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 Brenonya Helahla; Adepta Sororitas Arch-Militant

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saelean

saelean


Posts : 101
Join date : 2020-01-19

Brenonya Helahla; Adepta Sororitas Arch-Militant Empty
PostSubject: Brenonya Helahla; Adepta Sororitas Arch-Militant   Brenonya Helahla; Adepta Sororitas Arch-Militant EmptyThu Jan 23, 2020 11:33 pm

Name: Brenonya Helahla; Adepta Sororitas (partially trained) Arch-Militant
Age: 28
Sex: Female


>>In full power armor
>>> However without the giant Fluer de lis on her helmet but her chain sword's hilt incorporates it

Brenonya Helahla; Adepta Sororitas Arch-Militant Brenin10


>>Unhelmeted
>>> Her armor would still be silver with gold trim, and the hair is long but pulled back for Bren

Brenonya Helahla; Adepta Sororitas Arch-Militant Brenun14




Traits:
- Filianatis Blood

- Homeworld: "Hyperion" Death World
-- -10 Interaction Skill Tests in formal surroundings, +10 bonus to any test to resist Pinning and Shock

- Birthright: Child of the Creed

- Lure of the Void: Blessed Scars
-- +10 Intimidate tests, -10 Charm tests

- Trials / Travails: The Hand of War
-- -10 to all Fellowship Tests in dealings w/Chaos worshipers; if given the slightest provocation, you will react violently towards them
-- You may take a Willpower Test to avert this, modified by the provocation and the consequences of succumbing to your hatred

- Motivation: Endurance

- Lineage: Heir Apparent


Career: Arch-Militant

-Arch-Militant trait: Weapon Master (Melee)
-- +10% bonus to hit, +2 to damage, and +2 initiative when using a weapon of his chosen class in Combat

Goals: Short term, get Power Fist and jump pack. Get my legs tattooed by Mechanicus people. Medium, investigate family curse. Long, restore family honor and become full-fledged Adepta Sororitas.




///STATS

Characteristics
(base roll, then modifiers from traits et al. Waiting until I finish creation before finalizing stats)
Weapon skill: 51
Ballistic skill: 39  
Strength: 50
Toughness: 49
Agility: 52
Intelligence: 34
Perception: 37
Willpower: 31
Fellowship: 41

Characteristic rolls
main
https://orokos.com/roll/782377
single reroll
https://orokos.com/roll/782378


Carry Capacity: 67 kg
Lifting Off the Ground: 135 kg
Pushing/Shoving Limit: 270 kg



Wounds: 20 (17 -> 20 after sound constitution x3)
Fate Points: 0 (1 recently spent on personal interaction, 3/3/20)
Corruption: 0/100
Insanity: 0/100
Mutations: -

Wounds roll
https://orokos.com/roll/782374

Fate Point roll
https://orokos.com/roll/782376


Skills:
Base
- Common Lore (War) (Int)
- Dodge +10 (Ag), Talented (Heir Apparent)
- Intimidate (S)
- Scholastic Lore (Tactica Imperialis) (Int)
- Secret Tongue (Military) (Int)
- Speak Language (Low Gothic) (Int)
- Survival

Purchased
- Secret Tongue (Rogue Trader)
- Forbidden Lore (Pirates)
- Acrobatics
- Literacy


Talents:
Base
- Basic Weapon Training (Universal)
- Pistol Weapon Training (Universal)
- Melee Weapon Training (Universal)
- Thrown Weapon Training (Universal)
- Hatred Talent (Chaos worshipers)
- Melee Weapon Training (Primitive)
- Sound Constitution
- Unshakable Faith
- Jaded
- Leap Up
- Talented Talent (Dodge)
- Sprint

Purchased
- Ambidextrous
- Quick Draw
- Bloodtracker
--When turning in a fugitive for bounty, the character’s group gains a bonus of +100 Objective Points towards Military or Criminal Objectives
- Guardian
--Switch location with an ally
-Two-Weapon Wielder (Melee)
-True Grit
--Halves critical damage
-Takedown
--stuns on failed toughness test instead of damage
-Catfall
--Reduce fall distance by AG modifier*DoS
-Crushing Blow
-- +2 dmg inflicted on melee



Armor:
- Enforcer light carapace armour
-- Loc Covered: All AP: 5 kg: 15 Rare
-"The Exoskeleton", Heirloom Light Power Armour
--Loc Covered: All AP: 7 kg: ?? Unique
--Special: Best, Upgradeable, Lightweight, Ceramite Plating (),+10 strength (), Secret
--Its power pack can last 24hrs before needing to be recharged


Weapons:
- Good-Craftsmanship Groxwhip +Mono upgrade (no long primitive, +2 Penetration)
--Class Melee Range: 3m Damage: 1d10+3 R Pen: 0 +2 Special: Flexible, Tearing Primitive kg: 4 Avail: Scarce
- Best-Craftsmanship Chainsword (+10 WS tests)
--Class Melee Range: N/A Damage: 1d10 +3 R Pen: 2 Special: Tearing, Balanced kg: 6 Avail: Avg
- Good-Craftsmanship bolt pistol
--Class: Pistol Range: 30m RoF: S/2/– Damage: 1d10+5 X Pen: 4 Clip: 8 Rld: Full Special: Tearing kg: 3.5 Avail: Rare




Gear:
- Micro-bead
- void suit
- bolt shell keepsake
- medikit
- manacles
- Data-slate full of wanted bounties or arms coffer or 3 doses of stimm.
-Bionic locomotion (good)
-- +20 bonus to Tests made to jump or leap



///XP & RANK

XP (available/spent): 50/9,550
XP Expenditure:

+100 Lineage (Heir Apparent)


+900 Characteristics
WS* +10 100 250
Str+5 100
Ag +10 100 250
Fellowship +5 100

*Swapped BS for WS characteristic cost track

+700 Skills
- Secret Tongue (Rogue Trader) 100
- Forbidden Lore (Pirates) 100
- Acrobatics 200
- Literacy 100
- Dodge +10 200


+2700 Talents
- Ambidextrous 200
- Quick Draw 200
- Bloodtracker 500
- Guardian 500
- Two-Weapon Wielder (Melee) 200*
- True Grit 200
- Takedown 200
- Catfall 200
- Crushing Blow 500

*swapped cost and rank availability with the ballistic version


+300 Blessed Scars (Good Bionic Implant)



///BIO

Appearance:
Body Type: Adult//Medium build, athletic
Height: 5’ 10”
Weight: 150 lbs.
Skin: Pale
Hair: White
Eyes: Pale hazel
Notable Marks: Scars where my bionics are, Adepta Sororitas tattoo under right eye
Outfit:
She wears a silver cuirass with gold trim, and her white with crimson red liner clerical robes falling out from underneath the cuirass with hood also showing from the collar. Adorned on her head is an orange bandana with the Adepta Sororitas symbol. When not in battle she removes her silver bracers and lets the cuffs of her robes fall at her wrists where her silver gloves start. Her thigh high boots also silver with gold trim, and white leggings continuing up from them into the front of her robes. In general, a modern person might think her to be a very kinky part of the clergy.

Personality:
Nature: Fixed: Solid, unyielding, and definite in all things. Considered and settled of opinion. She hates chaos in all manner, and this has caused her to become very focused in her pursuits to climb the ladder as a Sister of Battle in training, but her superiors have other plans for her. And her devotion to it means coming back to rebuild the reputation of the family.

Homeworld:
Hyperion is populated with large, hard-to-kill arthropods. Most of those that live there are contained within the walls of highly fortified settlements and only venture out when in desperate need. On occasion nobles from the imperium will visit to hunt these creatures, usually dying in the process, but those that are successful are immortalized and celebrated for the following century or until another big game hunting noble achieves immortality through summary execution of the beastly insectoids.


Last edited by saelean on Wed Mar 03, 2021 8:30 pm; edited 20 times in total (Reason for editing : Updating FP count, and adding new skills/talents/characteristic upgrades from the 2400xp)
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saelean

saelean


Posts : 101
Join date : 2020-01-19

Brenonya Helahla; Adepta Sororitas Arch-Militant Empty
PostSubject: Re: Brenonya Helahla; Adepta Sororitas Arch-Militant   Brenonya Helahla; Adepta Sororitas Arch-Militant EmptySun Jan 26, 2020 4:12 am

1. Blood of Filianatis

2. Arch-Militant

3. Death World

4. Child of the Creed

5. Zealotry with Blessed Scars

6.  The Hand of War

7. Endurance

8. She is very dedicated to the will of the emperor, and she will sacrifice anything she can to serve him and so it was that she lost her legs. During a recruitment event for the Adepta Sororitas, Brenonya happened to be near when a heretic bomb went off behind the snack table and she threw herself in front of one of the Sisters of Battle. The shrapnel from it sliced clean through her legs. They took her in, gave her new legs, and a new life as a trainee for the Adepta Sororitas.


9. Adepta Sororitas


10. Very religious, Imperial Cult, she is part of a cult similar to a Warrior Lodge. The emperor is a god.



11.
Strengths: She takes care of the meek, values sacrifice and diligence. She is focused and will proceed unrelentingly to attain her goals.


Weaknesses: She is unable to accept weakness in herself, she is self flagellating.



12. She is comported and dressed like a nun, but definitely her musculature comes through. She always looks like she is in a state of practiced rest, but never truly relaxed.


13. The emperor. Other memebers of the Adepta Sororitas are her family, and those that are particularly religiously bent she is closest with.



14. She is ultimately pragmatic. Will play the games of politics and is able to decently, but if she has to and feels it would be successful, she speaks bluntly.


15. No.

16. The imperium.



17. She was estranged and raised in an orphanage. She met relatives later in life and learned of her bloodline.



18. Superiors? Superiors to her are those of higher rank or social standing, and for them she evaluates their moral integrity. If they are deemed immoral, she will inform on them to those superiors she trusts if able. Otherwise so long as they don't order her to work with any agent of Chaos or do anything heretical, she will do what is requested. For those she deems moral, she trusts implicitly. Those who've done great deeds, she reveres and seeks their advice.


Inferiors? For those of low social status or rank, if they show significant cowardice or immorality, she will mentally mark them as a disappointment and try to guide them to a path of righteousness. Otherwise, everyone has their place and is as the emperor wills it.



19. She bitterly hates Chaos, so heretics dislike her.



20. She sees becoming one as a great sacrifice for the imperium. To take on the such a burden, and purposefully mutate oneself is to her not much unlike the self-flagellation she does regularly.




21. Xenos are poor unfortunates, but if they must die than they must.




22. Cleansing fire then acid bath for the remains.



23. Fascination, it is in her opinion the spark of the divine.


24. Yes, she very much does mostly because she thinks the Way of Filianatis seems conflicting with the will of the emperor, specifically codes #1 and #3.


25. Heretic
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