A Community for Gamers, by Gamers

A forum dedicated to play by post gaming of all types, homebrew creations, rules discussion for various systems, and everything in between.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Herschel Brahe

Go down 
AuthorMessage
bobarctor1977

avatar

Posts : 77
Join date : 2017-11-11
Age : 24
Location : Ann Arbor, Michigan

PostSubject: Herschel Brahe   Sun Nov 12, 2017 8:54 pm

Name: Herschel Brahe

Race: Human
Archtype: Q'Sal Magister Immaterial
Pride: Logic
Disgrace: Deceit
Motivation: Perfection
Alignment: Tzeentch
Special Abilities: Chaos Psyker, Magus Supremus, The Quick and The Dead

WS: 24
BS: 29
S: 30
T: 30
Ag: 32
Int: 50
Per: 25
WP: 52
Fel: 41
Inf: 46

Movement: Half: 3, Full: 6, Charge: 9, Run: 18

Wounds: 13/13

Corruption Points: 15

Gifts of Tzeentch: Ecstatic Duplication

Infamy Points: 4/4

Skills

Awareness
Charm
Common Lore (Adeptus Astra Telepathica, Tech, Q'Sal)
Deceive
Dodge
Forbidden Lore (Pirates, Psykers, Warp)
Inquiry
Linguistics (Low Gothic)
Logic (+10)
Navigate (Warp)
Trade (Astrographer)
Psyiscience
Scholastic Lore (Astromancy, Occult)
Scrutiny

Talents

Child of the Warp
Foresight
Jaded
Psy Rating (x4)
Strong Minded
Weapon Training (Primary, Exotic – Q'Sal, Las, SP)

Traits

Psyker

Psychic Powers

Mind Over Matter (Core)
Telekinetic Shield (Core)
Warp Vortex (ToF)
Psyphon (Core)

Armor

Mesh Combat Cloak
– Arms, Body, Legs: 4

Weapons

Q'Sal Crystal Caster (Good Craftsmanship): 1d10+4 E; 15m; S/-/-; Pen: 5; Clip: -; Razor Sharp,
Crippling (6), Reliable

Force Staff: 1d10+3; Pen: 3; Balanced, Force

Gear

Grimoire Containing Lore

Velkir Star Chart. Adds +10 to Navigation rolls. 3 uses.

Goals

A Ship to Call Home
– A navigator isn't worth much without a ship to navigate.

Vault Hunter
– Find the Vault of Ry'Kleth.

Experience of the Journey
– When one leaves Q'Sal they forsake their political ambitions. You think otherwise as
your journey will help you to reach the upper-echelons.

Herschel Brahe, an Astral Seer of Velkir, worked his way and maintained a very suitable
position in Velkir politics. He found himself lacking though to progress. It wasn't until he decided to
leave Q'Sal and leave on one of their golden ships, serving as a navigator, that he found his answer. The
vortex would try him and give him the experience he wants. He decided to leave his worldly brothers
behind and serve with totally foreign individuals. He currently hunts for a ship and a captain to serve
for. The myths of the Vault of Ry'Kleth have given him another goal to pursue.


Edit (By Solodice): Changed Navigate (Stellar) to Navigate (Warp). The Screaming Vortex is a weird mix of real and warp space so Navigate (Warp). So it makes more sense for a navigator working in the Screaming Vortex to know how to traverse the warp.
Back to top Go down
View user profile
 
Herschel Brahe
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
A Community for Gamers, by Gamers :: Play-by-Post Gaming :: Vortex - Black Crusade Sandbox (PCs)-
Jump to: