Name:
Victoria AlbaRole: Witch Hunter
Background: The Church
Demeanor: Calculating
Divination: Suffering is an unrelenting instructor; The first time that this character suffers any damage each session, he gains a +20 bonus to the next test he makes before the end of his next turn
WS: 38*
BS: 32
S: 28
T: 27
Ag: 32
Int: 30
Per: 36
WP: 36
Fel: 46**
Inf: 35
*Denotes purchased upgrade
Wounds (Critical): 6/14 (0)
FP: 4
Base Movement: 3m/6m/9m/18m
Insanity: 1/100
Corruption: 0/100
Mutations: -
Skills:
Acrobatics (Ag)
Athletics (S)
Awareness (Per)
Barter (Int)
Charm (Fel)Command (Fel)Common Lore (Int)
- Religion
- TileaDeceive (Fel)
Dodge (Ag)Drive (Ag)
Engineering (Int)
First Aid (Int)Forbidden Lore (Int)
Gamble (Int)
Inquiry (Fel)Interrogation (Wp)Intimidate (S)
Linguistics (Int)
- Tilean
- Old Worlder Logic(Int)
Locksmith (Int)
Navigation (Int)
Parry (WS)Pilot (Ag)
Scholastic Lore (Int)
Scrutiny (Per)Sleight of Hand (Ag)
Stealth (Ag)
Survival(Per)
Trade (Int)
Talents & Traits:
Talented - Command [+10 to skill roll]
Weapon Talent - Slashing
Weapon Talent - Gunpowder
Air of Authority - [May affect number targets up to Fel bonus x 100. Only affects NPCs.]
Radiant Presence - [Allies within 20m gain +10 vs fear and intimidation]
Cold Hearted - [Immune to seduction and +10 to resist charm. +1 insanity point]
Ambidextrous
Traits:
Weapons & ArmorRapier [Type: Slashing, Dmg: 1d10+1, Pen: 0, Fast (2)]
Knife [Type: Slashing, Dmg: 1d5+2, Pen: 0, Fast (1)]
Crossbow [Type: bow, Range: 80m, Dmg: 1d10+4, Pen: 3, Rld: 2]
Scale Sleeved Mail Coat [4AP, Arms, body, legs]
Gear (Encumbrance: 280/280 )
Backpack
Flask (Metal)
Sack
Pouches X3
Firewood
Matches
Torch X2
Cooking Pot
Cutlery (Metal)
Religious Symbol
Tent
Deck of Cards
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DescriptionThe tilean blood of Victoria is clearly seen on her tanned skin and her thick, curly black hair, but the gaunt, stern face of her father can be seen in her straight nose and cheekbones, but above all else in the mounting collection of small scars she seems to be collecting after each fight. Barely reaching six foot high, she nonetheless manages to have an imposing presence thanks to her intense stare and her calm, clear voice.
Height: Barely 5 feet tall.
Weight: 54 kg
Hair: Black with thick curls.
Eyes: Dark Brown.
Skin: Dark, mediterranean and covered with moles.
Quirks: She tends to bit her lips a lot, as well as to utter her thougts to herself, which can make her look less than stable.
PersonalityDeity:
BackgroundHeresy and corruption must be rooted out. Cut just the branches and it will grow again, stronger and more twisted. It is a simple concept, but one which lead Witch Hunter Heinrich Alba to leave the imperium in pursue of the the fleeing cultist he had spent a good part of his life hunting. Despite the orders of his superiors, a simple frontier will not stop his hunt. They cultist would return, in due time, and his job was to stop that. His hunt lead him all the way south, to Tilea. The divided city-states that dotted the land were not the Empire, the corruption had taken hold and the old Witch Hunter found himself seeing his nemesis behind every shadow, and in a land where everything is for sale, his uncompromising faith bought him few friends.
In the end, a life of struggle and failures made him bitter, wishing for the life of a common man instead of the burden sigmar had placed upon his shoulder. The fires of his soul had been extinguished. For his daughter, Victoria, the old witch hunter had been a quiet foreigner, who had married her mother out of love, someone content with the simple life of a woodcutter, out in the forest, away from civilization. She knew of his father as a calm, almost timid man, who enjoyed the simple things in life, ignoring the stern reputation he had built back on the Empire, where his name was associated with the smell of burning flesh.
The truth arise when one fateful day the cultist tracked their old enemy and put an end to his life. When Victoria returned home from the nearby city she was forced to patch the truth from ash, the burned remains of his father's diary and Sigmar's holy book, the thing his father had died holding on to. Now she is doing the same travel her father did, but in the opposite direction, a quest to find herself, to get revenge and to learn the truth of her origins, with nothing but her father's old sword and hat, and a newly discovered faith.
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- XP Expenditure and Rolls:
Aptitudes: Fellowship, Social, Weapon Skill, Perception, Willpower, Knowledge, Offence
XP: 0/2000
Xp ExpenditureCharacteristics:
+5 Fel (100)
+5 Fel (250)
+5 WS (250)
Skills:
Awareness Skill (200)
Parry (200)
Dodge (300)
Interrogation (100)
Charm (100)
Talents:
Radiant Presence (200)
Ambidextrous (300)
Character Stats:
9#2d10+20 29 32 33 36 32 36 28 36 30Wounds:
8+1d6 14Divination:
1d100 72