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| | Zar Tyark, The Crimson Servant | |
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Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Zar Tyark, The Crimson Servant Fri Oct 27, 2017 3:17 pm | |
| Zar in his Harness of Rage (minus the sword)Name: Zar Tyark, The Crimson Servant Race: Human Archtype: Renegade Pride: Martial Prowess Disgrace: Hubris Motivation: Vengeance Alignment: Khorne WS: 63** BS: 39 S: 52** [+8] T: 42 [+5] Ag: 48** Int: 22 Per: 29 WP: 47* [+5] Fel: 28 Inf: 54 - Stat Modifiers:
Cold Hearted [immune to seduction, +20 resist vs charm] Disturbing Voice [–10 penalty to Fellowship Tests when dealing with others in a non-threatening manner.] Peer - Mortal Followers of Khorne [+10 bonus to all Fel Tests when interacting with this chosen group and at the GM’s discretion my call upon them for favours from time to time.] Battle Rage [reroll frenzy snap out of it] Fearless [immune to the effects of Fear and Pinning, but disengaging from combat or backing down from a fi ght is diffi cult for him to stomach and as such requires a successful Willpower Test.] Collar of Khorne + Resistance - Psychic Powers [+40 bonus to resist psychic powers] Nerves of Steel [+10 to WP Tests vs enemy Intimidation]
Movement: Half: 4, Full: 8, Charge: 12, Run: 24 Initiative: +7 Wounds: 10/19 Corruption Points: 46 Special Abilities: Adroit - WS (+1 DoS on successful roll), The Quick And The Dead (+2 Initiative) Disorders- Blind Hatred, Psykers [] Gifts of Khorne- Mark of Khorne [Resistance Psi, Unnatural Str (+2), Brutal Charge (+1)]- Face of Khorne [Fear (2), Peer - Mortal followers of Khorne]- Vampiric Addiction, Blood [In any session in which the character partakes of this substance, +1 Infamy Points for the remainder of the session. If he does not partake by the end of the session, permanently loses 1 Toughness.]- Skill Modifiers:
Disturbing Voice [+10 Intimidate. Is more adept at instilling fear in his followers and when using the Special Skill Use Terrify (see page 97), and adds +10 to his Command Skill Test to counter the effects of Fear] Pity the Weak [+10 on Command, Commerce, Deception, and Intimidation Skill Tests when opposed by someone with either a lower Strength or Willpower. –10 to Charm Skill Tests when dealing the same people.]
SkillsAthletics +10 Awareness Command Common Lore - War - Imperial Guard Dodge Intimidate Linguistics - Low Gothic Operate - Surface Parry +10 Scholastic Lore - Tactica Imperialis Survival Tech Use Trade - Armourer TalentsAmbidextrous [no penalty for using offhand, -10 for both weapons if used with two weapon wielder]Battle Rage [can parry while frenzied and also reroll to snap out of frenzy]Berserk Charge [+30 WS on a charge]Blademaster [reroll one missed attack per round]Blood Gods Contempt [1 hour ritual & spend 1 Inf. Whenever the character is the subject of the effects of a psychic power, daemonic power or other warp based power, he may make a Willpower Test (make this test before any tests he would normally be permitted to resist the effects of the power). If the Willpower test is passed the character is unaffected by the psychic power. If the test is failed then the psychic power affects him as normal and he becomes Frenzied in addition to any other effects (see page 124)]Catfall [reduces the distance of all falls by a number of metres equal to his Agility Bonus, ignoring this distance as if it did not exist. In addition the character adds +20 to his Acrobatics Skill Tests when using the Jump Special Skill Use as it pertains to reducing Damage from falling.]Cold Hearted [ degree. Seduction attempts against him automatically fail, and he gains a +20 to his Willpower when making Opposed Tests against an opponent using the Charm Skill.] Counter Attack [on a successful parry may have one free attack at -20]Crushing Blow [Add half WS Bonus to damage inflicted in melee]Die Hard [if suffering from blood loss, may roll twice to avoid death.]Disarm [Full Action to disarm his foe by making an Opposed Weapon Skill Test. If the character wins the test, the enemy drops his weapon at his feet. Should the character obtain three or more Degrees of Success, he may take the enemy’s weapon from him.]Disturbing VoiceFearless [immune to the effects of Fear and Pinning, but disengaging from combat or backing down from a fi ght is diffi cult for him to stomach and as such requires a successful Willpower Test.]Frenzy [Full action, +10 WS, S, T, WP and -20 BS, Int, Fel. Immune to fear, pinning, stun and fatigue. WP test to snap out of it at end of combat]Furious Assault [If the character successfully hits his target using the All Out Attack Action, he may spend his Reaction (and thus not being able to parry or dodge until his next turn) to make an additional attack using the same bonuses or penalties as the original attack.]JadedKilling Strike [When making an All Out Attack, the character may spend one Infamy Point to choose to make that melee attack unavoidable with the Parry or Dodge Skills]Lightning AttackNerves of Steel [The character may reroll failed Willpower Tests to avoid or recover from Pinning. In addition is seldom impressed by the aggressive displays of his enemies and gains a +10 to Willpower Tests when resisting the effects of enemy Intimidation]Peer- Mortal Followers of Khorne (Face of Khorne) [+10 bonus to all Fellowship Tests when interacting with this chosen group and at the GM’s discretion my call upon them for favours from time to time.]Pity the Weak [+10 on Command, Commerce, Deception, and Intimidation Skill Tests when opposed by someone with either a Strength or Willpower Characteristic lower than themselves. Unfortunately, the character also has trouble hiding his contempt from such people and suffers a –10 to Charm Skill Tests when dealing the same people.]Quick Draw [free action to draw a pistol, basic or one handed melee weapon]Rapid Reload [halves all reload times, rounding down.]Resistance - Psychic Powers (Mark of Khorne) [+10 vs psi powers]Resistance - Heat (Charred Hide) [+10 vs heat]Sound Constitution IIStep AsideStreet FightingSwift Attack (Crimson Gaunlets)Two Weapon Wielder [-10 with both hands with ambidextrous] Unarmed Warrior (Crimson Gaunlets)Unarmed Master (Crimson Gaunlets)Weapon Training- Bolt - Chain - Las - Power - Primary - SP - SP Heavy Weapon TraitsBrutal Charge (2) Deadly Natural Weapon: Crimson Gaunlets Unnatural Strength (3) Fear (3) - Combat Modifiers :
Attack Adroit - WS [+1 DoS on successful roll] Ambidextrous + Two Weapon Wielder [-10 WS both att] Frenzy [+10 WS, S] Berserk Charge [+30 WS on a charge] Brutal Charge [+2 dmg] Blademaster [reroll one missed attack per round] Crushing Blow [Add half WS Bonus to damage inflicted in melee] Street Fighting [Add half WS to Critical Damage] Furious Assault [if All out Attack, may spend reaction to attack again using same modifiers] Killing Strike [If All out Attack, may spend 1 inf to make the attack unavoidable via parry/dodge] Defence Adroit - WS [+1 DoS on successful roll] Battle Rage [parry while frenzied] Crimson Gauntlets [+15 Parry] Counter Attack [on a successful parry may have one free attack at -20] Step Aside [extra dodge/parry] Die Hard [if suffering from blood loss, may roll twice to avoid death.] Frenzy [Immune to stun and fatigue, +10 T, WP and -20 BS, Int, Fel] Collar of Khorne [force weapons never gain their regular abilities against the wearer. Negate the powers of any psykers within 2d10 meters, causing them to take all tests to use any psychic powers with a –30 Penalty]
WeaponsCrimson Gauntlets: Melee 1d10+14; Pen: 4; Felling (3); Tainted (4); Special: Grants +15 to Parry and arms are immune to damage, Unnatural Str (+1), Brutal Charge (+1) Hell-Pistol Power Axe: Melee 1d10+19*, Pen: 6; Power Field, Unbalanced, Best Quality (+10 WS, +1 Dam*) Gear- Medikit - Dataslate with annotated version of Tactica Imperialis - Skull Cup of an Eldar Wych - Collar of Khorne (force weapons never gain their regular abilities against the wearer. can negate the powers of any psykers within 2d10 meters, causing them to take all tests to use any psychic powers with a –30 Penalty. They also offer personal protection from psychic attacks by granting a +30 bonus to resist any psychic power that directly affects him.)- Aetherscyre Goggles [suffers no penalties for darkness, smoke or other mundane obstructions, and can perceive living creatures and warp entities through solid objects. ] ArmourHarness of Rage - 6AP all locations (Spikes upgrade. May frenzy as a free action. Regeneration (X), x = 1 per 5 wounds caused)Storm Shield - 4AP arm/body Charred Hide - 4AP all locations [Fear(1), Unnatural Toughness (1), Unnatural Willpower (1), Filters out toxins and breathe underwater / space (2hrs), Resistant heat and cannot be set on fire. XP: 0/11000 Advancements - Spends:
Stats Strength [Simple, Khorne] – 100 XP Strength [Intermediate, Khorne] – 250 XP Weapon Skill [Simple, Unaligned] - 250xp Weapon Skill [Intermediate, Unaligned] - 500xp Agility [Simple, Unaligned] - 250xp Agility [intermediate, Unaligned] - 500xp Willpower [simple, Opposed] - 500xp
Skills Athletics (Known, (Khorne) – 100 XP Command (known, Khorne) - 100xp Awareness (known, Unaligned) - 200xp Dodge (known, Slaanesh), 250xp Athletics +10 (Khorne), 200xp
Talents Cold Hearted (Unaligned) – 250 XP Berserk Charge (Khorne) – 200 XP Die Hard (Nurgle) – 250 XP Sound Constitution (Nurgle) – 250 XP Counter Attack (Unaligned) – 500 XP Furious Assault (Khorne) – 300 XP Blademaster (Khorne) – 400 XP Frenzy (Khorne) – 200 XP Battle Rage (Khone) – 300 XP Nerves of Steel (Nurgle) – 500 XP Fearless (Nurgle) – 750 XP Weapon Training “Power” (Unaligned) – 250 XP Swift Attack (Crimson Gaunlets) - (Khorne) Unarmed Warrior (Crimson Gaunlets) - (Khorne) Unarmed Master (Crimson Gaunlets) - (Khorne) Pity the Weak (Khorne) - 200xp Killing Strike (khorne) - 300xp Lightning Attack (Khorne) - 400xp Blood Gods Contempt (Khorne) - 400xp Crushing Blow (Khorne), 400xp Two Weapon Wielder (Unaligned), 500xp Street Fighting (Khorne), 200xp Disturbing Voice (Nurgle), 250xp Step Aside (unaligned), 750xp Sound Constitution (nurgle), 250xp
Alignment Tracker - Khorne +12 Khorne - 19 Nurgle - 6 Slaanesh - 1 Tzeentch - 1 Goals – Bounded, Follow the Crimson Sword's Instructions. – Vault Hunter, Find the Vault of Ry'Kleth. – Best of The Best, Challenge and defeat leaders/champions in combat around the Screaming Vortex. Skulls are to be collected afterwards. - Kill Warlord Korick for he is a coward! Background Zar Tyark was once a Catachan jungle fighter. That all changed when he came across the Crimson Sword hidden in a buried temple. Most daemon weapons resist being controlled but the Crimson Sword welcomed the user. It welcomed them to use them. Zar was drawn to the blade as it whispered sweet nothings to him. Upon touching the handle the blade bounded to him. Cursed power coursed through the jungle fighter and the first whisper was for him to kill his teammates. He did so without a second thought. The rush of violence was something different. It was fun, thrilling, intoxicating. Zar, following the instructions of the Crimson Sword, has made his way to the Screaming Vortex. The sword has instructed him to find the Vault of Ry'Kleth. As a follower of Khorne he'll claim the skulls of worthy opponents along the way.
Last edited by Carnelian on Mon May 02, 2022 4:17 pm; edited 97 times in total | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue Mar 27, 2018 4:28 pm | |
| I've updated bits of equipment.
Last edited by Carnelian on Mon Jun 25, 2018 1:48 pm; edited 1 time in total | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Mon Jun 25, 2018 1:48 pm | |
| Xp expenditure...
Pity the Weak (Khorne) - 200xp WS (Simple, Unaligned) - 250xp Command (known, Khorne) - 100xp Awareness (known, Unaligned) - 200xp Killing Strike (khorne) - 300xp
1050xp
I think most of that represents what I've been doing (failing at awareness a lot); fighting and shouting at people. Give's Zar 'social skills' which is nice. All ok?
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| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Fri Nov 23, 2018 2:28 am | |
| Added +3 Infamy/corruption
Work in progress for XP spends and looting the vault....
Lightning Attack (Khorne) - 400xp WS (Intermediate) - (Unaligned) - 500xp Blood Gods Contempt (Khorne) - 400xp Agility (simple) - (Unaligned) - 250xp
Thoughts on loot.
Best quality power armour - bit boring though Best quality conversion field - again a bit of a dull choice Collar of Khorne (Tome of blood book) Rune Shield (Tome of blood book) Talisman of Burning Blood (Tome of blood book) - this is sweet
Not sure weapons are appropriate, Crimson would get jealous if I start using other weapons instead of my claws?
Also interested in what you were thinking might be good for Zar?
Last edited by Carnelian on Fri Nov 23, 2018 6:02 am; edited 1 time in total | |
| | | Solodice
Posts : 1540 Join date : 2017-10-27 Age : 28
| Subject: Re: Zar Tyark, The Crimson Servant Fri Nov 23, 2018 3:31 am | |
| Crimson would indeed get jelly and there aren't any weapons in this vault. Just armor and wargear/equipment.
I'll throw some left field stuff at you armor/equipment wise:
Mechronid Armor (Dark Heresy-Radical's Handbook): Liquid metal armor with AP 7. The one in the vault is a little different though...
Scatter-Caster (Dark Heresy-The Lathe Worlds): Disrupts control of servitors and servo-skulls. Also messes with Mechanicus implants.
Obsidian Armor (Black Crusade-Core Book): If Zar wants to go anti-psyker this is the way to go.
Harness of Rage (Black Crusade-Tome of Blood): Not as protective as power armor but it does grant regeneration when you cause damage and lets you use Frenzy as a free action. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Sun Nov 25, 2018 11:05 am | |
| I'll take
Lightning Attack (Khorne) - 400xp WS (Intermediate) - (Unaligned) - 500xp Blood Gods Contempt (Khorne) - 400xp Agility (simple) - (Unaligned) - 250xp
and...
Collar of Khorne Harness of Rage Aetherscyre Goggles
For now can I carry the Harness in a sack or similar? It might not come to pass but I'd like to keep the power armour as well as depending on what I need to do it might be of use. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue Mar 05, 2019 12:16 am | |
| Found an image I like for Zar (updated to sheet). | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Fri Jun 07, 2019 2:43 pm | |
| Can I spend xp now?
If so Two weapon wielder - Melee (Unaligned), 500xp Dodge (opposed), 250xp | |
| | | Solodice
Posts : 1540 Join date : 2017-10-27 Age : 28
| Subject: Re: Zar Tyark, The Crimson Servant Fri Jun 07, 2019 3:10 pm | |
| Yep, you can spend XP right after earning it. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Sat Jun 08, 2019 2:06 pm | |
| Changed my mind when I realised I didn't have crushing blow...
Expenditure Crushing Blow (aligned), 400xp Dodge (opposed), 250xp Athletics +10 (aligned), 200xp | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Sun Aug 04, 2019 12:05 pm | |
| Added 500xp and 5 infamy (minus what I spent in that combat).
Spending 500xp on two weapon fighting | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Wed Jan 22, 2020 3:55 pm | |
| Added 1500xp, 10 infamy and 5 corruption.
That takes me over a corruption threshold. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Mon Jan 27, 2020 3:42 pm | |
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| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Mon Jan 27, 2020 3:54 pm | |
| Vampiric Addiction states... In any session in which the character partakes of this substance, he counts his Infamy Points as one higher than normal for the remainder of the session. If he does not partake in the substance by the end of the session, he permanently loses 1 Toughness. How do we handle 'session' in our game for the above rule to be considered? Its a vague concept. Knowing Zar he'll be chowing down at he end of every combat, I guess its the barren spells when you might tell me its been a while and I need to drink. Hello new medic friend | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Mon Jan 27, 2020 4:29 pm | |
| xp Spends...
Street Fighting (Khorne), 200xp Disturbing Voice (Nurgle), 250xp ... I figure as my face of khorne progresses with my thick tongued bull-like face, with snorting and funeral pyre smoke this fit's and gives me something non-combative to take. Step Aside (unaligned), 750xp Sound Constitution (nurgle), 250xp
Last edited by Carnelian on Tue Jan 28, 2020 11:56 am; edited 1 time in total | |
| | | Solodice
Posts : 1540 Join date : 2017-10-27 Age : 28
| Subject: Re: Zar Tyark, The Crimson Servant Mon Jan 27, 2020 7:08 pm | |
| - Carnelian wrote:
How do we handle 'session' in our game for the above rule to be considered? Its a vague concept. Knowing Zar he'll be chowing down at he end of every combat, I guess its the barren spells when you might tell me its been a while and I need to drink. Hello new medic friend Session is location in this game. So anytime there's a change of scenery those kind of per session skills/talents/points refresh then. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue Jan 28, 2020 11:57 am | |
| Edited my xp buys. Dropped Blade Dancer as I do not use balanced weapon. Took Step Aside instead. | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue Nov 24, 2020 1:58 am | |
| Updated 600xp and 3 infamy | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue Feb 02, 2021 3:59 pm | |
| I've updated the charred hide to my sheet... fear 3 now | |
| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Wed May 05, 2021 3:13 pm | |
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| | | Carnelian Senpai
Posts : 2187 Join date : 2017-10-20 Age : 48 Location : UK
| Subject: Re: Zar Tyark, The Crimson Servant Tue May 25, 2021 1:23 pm | |
| Going to spend some xp if ok... Agility [intermediate, Unaligned] - 500xp Willpower [simple, Opposed] - 500xp | |
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