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 Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)

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Iron and Metal
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PostSubject: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptySun Oct 22, 2017 11:05 am

Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) Tau_fire_warrior_by_jacobtwitchellart-dazgu5v

Technical Stats:
 

Description:
Height: 5'8"
Weight: 160 lbs.
Skin: Periwinkle Blue
Eyes: Yellow
Armor: His meticulously maintained Tau Combat armor looks black when being viewed from straight on, however when the light shifts hues of purple can be made out. This was the color scheme of his old unit and helped camoflauge them in the purple stained skies of a group of Ork-controlled worlds in the Eastern Fringe. Digital arm readouts and his helmet's optical view-systems glow in a light electronic blue. Thin electric blue lines painted on his helmet make out the rank insignia: Shas'Ui. Under his armor he wears a form-fitting jet-black body glove that helps climate-control as well as form an extra layer of protection for his body.

Shas'Ui (rank) Sammus'hai (given name) Mont'yr (literally "Blooded," Battle tested) stands shorter than the average human and is on par with an average Fire Warrior. His body is hard and muscled and while he may not be the strongest member of his team, he is one of the toughest - capable of enduring punishment and trials if need be. His body is devoid of hair, having cut off his top-knot after leaving his warrior cadre. Two big yellow eyes set wider apart than his human counterparts are the focal point of his much flatter-than-human face. High cheek bones accentuate a thin mouth and a single verticle slit runs from between his eyes to the top of his forehead.

His skin is a light blue, a testament to his birth world's distance from its sun and the cloudy overcast conditions from which he grew up and trained in. His two toes - more reminiscient of what humans know as "hooves" are black and hard and he often walks around devoid of footwear when he can. Sammusai likes feeling new sensations under his feet - a luxury he was denied his entire fighting life. When not in his armor, which is very rare, he sports a Dark Purple and Green Gimono. Its soft fabric made up of some alien material akin to silk.

Background:
Spoiler:
 


Last edited by Iron and Metal on Thu Mar 14, 2019 8:59 am; edited 6 times in total
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Iron and Metal
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptySun Oct 22, 2017 3:44 pm

Notable NPCs

Shas'vre Vior'los Danna'Rio (Neutral)
  • Shas'vre Danna'Rio was Sammus' commanding officer in the time up until his leaving the Farsight Enclaves. Extremely motivated and cunning, the Tau fire warrior commander has been responsible for hundreds of successful raids against the Ork Waaagh! in the region. He was also Sammus' mentor. Sammus had always looked to the fierce commander as something akin to a father figure. He had taken the fire in Sammus' soul and helped mold it into something productive and worthwhile for the Greater Good. But he could never stem the hunger and need for independence that was Sammus' eternal shame. When Sammus left, he did not tell Danna'Rio who took it as a great dishonor. While still loyal to the Empire and Farsight specifically, it has been rumored that Danna'Rio has been given leave to seek out his former protege and make him atone for what he considers a betrayal of the highest regard.


Oily-Fuggin Tusk Hed (Enemy)
  • When Sammus met Tusk Hed in the sands of a small moon skirting the edges of the Farsight Enclaves, the Ork Meganob had been leading a surprise raid on the fire warrior's forward operating base. If not for the valiant efforts of the Kroot and forward recon pathfinder teams, the Orks would have overrun the base and Sammus would have likely died in the process. As fate would have it, the Tau would go on to win the day through Sammus' direction of massed firepower and clever use of drone swarm protocols. Details aside, toward the end of the battle Sammus and Tusk Hed came face to face. Only Sammus' exceptional marksmanship saved his life as he disabled and destroyed the Meganob's armor's primary motive systems. He bought himself enough time to escape while the Ork force was decimated and ordered a full retreat. Oily-Fuggin Tust Head never forgot Sammus' face and dark purple armor, vowing to exact revenge on him personally no matter what the cost.


Bollock and Teetlee (Ally)
  • Bollock and Teetlee are two Demiurg brothers who were vital in assisting Sammus and Vehr'sek out of Tau space and transporting them to the Koronus Expanse. The stout odd creatures were asteroid miners who shared the rank of Joint-Captain aboard a Bastion-class Demiurge vessel. They were as dedicated to the Greater Good as they were turning a profit for themselves. Incredibly tech savvy, the two saw a kindred spirit in each the Tau and Kroot. They needed very little swaying to aid them, and traded services from the warriors for room and board. They would be the closest beings other than Vehrsek that Sammus considers friends and the four have been in countless adventures and skirmishes in the months of travel they had together. If ever in or near the Koronus Expanse, the duo promised to seek out their old Tau and Kroot friends.
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptySun Oct 22, 2017 4:13 pm

XP Buys Pending Approval: 0/1,550 XP to spend

Characteristic Buys:
Fellowship (simple, 250)
Perception (trained, 250)
Toughness (simple, 250)

Rank 1:
Sprint (200)
Command +10 (200)

Rank 2:
Athletics (swim, 100)
Hard Target (200)
Scrutiny (100)

EDIT: Losing Bonding Ritual per loss of Vehr'sek: 100/400 XP to spend

Rank 2:
Schol. Lore Tau Empire +10 (100)
Technological Insight (300) <--- Can we amend this to last 1 round +DoS on a successful test?

100 Remains; if possible with the remaining 100xp I would like to refer to the Tau rules from my game on the other site concerning Tau Marksman ship:
Quote :
Tau Marksmanship Talent
- Tau players will have access to Rifle Marksman and Pistol Marksman. Both have the same effect, and all Tau start with at least one of the two (your choice), at chargen. The other can be taken for +100 XP

If you would rather me pay for both instead of me getting a talent for free, I am totally cool with buying one now and the other at a later time.
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptySun Mar 10, 2019 9:23 pm

All approved. Marksmanship will remain just one skill. Let’s get it!!!!
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyMon Mar 11, 2019 9:06 am

New buys with the additional XP. 1,600 to spend.

Characteristics:
WP 250 <--- puts me at Rank 3

Rank 1:
Charm 200

Rank 2:
Deadeye Shot 200 (maybe)
Sound Constitution 200

Rank 3
Crack Shot 300
Fire Support 400

250 leftover --> most likely going to boosting awareness.

+++

I really like the idea of the Fire Support talent (Full round BS test, on success 1d5 rounds later -1/DoS a seeker missile hits target w/ 3d10+5 pen 10), but as it is it currently only applies to Tau-only games. Can we amend it to any type of support that may be available planetside/wherever we are? Like an unmanned rocket strike from the Cola or having the local aborigines lob catapult rocks at target?
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyMon Mar 11, 2019 10:38 am

All approved, pending fire support. I really want to amend a 400 xp one shot kill machine. At the very least, I’d make its arrival be a static 1d5. I’m also feeling like it should be available at a higher rank, but again, we’ll try to fine-tune it. We’ll revisit that soon (later tonight or tomorrow)
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyMon Mar 11, 2019 10:58 am

Per our text convo, I am going to scrap it. The talent clearly is reliant on the character having a steady supply of Tau fire superiority behind the front lines. If we ever have support, perhaps Sammus can use his markerlight to better guide it in or something, kind of like how autosense goggles work in Deathwatch.

Either way that gives me 650 xp to spend. Might crank up some skills we are in need of - medicae specifically.
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyWed Mar 13, 2019 11:08 am

Fire support approved as written. It may be situational and unavailable in some scenarios as it’ll be coming from the cola. In the event the cola is unavailable, it’ll have to be secured through other means before being utilized.
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyThu Mar 14, 2019 8:58 am

Awesome and totally fair. Question: Tau PC guide forgot to add Dodge +10 as a skill for a firewarrior. It jumps from Doge at rank 1 to Dodge +20 at rank 5/300xp.

Permission to take Dodge +10 at rank 3 for 200xp? If so, I will add that and be done with XP expenditure. If not, I will put that XP toward awareness. Fast and deadly.
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PostSubject: Re: Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior)   Shas'Ui Sammus'hai Mont'yr (Tau Fire Warrior) EmptyMon Apr 08, 2019 5:33 pm

I feel like maybe in LINE you granted permission on this ^^. Can you clarify?
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