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 Anu Lorious - The Traveler (Chaos Marine)

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MedicMarch

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PostSubject: Anu Lorious - The Traveler (Chaos Marine)   Mon Jan 01, 2018 2:44 pm

Name: Anu Lorious, The Traveler
Race: Chaos Space Marine
Archtype: Thousand Sons Sorcerer
Pride: Logic
Disgrace: Betrayal (-10 to Charm all attempts)
Motivation: Arcane
Alignment: Tzeentch

Goals
– The Retinue: Your travels take you to very dangerous locals. Having a few extra helping hands never
hurts
– Rubric Marines: your fellow brothers, make for the best bodyguards.
– Traveling the Path: The path that Ahriman was set upon is the same you follow. You seek to further your
knowledge of sorcery and other hidden powers of this universe.
– The Pillars of Eternity: the Necrons are a mystery to even the brightest scholars. You are drawn to them do to
this lack of knowledge. Rumors have it the Necrons stalk the Pillars of Eternity.

WS: 44
BS: 45
S: 32 (7)
T: 39 (7)
Ag: 35
Int: 53
Per: 38
WP: 54 ( 8 )
Fel: 46
Inf: 51


Movement: Half: 3, Full: 6, Charge: 9, Run: 18
Wounds: 20/20
Corruption Points: 25
Gifts of Tzeentch: Mark of Tzeentch

Skills
Athletics
Awareness
Command
Common Lore (War, Screaming Vortex)
Deception
Dodge
Forbidden Lore (Adeptus Astartes, The Horus Heresy and the Long War, Warp, Pyskers)
Linguistics (Low Gothic)
Logic
Navigate (Surface)
Operate (Surface)
Parry
Psyniscience
Scholastic Lore (Occult, Legend)

Talents
Ambidextrous
Ancient Warrior
Bulging Biceps
Legion Weapon Training,
Heightened Senses (Hearing, Sight)
Meditation
Nerves of Steel
Psy Rating (x4)
Quick Draw
Resistance (Cold, Heat, Poisons, Psychic Powers)
Strong Minded
Unarmed Warrior
Warp Sense

Traits
Amphibious
Rubric of Ahriman
Unnatural Strength (+4)
Unnatural Toughness (+4)
Unnatural Willpower (+3)

Psychic Powers
Boon of Tzeentch (Core)
Flicker (Core)
Doombolt (Core)
Harrier Imps (ToF)
Mind Over Matter (Core)
Precision Telekinesis (Core)

Weapons
Legion Bolter: 1d10+9 X; Pen: 4; 100m; S/3/-; Clip: 24; Rld: Full; Tearing
Legion Bolt Pistol: 1d10+9 X; Pen: 4; 30m; S/2/-; Clip: 8; Rld: Full; Tearing
Legion Combat Knife: 1d10+7 R; Pen: 2
Force Sword: 1d10+5 R; Pen: 5; Balanced, Force

Armor
Legion Power Armor
– All: 10
– Enhanced Ceramite Plating
– Osmotic Gill Life Sustainer
– Sustainable Power Source

Gear

4x Bolter Magazines
2 Magazines of Tzeentchian Inferno Bolts
– Weapon Loses the Tearing Quality but gains Warp Weapon and Blast (2). Only function
when used by someone dedicated to Tzeentch. Can only be fired in single shots. Lose their
Warp Weapon Quality against non living targets.

Talisman of Tzeentch
- Enemy Psykers within 50m must make a Challenging (+0) Willpower test. If failed they're Psy
rating goes down by 1.

Minions

Name: Darrius, Rubric Marine
Race: Chaos Space Marine

WS: 40
BS: 50
S: 65 (10)
T: 55 (10)
Ag: 30
Int: 20
Per: 42
WP: 50
Fel: -

Movement: Half: 4 Full: 8 Charge: 12 Run: -

Wounds: 30/30

Skills: Awareness, Forbidden Lore (The Long War), Intimidate +10, Linguistics (Low Gothic), Parry

Talents: Ambidextrous, Bolter Drill, Bulging Biceps, Cold Hearted, Crack Shot, Dead-Eye Shot, Hardy, Rapid Reload, Unarmed Warrior

Traits: *All Is Dust, **Slow and Purposeful, Unnatural Strength (+4), Unnatural Toughness (+5)

*All Is Dust: Rubric Marines are little more than walking suits of armour, their bodies and minds reduced to dust by Ahriman’s spell. A Rubric Marine gains immunity from Fatigue, Fear, Pinning, Poisons, Diseases, Suffocation, most environmental hazards, Stunning, and any mind-influencing psychic effects. However, death results when Damage exceeds the Rubric Marine’s wounds. For Loyalty Tests, Rubric Marines use a value of 40.

**Slow and Purposeful: Rubric Marines are utterly relentless, calmly striding into the thick of battle with bolters blazing. Rubric Marines may declare Suppressing Fire as a Half Action, however, they are unable to declare a Run Action (included above.)

Weapons

Legion Bolter (Basic; 100m; S/3/–; 1 D10+9 X; Pen 4; Clip 24; Rld Full; Reliable; Warp Weapon; Blast (2)

Gear

3x Bolter Mags

3x Tzeentchian Inferno Bolts

Background: Once a powerful librarian of the Thousand Sons, Anu Lorious, morphed into a feared
Thousand Sons Sorcerer during the Hours Heresy. He stood his ground on Prospero during the Space
Wolf's assault, walked the sacred lands of Terra in vengeance, and fled to the Eye of Terror with the fall
of Horus. After Ahriman was banished Anu took on travels of his own. Today he travels the planets and
cities of the Screaming Vortex feeding his never ending desire of gathering knowledge.
Anu has walked many planets of the Screaming Vortex but the lone traveler is an easy target to the
denizens of this warp tainted place. A retinue, one of Rubric Marines, would help Anu accomplish his
goals. His current goal is to seek out the Necrons and learn the secrets they've hidden away.
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