair: Jet Black
Eyes: Red
Notable Features: Two long vertical scars going down his back, 4 deep horizontal scars across his right shoulder, 1 vertical scar going from the left side of the neck down across his chest, and other knicks and smaller scars crisscrossing his body.
Quirks: None


Personality:
A daredevil who looks like he takes unnecessary risks but everything is thought through very carefully even if others can't see it.



Background:
Nulyn left the Acendensy when he was 20. He saw that his path lied beyond the Acendensy and with whatever mysteries were out in the greater galaxy. A journey of self discovery and to seek out knowledge for his people. His travels turned out a lot different then he expected though. In the outer rim not every planet is civilized nor hospitable and this saw a young Nulyn learn that the universe is quite a harsh mistress. Nulyn started to learn quickly though picking up survival skills from fellow travelers and through trial and harsh errors. He also picked up a blaster for the first time and started to defend and care for himself through hunting. Something just clicked for him when it came to hunting. He was good at it and its natural thrill was addicting. 15 years later Nuyln stalks the outer rim hunting some of the most dangerous game in the galaxy. To fund his travels and hunts he takes on odd jobs but he seems to have found steady income with a crew that appreciates his skill set.
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