deaddmwalking
Posts : 359 Join date : 2017-10-23 Age : 45 Location : Knoxville, TN
| Subject: Cassiel Wed Oct 25, 2017 8:38 am | |
| Name: Brother Cassiel Chapter: Dark Angels Rank: 5 Chapter Demeanor: Sons of the Lion Personal Demeanor: Tactiurn Specialty: Devestator Past Event: Served in the Ravenwing
Characteristics WS: 48# BS: 74 +**** S: [10] 54 **# (+2 in Power Armor) T: [12] 62 ** Ag: 50 *& Int: 51 +* Per: 55 ** WP: 50* (+3 for Initiate of Secrets) Fel: 44 * + Chapter Bonus * Denotes Purchased Upgrade # Armor Bonus (Unknown Provenance) &Corvus Armor/Iron Greaves (+/-10AGI)
Armor: Mark VI “Corvus” Armor; Head: 8(9), Body: 9(10), Arms: 8(9), Legs: 9(10); +15 Autosenses, +10 Agility Armor Additions: Jump Pack Power Armor History: Unknown Provenance; The Iron Greaves Pain Suppressants: x6/6 Honors: Iron Skull
Wounds: 23/23 Fate Points: 4/4 Movement: 5m/10m/15m/30m Crit Damage: 0 Fatigue: 0
+++ Solo Mode: 2/2 Insanity: 15/100 Corruption: 0/100 Battle Trauma: - Primarch's Curse: The Secret
Skills: Awareness (Per) Barter (Fel) Carouse (T) Charm (Fel) Ciphers (Int) - Chapter Runes 46 Climb (S) -Command (Fel) Common Lore (Int) - Adeptus Astartes 51 - Deathwatch 51 - Imperium 51 - War 51 Concealment (Ag) Contortionist (Ag) -Deceive (Fel) 44 Disguise (Fel) Dodge (Ag) Drive (Ag) - Ground Vehicles 58 Evaluate (Int) Forbidden Lore (Int) - Adeptus Astartes - Dark Angles - Xenos Gamble (Int) Inquiry (Fel) Intimidate (Fel) Literacy (Int) Logic (Int) Navigation (Int) - Surface Scholastic Lore (Int) - Codex Astartes 61 (+10 Defensive Genius) Scrutiny (Per) Search (Per) Silent Move (Ag) Speak Language (Int) - High Gothic - Low Gothic Swim (S) Tactics (Int) - Defensive Doctrine Tracking (Int)
Talents Ambidextrous Astartes Weapons Training Bulging Biceps Heightened Senses [Hearing, Sight] Killing Strike Nerves of Steel Quick Draw Resistance (Psychic Powers) True Grit Unarmed Master Deathwatch Training Air of Authority Bolter Drill Crack Shot Deadeye Shot Defensive Genius Diehard Forbidden Lore [Adeptus Astartes] Forging the Bond Hardy Hatred [Mutants] Hatred [Chaos Marines] Initiate of Secrets Iron Jaw Marksman Mighty Shot Paranoia Rapid Reload Ritual Duel Fighter Second in Command Sharpshooter Signature Wargear Sound Constitution Stalwart Defense Storm of Iron Talented [Pilot] Talented [Drive Ground Vehicles] Target Selection
Traits Unnatural Strength (x2)* Unnatural Toughness (x2)* *+2 Dos on opposed test success/win on tie vs characters without unnatural train; Skill tests reduce difficulty by 1
Special Abilities: Stoic Defense (Solo Mode; Gain 6 Temporary Wounds, 1/2 movement) Unrelenting Devastation (Squad Mode; +1 Magnitude Damage (1d5 w/ Blast weapons)
Dark Angels Squad Mode Abilities: Dark Angels Squad Mode Abilities: Sustained Suppression (May take actions normally while maintaining Overwatch)
Weapons Astartes Heavy Bolter (Signature Wargear) (Heavy, 2d10+10X, 150m; -/-/10; Full; Tearing) Astartes Soundstrike Missile Launcher (Heavy, Varies, 250m; S/-/-; 8; Full; Varies) Astartes Bolter (Godwyn) (Basic; 1d10+9 X, Pen 4; 100m; S/3/-; 28 mag; Half; Tearing) - Fire Selector Astartes Bolt Pistol (Pistol; 1d10+9 X, Pen 4; 30m; S/2/-; 14 mag; Half; Tearing) (1/14) Combat Knife (Melee; 1d10 R; Pen 2) Frag Grenades (x3, Thrown; 2d10+2 X, Pen 0; 30m; S/-/-; Blast (4)) Krak Grenades (x3, Thrown; 3d10+4 X, Pen 6; 30m; S/-/-)
Gear Jump Pack Repair Cement (6/6) Signum Link
+++++
Rank: 5 Renown 41 XP: 175/33,275 XP Expenditure: 33,100 (175)
Characteristics: Agility (Simple, 750 XP) Ballistic Skill (Simple, 200 XP) Ballistic Skill (Intermediate, 500 XP) Ballistic Skill (Trained, 1000 XP) Ballistic Skill (Expert, 1500 XP) Fellowship (Simple, 500 XP) Intelligence (Simple, 750 XP) Perception (Simple, 200 XP) Perception (Intermediate, 500 XP) Strength (Simple, 200 XP) Strength (Intermediate, 500 XP) Toughness (Simple, 500 XP) Toughness (Intermediate, 1000 XP) Willpower (Simple, 500 XP)
Rank 1: Mighty Shot (500 XP) Stalwart Defense (500 XP) Signature Wargear [Heavy Bolter] (500 XP)
Rank 2: Crack Shot (500 XP) Deadeye Shot (500 XP) Diehard (500 XP) Iron Jaw (500 XP)
Rank 3: Bolter Drill Sound Constitution (1000 XP) Target Selection (500 XP)
Rank 4: Marksman (500 XP) Rapid Reload (500 XP) Storm of Iron (500 XP)
Rank 5: Hardy (600 XP) Sharpshooter (600 XP)
Deeds/Other: Carouse [Skill] (200 XP) Defensive Genius (RoB; 200 XP) Dodge [Skill] (300 XP) Forbidden Lore [Adeptus Astartes] (200 XP) Forging the Bond (RoB; 500 XP) Hatred [Mutants] (500 XP) Hatred [Chaos Marines] (500 XP) Initiate of Secrets (RoB; 300 XP) -Talented [Pilot] (0 XP) Paranoia (500 XP) Ritual Duel Fighter (RoB; 100 XP) Second-in-Command (RoB: 400 XP) -Air of Authority (0 XP) Talented [Drive Ground Vehicles] (500 XP)
Appearance Height: 7' 6" Eyes: Brown Hair: Shaved pate. Complexion: Pale; Caucasian features. Quirks: Cassiel's finger is constantly twitching as he unconsciously practices pressing the firing rune - trigger discipline is ingrained to such a degree that he is constantly honing his finger strength and sensitivity.
Background: Cassiel has always been taciturn, even by Dark Angel standards. When looking for a proven warrior to second to the Deathwatch, his superiors selected Cassiel in part because he could be trusted to keep a secret. The Dark Angels carry a dark secret, and before Cassiel was told of his transfer to the Deathwatch, they inducted him into at least a portion of the secret. While serving in the Deathwatch, Cassiel has been tasked with keeping an eye out for Fallen Angels and reporting back so the honor of his chapter can be fully restored. Keeping a secret of this nature from his comrades in arms doesn't bother him at all - every man is entitled to keep their own counsel.
Cassiel was born on Kimmeria, an honor he shares with Azrael, the Supreme Grand Master. Before being accepted as a neophyte, he could claim distant kinship, but now that they share the gene seed of Lion El'Johnson they truly are as brothers - as are all the other marines in the chapter.
Prior to his assignment to the Deathwatch Cassiel served in the 9th Company. Among many assignments, the most notable was during the Battle of Piscina IV against the orks during the Third War of Armageddon. The Heavy Bolter that he now carries everywhere was used to great effect against the hordes. At one point Cassiel found himself alone covering the retreat of the rest of his squad. Wave after wave of ork corpses marked the position he held as they escaped. When he finally ran out of ammunition he retreated to rejoin the rest of his squad, only to find they had been ambushed and were being slaughtered. He ran forward to sell his life dearly with just a combat knife, certain he faced his final service to the Emperor. He would have died that day if not for the arrival of a squad of assault marines from the 3rd company. They fell on the orks with such savagery that a full half of his squad survived (though with grave injuries). Partly in recognition of his independent work he was promoted to the 5th company to serve with a Tactical Squad. The 5th Company was in pursuit of the Crimson Slaughter. Brother Cassiel was in time to see vengeance visited upon them for the work they did. It was during this campaign that he began to learn of the long-buried secret of the Dark Angels.
It was during the 13th Black Crusade that Cassiel was seconded to the Deathwatch. With all 10 companies surrounding the Eye or Terror, leads on Fallen Angels were in danger of being lost. A number of Dark Angels were forwarded all at the same time. Cassiel was assigned to Kill Team Cyclone, consisting of a half-dozen marines; Titus, a Nova Marine Tactical Marine; Skif, a Space Wolf Assault Marine; Iluvial, a Blood Drinker Sanguinary Priest; 'Art', a Brazen Claw Techmarine; Maladek, a Knight of the Raven Librarian, and himself. Considering the wide range of abilities and styles, it wasn't an easy working relationship for any of them, and unfortunately Cassiel did little to make it easier. Fortunately, his orders were usually to stay away from everyone else and provide covering fire from range. It was in this role that Kill Team Cyclone met its end. During an investigation into a Chaos incursion, the other members of the team were pinned by a massive electro-magnet. While they were pinned, unarmored cultists attempted to stab them through the power armor using ceramite weapons. Cassiel was far enough away to rain fiery death on the cultists, but not without also seriously injuring the team. The team was evacuated without anyone dying, but the other members were looking at lengthy recoveries. The mission might be considered a success in that they found the Chaos incursion, but another team ended up cleaning up the mess.
These experiences have left a mark on Cassiel. He is committed to trying to work better with members of other chapters - but it is a struggle! He also carries his chainsword so he's never unarmed - even when he runs out of ammunition. He has trust issues - the most trusted men within his chapter betrayed them at a critical moment - how can anyone else be fully trusted? Given a choice, he would rather be solely responsible for his part of a mission.
Last edited by deaddmwalking on Wed Oct 05, 2022 2:17 pm; edited 1 time in total | |
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Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Cassiel Mon Mar 04, 2019 8:59 am | |
| I've added up current buys and Cassiel should be on 25450 spent. PC sheet shows that he has 2065xp to spend In total this would put him on 27515xp
This is a little low.
Albrecht is on 27975xp (He carried over what Kor'sahn had so I assume Cassiel should at least have that?
If so Cassiel should have 2525xp tp spend.
Possible buys Marksman - 500xp He was leader so would he take... Fellowship - 500xp (it looks like you might have this but not included in your stat line) Command - 300xp Iron Jaw - 500xp Rapid Reaction - 300xp Hatred - Tyranids - 500xp (been fighting them for a while) Bolter Drill - 800xp Storm Of Iron - 500xp - the last two are good if he is mostly going to be using his heavy bolter, not so good if he likes to vary his main weapon
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Sylphilis Admin
Posts : 2993 Join date : 2017-10-16 Age : 38
| Subject: Re: Cassiel Thu Mar 07, 2019 11:38 pm | |
| Bolter drill and Storm are good if you plan on auto with any bolter weapon. Marksman will be useful for his as well. Command....Im not sure how much you will need it if you are not leading, kinda situational but still useful when its needed.
I think it may be useful to improve you cc abilities. If they get to you Cass can hold his own, but hasnt been able to fight the opponents off - if I recall correctly. I know thats not the most optimal direction to go, but it may come in handy when its needed. | |
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deaddmwalking
Posts : 359 Join date : 2017-10-23 Age : 45 Location : Knoxville, TN
| Subject: Re: Cassiel Sun Mar 10, 2019 3:27 pm | |
| Can you confirm how much unspent Xp I should have? | |
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Sylphilis Admin
Posts : 2993 Join date : 2017-10-16 Age : 38
| Subject: Re: Cassiel Tue Mar 12, 2019 2:28 am | |
| Ive been adding to the unspent side as we go but you should not be lower than Albrect by any stretch.
Go ahead and take the 2525 for now, I need to take a closer look and I can get a more accurate answer sometime. | |
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deaddmwalking
Posts : 359 Join date : 2017-10-23 Age : 45 Location : Knoxville, TN
| Subject: Re: Cassiel Fri Oct 21, 2022 11:07 am | |
| Current Mission Req (117 allocated): Infernus Heavy Bolter - 40 Jump pack - 15 Sig Link - 20 Kraken Rounds - 20 Metal Storm Rounds - 20 Seeker's Robe (Dark Angel) - 0
115 Used - 2 available
Kraken and Hellfire box mags for Heavy Bolter (From Juros) | |
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