A Community for Gamers, by Gamers

A forum dedicated to play by post gaming of all types, homebrew creations, rules discussion for various systems, and everything in between.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Chapter 5.2 - Ironbound - IC

Go down 
Go to page : Previous  1, 2, 3, 4
AuthorMessage
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Thu May 03, 2018 10:58 pm

Tomoi's response cracks back over the vox.
"Understood. I will relay these to the watch captain as soon as he is available. Be aware that xenos life forms have boarded the soul smear and Avincus is currently repelling borders. Its nothing serious, a few genestealers, but it must be purged immediately to prevent further contamination."
Back to top Go down
View user profile Online
Hydrako
Senpai
avatar

Posts : 101
Join date : 2017-10-20
Age : 30

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Fri May 04, 2018 11:13 am

He stood motionless in the hours leading up to the assault. He did not bother to mingle with the mortals who would soon be thrown upon the defenses of the xenos. They were merely there to buy time for his squad to capture their objectives. His mind replayed the battles aboard the Thule, and his teeth ground together dangerously. When the morning came to move out, he was ready
Back to top Go down
View user profile
Iron and Metal
Admin
avatar

Posts : 903
Join date : 2017-10-15
Age : 31
Location : Where the sun settles in its final location

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Fri May 04, 2018 1:19 pm

When morning came, Lucius woke himself from his half-sleep. He had been kneeling, silently contemplating and going over the Codex, Guilliman's holy book of tactical and strategic genius. Of all the gear, tools, and weapons on him, he considered the Codex to be the most dangerous. That was what would allow the Astartes to carry their objectives.

Rested, in the most technical sense of the term, the Novamarine stood and strode over to Hydrako. The Carcharadon looked more intimidating than usual in his hallowed tactical dreadnought armor.

"You're looking as approachable as ever. How have your preparations gone?"
Back to top Go down
View user profile http://playbypostgaming.forumotion.com
Azza
Senpai


Posts : 141
Join date : 2017-10-21

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sat May 05, 2018 4:13 am

Seraphan blew lightly on the parchment before him finalising the last oath paper. It would be rushed but he knew the Militarium troops would be bolstered if the Astartes swore themselves to the Assualt. He stood making sure the papers remained whole in his gauntled hand and activated his vox to squad communication

"Brothers I have completed oaths for this assualt. I believe we should show the soilders of the guard we stand with them."
Back to top Go down
View user profile
Hydrako
Senpai
avatar

Posts : 101
Join date : 2017-10-20
Age : 30

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sat May 05, 2018 11:16 am

I've been thinking about our attack while eyeing these morsels. Site three will be a bloody massacre. He still had his chainaxe in his right hand, the weapon hardly leaving it since they arrived on the planet. His head remained still but his eyes swept the area constantly. It reminded me of the Culls we perform in the Predator Fleets. I should find a survivor to capture and bring back with us. If the survivor is of proper age then it may be able to survive the rest of the Cull back in the Fleet. His teeth flashed dangerously in the morning light as he spoke. Or it wouldn't. He looked at Lucius, Bring back something enticing from your foray onto the heights. My hunger cannot be sated by nutrient paste...
They both heard the click of the vox from Seraphan then, Come, lets show the Guard what real monsters are
Back to top Go down
View user profile
Iron and Metal
Admin
avatar

Posts : 903
Join date : 2017-10-15
Age : 31
Location : Where the sun settles in its final location

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sat May 05, 2018 1:27 pm

Lucius nodded as his brother spoke. Something about the savagery of the Carcharadon had drawn the Novamarine to him. He had learned from Hydrako, not just skills in melee combat, but also strategies his Chapter employed. It might seem odd to an outsider - a successor of the Ultramarines gravitating toward a member of a Chapter so opposite. But every Novamarine knew that they were the barbaric offspring of the Ultramarines, regardless of their veneration of the Codex.

He made a mental note to speak at length with Hydrako of the Predator Fleets, the Cull, and their initiation process.

"You are correct. Even still, I think our plan will stymie unnecessary deaths thus robbing the devourer of bio-matter. I have no doubt you will find a suitable candidate among the living after this day is through." He slammed his fist against his chest and then into Hydrako's terminator plate.

"We will imprint ourselves upon the collective psyche of the hive fleet. They will tremble and scream when they remember Draco." Lucius teeth locked and his eyes set on his battle brother's.

He slammed his fist into Hydrako's plate once more.

"For vengeance." Lucius unfurled his back banner, letting it fly high above him and moved toward Seraphan.
Back to top Go down
View user profile http://playbypostgaming.forumotion.com
mruozu
Senpai
avatar

Posts : 311
Join date : 2017-10-21
Age : 29
Location : Japan

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sat May 05, 2018 9:15 pm

Makradon listened to the words of the Carcharadon, intent as well at finding out more about the culture and rites of the bloody Chapter. It would do nicely to gain a more intimate knowledge of these practices in order to help illustrate the story of Draco. And also shed more light on this most mysterious chapter.

He stores this inner thought process for later perusal, before checking his weapons and making sure his servo arm is ready for the coming fight.

It would be bloody. It would be destructive. It would be Draco.

"Confirmed. Standing by and ready to set out."

The tech marine lets his inner machinations run their final preparatory checks and then he shuffles over to form up with his brothers.

Sent from Topic'it App
Back to top Go down
View user profile
Gurkhal
Senpai


Posts : 64
Join date : 2017-10-21

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 5:52 am

Bleda moves at once to join with his brothers in order to take the oath before they set out to glorious battle.
Back to top Go down
View user profile
deaddmwalking



Posts : 57
Join date : 2017-10-23

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 6:09 am

"We are ready. Seraphan, lead us in the oath where the guard units can hear. Everyone here knows our objectives and their mission in supporting the battle to come. But don't forget that we have one mission that stands above all others - the fate of this world matters, but more so the fate of the galaxy. We will win here and achieve our greater aim, but if you find yourself with the opportunity to complete our mission do so and trust your brothers to shoulder the burden you leave behind."
Back to top Go down
View user profile
Hydrako
Senpai
avatar

Posts : 101
Join date : 2017-10-20
Age : 30

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 8:29 am

Hydrako grasped the Nova Marine's pauldron, and then ran his hand over the hide of the Beast, watching it shimmer in the morning light. If we find another as worthy as this beast, you can rest assured that we will sate our hunger again by nightfall. He paused then and locked eyes with Lucius. Should you fall, I will make sure that The Teeth Remain. I will find your corpse, take your bionics and add secure your legacy. the phrasing he used was blunt, and it was difficult to tell whether Hydrako was joking or not. When Lucius unfurled the back banner of Draco, he echoed, for vengeance.
Back to top Go down
View user profile
Azza
Senpai


Posts : 141
Join date : 2017-10-21

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 12:16 pm

Seraphan watches as his Brothers gathered - a smile beneath his helm unseen, to think he considered these varied Astartes as brothers yet the Blood Drinkers whose viens carried the blood of the Angel as distant kin was strange - the Deathwatch was a strange place to serve. He made sure they gathered where the bulk of the Guard were mustering. He had agonised over the oath - ensuring it allowed Hope to be offered but without hobbling the Kill Team in completing their primary objective. Once everyone had arrived he drew his bolter and offered it to his to touch and made sure his vox was broadcasting loud enough to be hears

"Brothers of Squad Draco, do you swear upon this weapon - to aid the men of the Astra Militarium the war with the xenos. To bring death to the vile creatures that cross your path no matter what monstrosities they bring to bear. Will you uphold the honour of your chapter and the Emperor, whose light illuminates all."
Back to top Go down
View user profile
Iron and Metal
Admin
avatar

Posts : 903
Join date : 2017-10-15
Age : 31
Location : Where the sun settles in its final location

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 12:23 pm

After speaking with Hydrako, Lucius's primary heart had sped up. The symbolic power of those words, the meanings of which he did not yet fully grasp, had driven his urge to bring the fight to the Tyranids to new heights. He kept it in check. He let it fuel him. A bit now. More when he would need it.

He held his elegant Hesh bolter in his left hand by its body and placed his right hand on Seraphan's bolter. He stared his brother apothecary directly into the lenses of his helmet with his uncovered eyes. There was fire there. Eagerness.

"By the Primarch Guilliman, the Novamarines, and the Emperor of Mankind from Holy Terra, I swear it."
Back to top Go down
View user profile http://playbypostgaming.forumotion.com
Hydrako
Senpai
avatar

Posts : 101
Join date : 2017-10-20
Age : 30

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sun May 06, 2018 12:40 pm

Hydrako went second after Lucius, placing his larger terminator gauntlet over the bolter, while holding his chainaxe across his chest. He bowed his head and whispered The fury of my Chapter will spill the blood of the xenos, and I will feast upon their flesh when battle is done. May the Blood Tides rise to drown the unworthy and baptize the strong. I swear to raise the Tide. Somehow, the Guardsmen nearest the group heard his oath, despite the volume he spoke in, and some visibly jumped at the mention of a Blood Tide. Hydrako's head whipped up as he caught the eyes of those that had moved. Prey...
Back to top Go down
View user profile
mruozu
Senpai
avatar

Posts : 311
Join date : 2017-10-21
Age : 29
Location : Japan

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Mon May 07, 2018 2:33 am

Makradon finished his final preparations and without anyone else chiming in, he added his own to the call.

"On the honor of my chapter, the Emperor of Mankind, and the Mechanicus, I swear."

Back to top Go down
View user profile
Gurkhal
Senpai


Posts : 64
Join date : 2017-10-21

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Mon May 07, 2018 4:43 am

Bleda makes a short addition. His way was that of few words.

"By Chapter, Primarch and Him on Terra, I swear it."
Back to top Go down
View user profile
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Mon May 07, 2018 7:36 am

Most of the guard had slept in the chimera's, fully half were out in the black sea waiting for the full deployment before they set off. Donovan eyed Draco with wide eyed appreciation as he had the message broadcast to every single chimera and vox caster in the whole fleet.

Roughly 80,000 men had just heard the oath. You heard resounding cries of huraah! and that was only from the vicinity. Was it your imagination? did the whole hive just shake with the battle cries of those support staff left behind? the civies? the vagabonds? even the hive gangs?

He adds one last line, "Brentonians, Give em hell!" before clicking off the vox.
He turns to you again, "Im sure the men's spirits are the highest theyve been since we made planetfall. Im honored to serve alongside you."
He stands, in full battle regalia just as you, but more ostentatious.
"I trust you to take your targets. You will be able to move the men and give orders where your at, but I ask you let me know, to avoid confusion. I'll be at site 3 if you need me. Ave Imperator."

There was nothing left to be said, you head towards your waiting chimera's....

Vox check, Hydrako murmured as he walked towards Ambrose. They were the slowest, so they needed to take the port in the Chimeras. His hunger was growing, sharpening his senses and pushing his aggression levels upward. He approached the dreadnought in a fashion that was far louder than he would have liked, and spoke while his eyes scanned the mortals loading into their transports.We will end up being bastions these feeders gather around when the attack commences. They will fold under the weight of fire that meets us unless our armoured spear pierces the heart of the defense at the port. I will be with you when we land, and we will march in step to the sound of xenos death screams, Venerable One. His teeth began grinding again, self-sharpening for the coming battle. He reached up wiped his mouth, which was now bloody again from a new gash, leaving a smear of blood on his pale skin. Then he wiped his bloody gauntlet across the winged skull on his chest. Blood was now in the water, and more would follow. Much more...

***

The black sea churned  and broiled all around the fleet of chimera's moving through her. It was as if the industrial pollutant-sea was just as violent as what would lay ahead. You had your own chimera's, seperate from the guardsmen, though Khol had opted to ride with one of the "veteran" squads alongside Tally and her trusted command staff. Something akin to human chivalry spurned his decision on.

He noticed the high spirits they had set off with began to wither, replaced by a slowly creeping dread and the tossing and turning of the industrial waste. Men and women spilled stomach contents as they realized the first combat they ever faced would most likely be their last. From his vantage point alongside them, he got a faint reminder of what it meant to be a lowly human, just one servant among billions of others.


Last edited by Sylphilis on Wed May 09, 2018 6:02 pm; edited 1 time in total
Back to top Go down
View user profile Online
deaddmwalking



Posts : 57
Join date : 2017-10-23

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Mon May 07, 2018 4:33 pm

Cassiel adds his voice to the oath before it concludes as well. "A single star shines with light enough that it can be seen anywhere in the galaxy, and no amount of darkness can overcome it. I swear that this star shall not flicker or fade. I stand with the Imperial Guard and I will share their fate - Glory! By the sacred honor and duty of the Dark Angels and the throne on Terra do I so swear."
Back to top Go down
View user profile
Iron and Metal
Admin
avatar

Posts : 903
Join date : 2017-10-15
Age : 31
Location : Where the sun settles in its final location

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Mon May 07, 2018 4:43 pm

"Lucius Vorenus, squad vox check."

He clicked through every channel available to Draco, ensuring that communications were clear. He included the frequencies to the guardsmen operating with his team and those at the nearby landing sites. When all came back clear, he moved to check his brother's gear.

Albrecht, Seraphan, and Khol. He made sure their jump packs were cleared and in the green before moving on to securing weapons and ammo.

When they were gathered, he spoke to them as a typical brother-sergeant would, even though the lot of them were veterans. It was for the newcomers' sake. He and Seraphan went way back, after all.

"When we hit the cliffs, we can't sacrifice speed for caution. At the same time, it will be on us to clear any resistance burrowed into the cliffs themselves. Albrecht and Seraphan, your skills in close combat are unmatched here. I'm eager to see who has the higher sword kill tally by the end of the day, but my thrones are on the Blood Angel. Khol, that means it is on us to shoot true. Care to see whose bolter earns the most blood?"

He finished securing two steel clamps on the back of the Raptor's jump pack and moved to face him, a smile growing on his face.
Back to top Go down
View user profile http://playbypostgaming.forumotion.com
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Wed May 09, 2018 5:57 pm

The oily sea spat on the chimera's with waves of unfettered fury. The vox was aflame with chatter. Already, cohesion was beginning to break, forcing the different attack sites to switch to local channels so that they would.t cross commands between landing zones.

Site 1 (Port):

What you expected to be a calm ride suddenly got much rougher. The voxes lit up with reports of explosions among the chimera's just 100m out from the port. Ambrose, who had a freshly open-topped chimera had a much better view of the situation. Without warning, 3 chimera's ahead of you exploded within seconds of each other. The crews and squads jumped into the blackness of the pollutant lake in an effort to escape the sinking vehicle, but it was of little use - unless they were rescued soon, they couldn't swim far enough in the chop to make land, and the pollutants would undoubtedly kill them before they got there. He could see the source of the explosions, but someone else announced it before he had the chance.
"They've mined the water!" one of the chimera driver yelled.
Bobbing spore mines floated haplessly in the wavy blackness. They looked more like debris from a floating carcass, but on contact they reacted with minuscule amounts of combustibles in the polluted lake to cause a rapid exothermic reaction. Already the 3 chimera's were joined by another, the flaming sinking vessels sent pillars of smoke and fire high into the air.
The commanding officer, who's name you didnt bother too well to remember, issued the order: "Land at the first dock and proceed in on foot! We will have to take this area dock by dock."

By this point in time, you were in range to hear small arms fire. Hull mounted heavy bolters, multi-lasers and a few turret mounted autocannons opened up. Ambrose could see that a few of the more courageous platoon sergeants had opened the top hatches and were firing pintle-mounted stubbers at the floating spore mines.

The gunfire was not without its response. Etheric blasts of warp lightning flashed from a figure near the far end of the approaching docks, it was not well aimed at the range, however, and did not do much against the hulls of the chimeras (besides light a few trails of fire on the"water"). His enhanced view showed several large life forms toward the rear of the docks, headed towards your landing ports, while skittering ahead was an untold number of smaller gaunt-types.


The first chimera was close enough to disembark onto the dock now, men had exited the top hatch and were jumping onto the rockrete jetty, while some braver souls jumped into the water to escape the chimera before it was struck by warp lightning. By his estimate, the water was 1.6-2.5m deep. What worried the ancient the most was that he would have to get directly into the water and climb up to get onto the structure or else proceed in the water.

Draco's chimera was next. The rear hatch opened, letting black water in so almost knee high (astartes knee). You would first have to exit the amphibious vessel and climb onto the jetty before you could return fire.
Ambrose's vessel landed on the west-most jetty, the one to the right of everyone else's. He would have to climb up the same as everyone else.

Cassiel brings himself fully on the dock to see a large group of hormagaunts rushing him, though they were still 75 meters out. Beyond that he saw some larger brutes with back mounted cannons as well as typical warrior broods. The dock was steel and rockrete, heavy duty for heavy loading and offloading. You wouldnt need worry about the structure's stability during the engagement.
Having clamored from the Chimera and taken a position on the dock, Cassiel allows his Heavy Bolter to begin chewing through the massed foe. Standing as he is in the open he has nothing to block his line of sight and the bolter reaps death. He would certainly provide some relief as he became the horde's primary target.

The warrior on the jetty to the left opened up with its deathspitter on the offloading guard. A hail of bio-organic rounds shreds into the cover they were in. A crate full of dry goods crumples under the barrage and dessicates the guardsmen using it for cover. His body corrodes rapidly, before the the body was rendered to acidic goo, he fell lifelessly into the inky blackness of the sea.
The sergeant could see the men cringe and falter, "Keep going or your next!" he orders, the stout reminder kicks them back into action.

The Zoanthrope hovered in the rear, towards some large quonset workshops. A field of psychedelic energies convalesce around it in a tye-dye pattern of yellows and blues. Its target: Ambrose's chimera, which he was still pulling up to the dock to let him off. A arcing blast of baleful energy commands across the battlefield over head, coming down into the side of the amphibious transport as it pulled up to the dock. Something deep inside the Chimera was set off. The vehicle explodes with no warning, the crew were rendered to charred husks before they had time to comprehend their doom. Inside the explosion, Ambrose remained unhurt, but he immediately sank. Something akin to relief graced his senses when he hit bottom, the pollutant sea only reaching to the bottom of the armored sarcophagus. Now, he would have to escape the wreckage AND climb the jetty.

A tyranid warrior, similar and somehow different from the others moves ahead and finds itself at the joining between the dock (the one draco was offloading on) and the land proper. (100m away)

The masses of hormagaunts rushed forward under the psychic dominion of the hive mind. At full speed they could give any fleet footed creature a run for its money. They end the withering run just 12 meters from the offloading chimeras.

One of the Pyrovores bounds forward in a loping, powerful gallop, ending 82m away on the 2nd dock (Draco's Pier)

Another squad begins to offload on the jetty to your left. They would have no time to fire though as long as the hormagaunts were within striking distance.

Bleda moves up the escape exit to join Cassiel on the dock, before he can make it to the top of the vehicle, the rung collapses, clearly not meant for this kind of weight. He tries o move up, only to find himself stuck and now hung up on some stowage in the vehicle.

The other pyrovore, not to be outdone by its genetic twin, bounds forward in a slow but powerful run, coming to 82 meters within the guard on the jetty to the left (against the guardsmen)

The last tyranid warrior saw the damage Cassiel had done, and was loathe to let more of these enhanced warriors to provide pinpoint fires. It fires at Cassiel and the offloading Draco. It even scores a hit, but the Lion was with Cassiel as the acid leech glanced painlessly off his battle helm. Cassiel couldnt help but smile, Lucius would have been hurt by such fire as he liked to go around without his sacred battle helm.

Makradon used the strength from his servo arm to make his way as close as possible through the murky waters towards Ambrose. It was absolute filth that he moved through, but the tech marine knew it was simply the sign of progress. Industry at its best. The going was tough, but soon enough, he finds himself upon Ambrose.
"Venerable, I will assist you in making landfall."
Makradon thinks he has what it takes. He is wrong.

The world began erupting as everything with range within the confines of the dock area opened up. Cassiel was out the back first, followed closely by Belda. The Librarian took to the ladder as soon as Cassiel was over the top, but he foundered and could not find a rung that would support him. It would be difficult for Hydrako too. Biding his time as the battle raged around him, Hydrako waited.
The feeding would begin soon enough for Hydrako.....

The living tank, the carnifex screamed a roar of challenge. Completely dominated by the hive mind, it had no choice but to barrel straight through cargo containers towards the biggest threat.....Draco. Should it make it to you, there would be a good fight on your hands.

Ambrose approaches the rockrete pier. it would be a daunting task to climb from this muck to the top, but Ambrose was up to the task.
Makradon made his way towards him, intent to help his bulk with the servo arm.
"Do not Concern yourself with me, little brother. I will handle this."
He starts to clamber up the sheer slope of the pier face. Rockrete falls in large chunks wherever his mechanical feet find purchase. Through sheer effort, his weight and bulk collapse enough of the pier to allow for a broken ramp.
"Harken yourselves greenskins! Death is upon you!" he bellows at the tyranids with a booming laugh.

Site 4 (Cliffs):

The vehicles suddenly bobbed violently. "Were under fire, I've lost drive systems." Someone announced over the vox. The Chimeras opened up with return fire, but something told you that they  were out ranged since the defenders had opened up first. After a few seconds another vehicle shouted  "Were sinking, someone get-" the line ended in a burst of static. There was little you could do at this point besides listen to the helpless cries of doomed guardsmen. Your command channel opens with the petty officer leading the assault, "Draco, Im showing your vehicle to be 75m from shore. Any chance you can charge from here and cause a distraction for us?"
Upon your confirmation, he blows the top hatch bolts, forcing the door to break off but giving you a clear shot at the sky. As expected, Lucius, Serephan and Albrect burst from the vehicle like missiles into the sky. Khol needed to decide wether he would remain with Tally's men or join his brothers in arms.

From your vantage point you see the stretch of coastline that was your target. It seemed dagon had the same idea for the high ground as you did. Several artillery species were braced and launching indiscriminate death into the ranks of Chimeras. They were protected by an assortment of chaff units. From your elevated point, you could see at least 1 exocrine, and 3 biovore types unleashing withering payloads into the assault force. So far 4 vehicles were ablaze and spouting death throes of fire and bilious smoke into the sky. You see similar columns of detritus in the far off distance from the adjacent landing sites. What stuck out to Lucius is that there were no visible synapse creatures, but there had to be somewhere. The cliffs were lined with expensive looking hab untis, damaged and destroyed from the recent occupation. They had to be in there somewhere if there were any milling about.


"Synapse creatures are spotting from the habs. Can't see them, but I know they're in there somewhere. If someone wants to assist, get on my six. But one way or another that bio-artillery needs to die."
Lucius broke off and headed for the luxury habs, hesh in one hand and the other ready to grab a krak or his chainsword in an instant.
He onlys only scant meters from the shore, but still in the sky.

The termagaunts fill the sky with a cloud of 1/3rd megter long spikes. Lucius knew from prior experiences that the rifles had better range and penetration over a fleshborer at the cost of reduced rate of fire. A cloud of spikes sail past you effortlessly. The aim of the xenos needed to be improved if they stood any chance at all. Yet more spike bounce ineffectively off the hulls of the chimeras.

"It's hard to imagine who's gonna win that, especially when we are entirely two different league's", Khol responded to Lucius, wondering if this is some type of ridiculous sarcasm or really to get under his skin on being the best marksman. He doesn't think about too hard. The novamarine did secured one of his many prized wargear. He finally notices the smile on Lucius' face & he expresses what looks like a quite uncomfortable smile back.
Even though Khol wanted to stay with the Guard as supporting leadership, majority of his skills are needed elsewhere. He takes a quick note of these particular guardsmen, wondering if they'll even survive this battle, before setting off after his brothers towards the hubs.
Albrecht wanted to go with Lucius, it was the Templars place and also a yearning to seek out and slay the mightiest of beasts. All for the glory of the Emperor. Lucius had it wrong though, Albrecht had seen Khol hunt, he'd be best suited to seek out the synapse creatures alone and then call the rest of us in once we'd dealt with the artillery, which they'd do quicker with three - he was surprised the Novamarine hadn't suggested it. "No." he snaps out over vox, there was no time for niceties "Brother Khol is best suited to hunt out the synapse and he'll work better alone. The three of us can then quickly deal with the artillery and then join him."
It was a good plan, but it hinged on one of the "untested" members of Draco. At least that was the case in Lucius' mind. It would also leave Khol without immediate support from the others if he got into trouble. Even still, the Templar was right; this was the better play. He cut back up on a course toward the cliff tops. "This is a better course of action. Good suggestion, Albrecht. Khol, we will be waiting for your word. Lucius out."

Albrecht didn't wait for a reply from his comms, his course was set and he hoped Lucius saw the sense in his suggestion. His jumppack roared into life, launching the templar from the Chimera towards the centre biovore. As he jetted towards the Tyranid line the loud hailers built into his power armour burst into a Black Templar hymn at maximum volume.
I kill the xeno
Spilling its blood across the land
Killing for the Emperor
Something I understand...

It was one of Albrechts favorites 'Holy Wars...The Punishment Due'

As you rocket out of your transports like missiles from submersibles on Armageddon, they keep their forward momentum. All the while high intensity beams of light stab out towards the termagaunts lining the edge of the cliffs. The aim of the chimeras was pretty impressive for a non-augmented human. Even the defensive walls the xenos had erected from regurgitated and manipulated biomatter couldnt hold off the high heat beams. They sear several holes in the wall and liquefy termagaunts while at the same time cauterizing the dead flesh. As they do this, hull mounted heavy bolters chug death with a throaty roar. Explosive rounts stitch the barricades and bodies in dirt and body parts.

Seraphan jets out of the Chimera, the wings on his jet pack making him like an actual Angel streaking towards the top of the cliffs and into the hail of organic projectiles fired from the xenos positioned there. With a curse Seraphan tries to weave his way through the hail but the barrage is too much and with a curse he breaks off dropping down towards the base of the cliffs and out of the firing lines of the tyranids.

As they move, 2 of the biovores launch explosive spores into the air. They arc high, high enough even that they are over draco's heads. The indirect rounds land harmlessly to the back and to the right of the lead chimera, almost right on top of each other, before floating back and hovering above the surface. They would now present dangerous hazards to the trailing chimeras.  While neither shot was very precise, they were extremely accurate, like a barrage from a whirlwind with laser targeting. You find this revelation....disturbing.

The last trailing chimera moves in, the gunner on the turret gritting his teeth as he hit the firing stud, only to hear a high pitched whine and the sound of gasses escaping coolant lines. "Fething shit" he voxes. The heavy bolter fared better, but the gunner was not ready for the chop, and only laced the side of the cliff face with mass reactive explosions.

The hulking exocrine's head scanned the skies at the incoming rockets. Left on its own, it would have ignored them but it was under the clear dominion of the hive mind. Muscles on its back contract and relax, changing the angle of fire. A large squealing hiss emanates as the fleshy barrel muzzles lights up with pinkish energies. At the sounds zenith, the bio-cannon fills your vicinity with scouring pink bolts of bio-plasma.
(Pinning test)

As the exocrine fires, the last biovore hurls its out living artillery in an overhead arc at the lead chimera. It makes splashdown  to the rear and left, but its aim was better than the others, hitting a full 3 meters closer.



Initiative:

PORT:
Squad 3 - 13 - 1 mag damage
Squad 2 -11
Cassiel - 10 - (Pinning test needed)
Tyranid Warrior 1-9 - 110 m away
Zoanthrope - 8 - 110 m away
Tyranid Prime - 8
Hormagaunts - 8 - 15 mag damage, 12m away
Pyrovre 1- 7 - 82m away
Squad 1 - 7
Bleda - 6 - stuck on chimera
Pyrovore 2-6
Tyranid Warrior 2-6
Makradon - 5
Hydrako - 5
Carnifex - 4
Ambrose - 2


CLIFFS:
Lucius - 13 - 3 m from shoreline
Termagaunts - 13 - 13 mag damage
Unknown 1 -11
Khol - 10 - 3m from shoreline - Pinned
Albrect - 9 - 3m from shoreline
Veterans 3 - 9 - 60m from shore
Serephan - 8 - 3m from shore - pinned
Veterans 1 - 8 - 60m from shore
Veterans 4 - 7
Biovore 1-7
Biovore 2 - 7
Unknown 2 - 7
Veterans 2 - 6 - ML jammed, 60m out
Exocrine - 6
Biovore 3 - 3


Last edited by Sylphilis on Tue May 22, 2018 11:35 pm; edited 1 time in total
Back to top Go down
View user profile Online
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Fri May 18, 2018 1:41 am

ROUND 2


SITE 1 (Port)
The squad on your right finishes disembarking from the chimera. The soldiers fire the lasguns into the hormaguants as the heavy bolter team sets up their heavy weapon.
"Hurry up! They're right on us!" the sergeant orders at his men as he adds his laspistol to the beam weapon's fusillade.
As they finish, the chimera heads away from the port, firing from the side of the pier as it moves away. Easily, the most destructive weapon was the one that bathed the hormagaunts in flaming promethium jelly. The multi-laser on the top was no slouch either cauterizing grievous wounds even as it inflicts them.

While that chimera tries to move out, the other one moves in. Pulling up to the same jetty to reinforce the first squad. The top hatch blows and another squad begins clambering out taking up positions next to the first squad.

Cassiel knew the tactically adept move was to seek cover and let massed fire overwhelm the xenos, but the guard were not Astartes - they knew fear. Cassiel would become a symbol. He locked his knees and let the heavy bolter continue grinding out the staccato rhythm of death. The explosive shells splashed across the front ranks closest to the disembarking guard. They would get no closer. "Hydrako and Ambrose - advance!"

Cassiel's kill tally did not go unnoticed, one of the Tyranid warrior broods focused completely on him and fired a barrage of deathspitter maggots. The range was long and the clearance was just as wide. Aciding beetles combust close to Cassiel, but not close enough.

The zoathrope prepares itself for another mind blast. Bright colors flow out of nowhere and coalesce at its brain. Surprisingly, they sizzle out with out any visible effect happening. The zoanthrope's shrivled body just hovers there for a second, as if it needed a breather.

The tyranid warrior that was somehow different rushes forward, covering nearly half the distance to you in leaps and bounds.

The hormaguants charge was blunted by the efforts of Cassiel and the guardsmen. Their considerable speed was forced into climbing over the massing pile of dead. Still, it wasnt enough to keep them back indefinitely. They make it to Cassiel on your pier, and to the guardsmen on the next pier. Now it would be a grueling melee or else be kicked off the jetties entirely.

Behind the hormagaunts comes the slow and powerful gallop of the pyrovore. Soon, he would close the gap to where he could bring his destructive flamespurt cannon to bear on the guardsmen.

The next chimera was waiting to take its place and unload the men, but that did not keep them from taking a toll of their own. Multi-laser and Heavy bolter fire rake at the hormagaunts, throwing bodies and body parts into the black sea with wild abandon.

Cursing his own ineptness and glad the Templar is away, he climbs swiflty up the ladder and gets his force sword and hand flamer out, with a glance at the Tyranid horde coming down on them. Bleda climbs the ladder and as he reach the top, he sends a jet of flame from his hand flamer into a group of oncoming Tyranids. Their screams and the crackling of their bodies follow the hiss of the flamer.

The second pyrovore (on the 3rd pier) moves again at a slow pace towards draco. Its intent was purely to flame them off the pier and back into the blackness of the sea.

The first pyrovore's advance was brought up by cover fire from one of the warriors. It fires deathspitter maggots at the guardsmen. Good luck, or perhaps the favor of the God-Emperor, kept them safe as the acidi maggots explode around them.

Having had no success helping Ambrose up, Makradon makes sure to get up as quickly and efficiently as he can behind the massive hulking Dreadnought before moving up in support of it. He moved with purpose, knowing his brothers were already engaging the enemy. It was time he did so as well.

Now was his time. Like the predator his Chapter idolized, he was ready to burst from the depths and consume the unsuspecting xenos above. Almost ripping himself free of the confines of the Chimera, he climbed methodically up the ladder and onto the pier where the rest of his squad was already tearing into the hordes facing them. His storm bolter and chainaxe appeared in his hands ready to raise the tide.

The sudden appearance of Ambrose caused a sudden change in the horde tactics. The carnifex, who had been charging full speed towards draco, stopped and did an about face. He charged back away from darco, the way he had came. Once he makes it to where the pier met the shore, once there, it turns right and heads towards the next pier, where Makradon and Ambrose were.

Ambrose clambers up the impromptu ramp his claws had made. "Rejoice, brothers and sisters of the Imperium! The agony of the Orks has arrived!" When he reaches the top his weapons immediately unleash decades of pent up rage. His chassis turned as his assault cannon spooled up. The screaming staccato of such a high rate of fire was accented by tracer rounds that looked more like a line of las weaponry than the solid projectile they actually were. While the majority of his shots missed, he compensated and made sure the last found their mark. Its body and arm is riddled with assault cannon round. It jerks forward and its arm with the bio-cannon bends awkwardly. Without much effort, it straightens back out and narrows its cold, alien eyes at Ambrose.


SITE 4 (Cliffs)

"The artillery pieces are weak in close combat, but they're tough. If we can lock with them, they won't be able to fire on the guard. Albrecht, stay on me and let's take them out one by one. Seraphan, lock into combat with the other biovore to keep it from firing. We all take the Exorcine last."
He wagered that if he and Albrecht attacked one biovore, they could kill it quicker. Then triple team the other with Seraphan. While that left the Exorcine free to attack, it would have no support. They had to be fast and deadly.
Perfect.
The beast was immensely slow and lumbering. The grenade explodes, ripping flesh and shattering bone. The front arm, being used a s support strut, no longer could bear the strain of its weight and buckles, sending the beasts chest into the dirt.

The Termagaunt horde was like a living, breathing sea. The teaming masses moved and flowed like waves upon the ocean, not one single movement hindered another. Several break away and take on Lucius. He is easily surrounded, but the effects of their CQC were laughable against the veteran.
Others fire towards the troops falling from the sky. Most of the spikes pass by harmlessly. One however, lodges itself in Albrect's right leg, passing through muscle, bone and tendons with barbed protrusions. Once he landed, he would need to break the spike to regain full faculties again.
The majority of the mass fires at the oncoming Chimera's instead. Several hits are scored, but prove ineffective against the hull plating.

Lucius began to register something in the ruined buildings. He would not be able to hear it in this tumult, nor could he see it out of his peripheral. But he was certain a synapse creature was in there, somewhere. He was also sure that it was headed his way.

At the peak of the jump, Khol started to take some heavy fire. Which in turn, forcing him to land down below into some cover. Even yet, it still continued to rain xeno rounds all around him. "I'm pinned for the moment lads. I'm gonna stay here on the beach head for a sec.", he says through the grit if his teeth. The feeling of getting stuck bothered him greatly. Not being on the move reduces survival chances... & gravely reminds him the battles of Nerva...

Albrecht slams into ground, the hymn still blaring out...
"...Wage the war on the xeno
Frontal attacks, ripping their face
Behind the lines
Xeno live to destroy me
Either way they die, they die...
"
He ignored his helms HUD that told him he'd taken injuries on his decent, his armour pock marked by Tyranid hits. Looking in disgust and hatred at the prone biovore Albrecht immediately sets about butchering it.
His power weapon slices straight into the wound caused by Lucius. In an attempt to cleanly slice off the leg, Albrect fails as the weapon halts its momentum in the thick of the creature's bone. It is, however, severely wounded and losing foul xenos ichor rapidly.

The lead vet chimera, the one with Steggo's squad. The driver hits the gas and the chimera jerks forward, slowly veering towards the left, but still closer to the shore. Steggo was in the gunners turret, enjoying the lack of the crutch as his hits the defelade with multi-laser bursts. He notices the chimera's new trajectory threw his aim, as well as the chugging heavy bolters aim way off.
He smacks the hull with a hollow metallic 'BLAM'
"Watch what your doing in there!" he yells at the driver, though with all the diesely engine sounds, he would only be able to hear the slap on the hull.

Seraphan jets out of the Chimera, the wings on his jet pack making him like an actual Angel streaking towards the top of the cliffs and into the hail of organic projectiles fired from the xenos positioned there. With a curse Seraphan tries to weave his way through the hail but the barrage is too much and with a curse he breaks off dropping down towards the base of the cliffs and out of the firing lines of the tyranids.

The second Chimera also lurches forward in an attempt to make the shore. In the inky black water, the drive system slips a bearing and it veers towards the right, right where the first 2 spores splashed down. The turret gunner hardly has time to shout a warning before they explode in a rain of caustic and combustible slime. Dense corrosive acids eat away at the hull while the engine rumble in the diesel belly starts to emit a metallic knocking sound. "What happened?" Kareem asks the turret gunner.
"We hit that floating brain-thing, Theyre explosive!"
Kareem moves to the onboard vox system and warns the others.
---Dont hit those floating things.---
When he's done, the driver warns him, We got a problem, besides the damage, weve lost a rear drive rudder, we can turn, but it will be difficult."
Kareem leans forward and looks out the view window, "At least we pulled ahead, make your best speed."

The next chimera follows in the wake of Kareem's squad. The cunning driver knew that Kareem's chimera had cleared the dangerous obstacles and they would not need to worry about danger. He did have to cut the promethium flow and stopped short 2m of Kareem's chimera.
As this happens, the Heavy bolter laces the clifftop with small explosions, some kill gaunts and some dont. The Multi-laser fails to fire.
"Boss? something's broke up here!"
Otho turned back from his seat next to the driver, "Watch what your doing son." he warns the driver.
"Whats wrong?" he asks the turret gunner.
"This thing wont fire!"
"Fix it, the 442nd needs every gun working.

Lucius and Albrect's target stands back to its feet, dislodging Albrects weapon from its charred bone, exposed and dripping burnt ichor. With a slow and lumbering strike, it swings at Albrect. Its fist was he size of a fully armored astartes, and would cause considerable blunt force trauma if it could score a hit. In this case it was a no-go. With its considerable strength and resilience spent, it collapses at Albrect's feet. Now, it was just bio-fuel for the ripper swarms.

The next biovores muscles contract to account for the nearest vehicle. Its fleshy back cannon launches another spore mine high into the air with a sound similar to flatulence. The flesh pod misses to the back and left, well out of danger.

The rear chimera rumbles forward. That driver was able to accoun for the chop and keeps control of the vehcile, moving it forward with ease and avoiding the unblown spore mine. The gunner ducks down and looks at the wiring for the Multi-laser. "Im not sure whats wrong."
"Look for the burning wire!" Tally replies from deep inside the vehicle.
As they glide through the black sea, the hull mounted bolter does what it does best and keeps up the fire on the tyranids on the cliff side.

With her Chimera taking the front, it became the xenos' public enemy number 1. The exocrine adjusts his aim with more fleshy contractions. A nearby Biovore was taking severe damage and its impulse was to hose them down with bio-plasmic death, but the Hive mind calmed the exocrine's mind, assuring it that the problem was not a problem. With its mind dominated, it fires a single pulse of pink energy at Tally's Chimera. It hits without any problems, but only manages to blacken the front side.

The last biovore also changes its trajectory at Tally's chimera. It finally had its bearings, and adjusting for speed, fires an arcing spore mine at the chimera. It soars high into the air before falling down, right on top of the amphibious transport. Caustic acids bathe the vehcile and bubble through the ceramite and reinforcing alloys. It was sheer luck that the turret gunner had ducked below to fix the multi-laser; else wise, he would have been coated in liquid death.


PORT:
Squad 3 - 13 - 1 mag damage (HB braced) (3rd pier)
Squad 2 -11 - (3rd pier)
Cassiel - 10 - (2nd pier)
Tyranid Warrior 1-9 - 110 m away
Zoanthrope - 8 - 110 m away
Tyranid Prime - 8 - 58m away (2nd pier)
Hormagaunts - 8 - 45 mag damage, CC w/Draco, Squad 3/2 (2nd/3rd pier)
Pyrovre 1- 7 - 64m away
Squad 1 - 7 (3rd pier)
Bleda - 6 - CC hormagaunts (2nd pier)
Pyrovore 2-6 - 64 m away (2nd pier)
Tyranid Warrior 2 - 6 -110m away
Makradon - 5 (1st pier) - 5m in
Hydrako - 5  (2nd pier)
Carnifex - 4 (2nd pier)
Ambrose - 2 (1st pier)


CLIFFS:
Lucius - 13 - CC/Termagaunts
Termagaunts - 13 - 23 mag damage
Unknown 1 -11
Khol - 10 - 3m from shoreline - Pinned
Albrect - 9 - CC/Termagaunts
Veterans (Steggo)3 - 9 - 39m from shore, right
Serephan - 8 - 3m from shore - pinned
Veterans 1 (Kareem) - 8 - 49m from shore, 12 structural dmg, motive systems impaired, -3m move, left
Veterans 4 (Otho)- 7 - 47m from shore, left
Biovore 1-7 - Dead
Biovore 2 - 7
Unknown 2 - 7
Veterans 2 (Tally) - 6 - ML jammed, 35m out, 10 dmg
Exocrine - 6
Biovore 3 - 3


Last edited by Sylphilis on Thu May 24, 2018 1:11 am; edited 1 time in total
Back to top Go down
View user profile Online
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Thu May 24, 2018 12:56 am

ROUND 3

SITE 1 (Port)
The hormagaunts had made it, the guardsmen had no choice now but to fight it out. The sergeant doesn't hesitate, "Brentonnians, fix bayonets! Kill 'em!"
He raises his monosabre and slices down a gaunt as it makes its way too close. The men draw combat knives and attack bayonets with trembling hands before stabbing their way forward.
The sergeant voxes Cassiel on a more private channel. "M'lord, If we get pushed off of this platform, it hinders our future efforts until the ports are secure, how do we proceed?" The tremble in his voice was clear.

The offloading men behind them climbed out of the chimera and right into claws and teeth. It would be a fighting deployment now. They draw knives and fix their own bayonets as quickly as able before fighting for breathing space. Their knees were as jelly and their fortitude was all dried up.

Cassiel knew the tactically adept move was to seek cover and let massed fire overwhelm the xenos, but the guard were not Astartes - they knew fear. Cassiel would become a symbol. He locked his knees and let the heavy bolter continue grinding out thr staccato rhythm of death. The explosive shells splashed across the front ranks closest to the disembarking guard. They would get no closer. "Hydrako and Ambrose - advance!"

The large warrior brood stalked forward methodically. He fired his deathspitter as he goes. Like a choreographed event, the termagaunts split with just enough space for the burst to move through. More of the original squad was reduced to a casuistic slime, nothing but bio-goop on the pier.

The Zoanthrope stayed its position, it floated haplessly above the field. Again, colors swirl and merge at its head. With no visible effort, it lances an ecleptic bolt over the battlefield at the next chimera. It hits on the right side. The whole vehicle explodes violently, showering guardsmen, draco, and the gaunts with debris. As it exploded, there was a sharp his of static on the vox before silence.

Charging ahead under the bolt was the tyranid prime, still full tilt towards draco. Wounds reknit as he moves, seemingly uncaring for the dreadnought that had riddled him with a shower of lead. The sea of gaunts part to let the warrior through, though he had not made it to Draco just yet.

The hormagaunts that had not made way for the prime kept up a savage attack on you and your guardsment charges. Somehow, a flurry of tooth, claws, and sychting talons yielded only scratches and other minor injuries. The guardsmen sergeant who had asked Cassiel for advice could feel the hot stink of halitosis upon his face.

The pyrovore bearing down on the guardsmen kept his slow and methodical pace. It was not as agile as the prime, but its was more concentrated into a smaller, slower, but massively more brutal.

Pointing his force sword towards the Tyranid Prime it seems like an electric field sparkles around Bleda for a moment and then from the sword comes a crack of lightning as blue-white bolts shot out and strikes the Tyranid. When the eldrich storm clears, the prime was on a knee as menacing as ever. Its skin is black, smoking, pitted and its carapace is cracked in several places.

The other pyrovore loops forward on its strong and powerful legs. Even at its top speed, it couldn't even keep pace with a human runner.

Another of the warriors senses the damage done to the prime. The hive mind urged it to end this psychic threat. It fires a bust at Bleda. The horde sways and moves around the shots without any effort, so dominated were they by the hive mind. Still, the maggots missed the Storm Lords librarian.

Makradon climbed up next to Ambrose, surveying the carnage that was already happening all around. It was glorious as his brothers stemmed the tide of the xenos filth. His attention gets lost for a split second before he sees the filthy beast coming for the two of them.
"Ambrose, we have an approaching tyranid bioform that requires our...education."
The tech marine smiles, raising his bolter up. It spits out the Hellfire rounds in a quick burst, all of them traveling for their new home...embedded deep within the mass of the Carnifex. The living tank's leg takes a some rather gruesome hits, as well as a lucky round that hits it in the torso. It slows before dropping to its knees. While it was wounded, it didnt look the least bit winded.

Hydrako moves forward, eyeing the wounded Prime. He smelled foul alien blood and ichor from the rent creature's frame. He knew right away that he would not be able to cut the thing down just yet, he would soften it up with Stormbolter first. The drum-fed gun erupts with its impressive rate of fire - until it clicks repeatedly, empty. Somehow, the fusillade didn't seem to affect the creature at all. He smiled, exposing his filled teeth.
This was even better...

The carnifex stands. Pain was nothing to a mind so completely dominated by the hive mind. Even as it does so, Makradon and Ambrose can see the ruptured muscles in the leg bulge with regrowth. It plods forward, each step rocks the rockrete pier the same as Ambrose's....

The assault cannon rested for a moment as a larger target came into Ancient Ambrose's optical feeds. "BATTLE WAGON, INBOUND. Men and women of the guard, watch as the Emperor's Angels bring death to the weak tides crashing against them. For the Lion!" There was a bark that sounded like thunder and it was not the weapon. It takes a moment to realize that it is actually laughter.
The assault cannon spooled up once more. Casings poured from the side of the weapon as its singular staccato breaks through all other sounds.
A shower of high AP rounds rain on the Carnifex's body. Many it the same wounded leg, cuaseing its slow plod forward to a grinding halt.


Site 4 (Cliffs)
Lucius burned his jump pack, singing screaming lesser tyranids in his wake. Once in the air he took aim at the next before and fired, softening it up before the kill. If they could keep jumping from one to the next, they could take them out very quickly. But where was Seraphan?
"Be advised, we've attracted the attention of a synapse creature. Albrecht, we need to work fast. Seraphan, whatever is keeping you, drop it and double time it up here."
Precious hellfire rounds pierce the biovore's carapace with ease. The overhead barrage causes its arms and legs to buckle under the strain, laying it low.
As Lucius rises up, the hack, scratch and bite, causing something that felt like a distant memory of pain in Lucius' legs.

They were not done yet, however. More spikes from bio rifles lance out at Lucius. One lucky spike impales itself in his bionic arm just as the one in Albrect's ankle. Even more fire at the chimera's, but the spikes ping off the front sloped armor without any damage. While this happens, more threaten to drag Albrect down in sheer numbers, but they fail to do any damage to him.

Something draws your attention in a nearby ruin. The ground now shook as if something large was about to burst onto the scene....
And indeed it was.
A wall shatters in an explosion of ceramite and rockrete. Standing in its place was a tyranid warrior. Lucius recognized it as a prime variant. It had a wicked looking biocannon in two hands while the others held a lashwhip and bone sword.
With a shirek of challenge, it connects to the hive mind and attempts to spur on the termagaunts to frenzied acts of violence. The psychic aspect falls on deaf ears concerning the defenders, and the termagaunts were not whipped into a frenzy as the hive mind wanted.....

Khol had gathered his senses again. He hits his limited jets and flies up and over the cliff face. The scene  of draco carving their way through the xenos horde filled him with pride, but what really caught his eye was the tyranid prime that had just broken through walled ruins. The hunter mode kicked in, and he maneuvers his jets to a nearby floor above the beast. He would have a better angle of fire from here, but it would also expose him once he was prepared. Now the question was which weapon to use...

Lucius' orders were to attack the biovores together but the Albrecht could see that with some of his brothers pinned - curse their cowardice - , with serephan had yet to get to his target. There were no words as to how disappointed Albrecht was with Khol. He had almost demanded that Khol find the Synapse on his own... gah!
With a casual dismissal of the Termagaunts presence Albrechts burns his jumppack towards the biovore not yet engaged, his blessed power axe humming in a vicious attack at its body.
The axe buries itself deep in the body, tearing shredding and atomizing muscle tissue and bone.

Steggo ordered the chimera forward at a much slower-but still fast-pace. Out of the Coppola, he had seen Kareem's mad dash end in disaster.
He fired another round of multi-laser at the hilltop as the heavy bolter did the same.
He felt satisfied that vengeance would come upon the xenos for what had happened at Tyralos.
"For the dead! Onwards!" he commands.

Seraphan is already kicking back off as he touches the shore line burning up to the top of the cliff and barrels towards the exocrine power sword blazing in his hand
"You know me Lucius, I like to make an entrance"

"Get us to shore, ASAP!" Kareem shouts to his driver.
"We're limping boss. Im going as fast as she will."
He grunts, annoyed at the damage inflicted on his vehicle.
The chimera still pumps out its blistering fire, but this time it only blisters the cliff face.

"Sir? Shall i keep pace?" the driver asks Otho. Otho, in the driver's Coppola keeps up the multi-las fire, replying "yeah, do it." as he does so. The chimera rumbles ahead, the waves keeping it on its leftist course. It ends its move behind Kareem again, but trailing further this time.

The biovore lazily stands to its full height again. It towered over Lucius and had a strength advantage. It swings a large arm at Lucius trying to take advantage of that strength. Fortunately, for Lucius, his advantage here was speed and a more diminutive size.

It was then that something happened. Something....other threatened to steal your aim. Your eyes dim and your wrists falter, but it was something you felt that you could fight against. Lucius resists the effects, as well does Albrect (Need Khol and Serephan wp test)

Tally's driver ties to keep the forward momentum going, but the chop held him back. She was also in no rush to beat Kareem, but the relative safety of the cliff would also bring the opportunity to strike back directly.
"Got it!" the gunner announces as he spots the burned wires that halted the gunning, he began rewireing them. The heavy bulter did little more than rip chunk of stone and dirt from the rock face.

The exocrine's natural impulse to crush Serephan under a mountain of first was quashed by the sheer domination of the hive mind. It backs up, heedless of Serephan's deadly blade. Serephan's blade slices cleanly into its arm, causing its withdrawal to stagger. Its orders were temporarily forgotten in the sudden influx of pain. It roars in agony so loudly that Serephan's armor has to compensate for the sudden decibel increase. His whole body rattles with vibration.

Albrect's target  was also forced to see the true danger of letting the vehicles land. These demons among them were mere distractions. It moves back from Albrect in an effort to bear down on the encroaching metal beasts. Albrect's axe slices it as it backs off, but pain was nothing - the beasts only desire was to fire a spore mine and obliterate the most wounded steel beast. A fleshy, flatulent noise erupts from its back mounted bio-cannon as a spore mine is ejected from it.
It arcs through the air, almost gracefully, before colliding with the top of Kareem's vessel. A shower of acidic ooze rains upon it, eating away at the hull. In several places the armored plating is completely worn through, the gunner in the coppola drops deeper into the vehicle, screaming as the fluids churn his body into nutrient rich goo. Something in the newly abandoned gunners pit sizzles and sparks violently, threatening to start a fire.

PORT:
Squad 3 - 13 - 4 mag damage(3rd pier), half actions only, -20 all tests
Squad 2 -11 - (3rd pier), half actions only, -20 all tests
Cassiel - 10 - (2nd pier)
Tyranid Warrior 1-9 - 104 m away
Zoanthrope - 8 - 110 m away
Tyranid Prime - 8 - 16m away (2nd pier) - 48 wounds
Hormagaunts - 8 - 52 mag damage, CC w/Draco, Squad 3/2 (2nd/3rd pier)
Pyrovre 1- 7 - 46m away (3rd pier)
Squad 1 - 7 (3rd pier) - DEAD
Bleda - 6 - CC hormagaunts (2nd pier)
Pyrovore 2-6 - 64 m away (2nd pier)
Tyranid Warrior 2 - 6 -110m away
Makradon - 5 (1st pier) - 5m in
Hydrako - 5  (2nd pier)
Carnifex - 4 (2nd pier) - 72m away, stunned, 10 agi damage, 1/2 move x 2 rounds, 17 damage
Ambrose - 2 (1st pier)


CLIFFS:
Lucius - 13 - Airbourne
Termagaunts - 13 - 26 mag damage
Tyranid Prime 1 -11 - 50m away from ridgeline
Khol - 10 - in ruins above Prime, Paroxysm, -10BS/WS
Albrect - 9 -
Veterans (Steggo)3 - 9 - 9m from shore, right
Serephan - 8 -
Veterans 1 (Kareem) - 8 - 26m from shore, 30 structural dmg, motive systems impaired, -3m move, left, ML jammed, 1 mag damage
Veterans 4 (Otho)- 7 - 31m from shore, left
Biovore 1-7 - Dead
Biovore 2 - 7 - 30 wounds,
Unknown 2 - 7
Veterans 2 (Tally) - 6 - ML jammed, 20m out, 10 dmg
Exocrine - 6 - 11 Damage - 2 fatigue
Biovore 3 - 3 - 34 wounds


Last edited by Sylphilis on Wed May 30, 2018 2:53 am; edited 2 times in total
Back to top Go down
View user profile Online
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Wed May 30, 2018 2:43 am

Round 4


Site 1 (Port):

The sergeant slices more down, his desperation driving him to a picture of a heroic stand, with no retreat possible. "Kill em! No quarter!" he demands. The men take heed from his example and drive bayonets and knives into the hormagaunts threatening to overwhelm them and drive them into the black death of the sea.

Fully disembarked, the next squad adds their weight to the first squad's. The stab fourth with ancient tactics. Keeping the hormagaunts at arms length was the only agenda for the moment. That was what would cause them survival.
Cassiel's steady rhythm of bolter fire was disrupted as the wave of hormagaunts swarmed down the pier he was on. His fire had been focused on maintaining the beachhead where the guard was disembarking so he was suddenly thrust into melee. It was less than ideal. The tyrannids were best defeated with concentrated fire from heavy ordnance, and that was what devestator marines were best at. Still, the guard were in hand-to-hand combat as well. Cassiel would continue to provide an example. He didn't know fear, he just focused on the minutia of combat. Ducking under a scything talon here and pulling his head back from a snapping jaw there. He pulled one of the frag grenades from the combat webbing and tossed it into the vast horde.

The warrior who had taken a few steps earlier, now was compelled to add its weight to the increasing numbers bearing down. It covered roughly 1/4 the distance from its starting location to Draco and the mess affecting you. Once it got there, its combat prowess would make things that much harder.

The zoanthrope had aready destroyed 2 chimera's and was responsible for a dozen kills already. Now its focus was squarely on the carnifex like sarcophagus that was wreaking havoc with its own living tank. Once more, colors, real and unreal swirl on coalesce around the withered body and massive head of the zoanthrope. A lance of etheric energy charges fourth and right at Ambrose (Dodge?)

Wounds reknit and sew together on the wounded Prime. The beast sees Hydrako step forward in challenge. Hydrako was the biggest thing on this pier, and  millennia of absorption of countless races told it that since he was the biggest, he was the one in charge on this landing. Bareing its needle-teeth, it charges the terminator, weapons held high.
The lash whip wraps itself around Hydrako's leg in an attempt to bind him. His leg was wrapped by the living, writhing tentacle-whip, in snakes its was up his leg and behind his back, holding him in place. When this is done, tbe deadly bonesword swipes at his head, attempting to lop it off. Lucky for Hydrako, the terminator armor's force fields were in place and active.

The rapid homragaunts attacked with renewed fury. Their prime targets? The stalwart Cassiel and the helpless Hydrako.
Scything talons stab and slash with reckless abandon, and several hit pass Cassiel's defenses (Need reaction). Hydrako, who was completely unable to react with the lashwhip holding him down, had to rely again on his force field to protect him. Time and time again, it repels the attacks. He would need to remind a techpriest to bless and thank the machine spirit for doing its work efficiently.

The pyrovore keeps up its steady pace...that is, until it stops dead in its tracks. Roughly 30 meters out, it looked like the hulking brute was finally ready to use the flamespurt cannon on its back.

Once more there's a energy that looks like electricity that sparks around Bleda before jumping to his sword; and with another crack of lightning the same bolts flies to strike the pyrovore. It arcs from Bleda, hitting Cassiel, haydrako, and even the guardsmen's weapons on the next pier over.
Makradon's armor shuts down unexpectedly, as does Cassiel's and Bleda's. Nothing works, not the vox, the HUD, any autosenses....anything. Hydrako's armor sparks out from between the armor joints, and the crux on his left pauldron glows red-hot, but he remains unaffected. Ambrose, however, shuts down completely. His frame simply slumps and the whine of its engines turn down completely. Inside his sarcophagus, it was like being buried alive as he can do nothing bu t feel the acinic amniotic fluids he was encased in. Suddenly, he did not feel like a big and powerful insturment of war, but a shrivled and useless bag of meat. Breathing tubes down his throat prevented him from screaming out, and eye feeds hook in directly where his eyes used to be. For all intents and purposes, he was deaf, dumb and blind.....
Bleda could see that his bad luck was not without its benefits, the pyrovore's carapace had a nasty looking scorch mark where he had hit it.

In retaliation, the pryovore continues its slow and methodical plod forward, finally coming to a halt. It was now as far from you as the other one was away from the guardsman. It bends its legs and arms slightly, preparing to hose you down with its flames.

The other warrior commits to the fight as well, abandoning its ranged tactics for close combat prowess. It ends further away than the other one, but much closer than it was.

Makradon felt the disturbance. He knew that things were going to be a little tougher for the next few moments for almost everyone. His power armor wasn't acting right. It was dead. Despite this he pushes on, trudging up quickly next to Ambrose's autocannon.
If the armor wasn't working, then his autocannon probably had jammed up.
Makradon goes to work efficiently, speaking the words of the machine cult under his breath to try and placate them for what had happened. The Machine God would not be pleased with this affront. He'd need words with the psyker after this. His armor refused to cooperate, the machine spirit had been knocked into a state of confusion. The restart process would take little more than a second, but enough for things to get so much worse. The effect would be much worse for Ambrose, who now had no way to see, hear or feel anything.

Hydrako hardly felt anything, besides his wardings beginning to heat up. In any case, he only had one job right now. He pulled the lashwhip from around himself, forcing it off easily. He counters with a lunging chainaxe.
His attack was ill timed and ill placed, missing the beast by a good 20cm or so.
Maybe his armor was affected by the strange lightning after all?

The carnifex shakes, almost like a vibrating stillness. Had any of you been closer, you would notice the muscle regrowth in the legs. Indeed, it was getting stronger, and soon would be able to operate at normal efficiency.

Ambrose was soon to re-engage when he felt the dread psychic power wash over him like a cloud. "Kill the weird boy! It has corrupted m-m-my my sys-my systemsss...."
The iron death machine slumped forward slightly, completely powered down.
What Ambrose couldn't know-couldn't remember- is that deep inside an armored sarcophagus, no one could hear him declare death to the "wierdboy".



Site 4 (Cliffs):
Lucius hardly registered the weak attacks by the gaunts and the barbs that pierced his arm. He would deal with that later. Right now, the veteran squads landing was all that was important. That, and the synapse creature controlling the rest and attempting to pierce into his own psyche. He clicked back an affirmative to Seraphan. He had made quite an entrance after all.
"Khol, engage the synapse creature from distance if you can. We need to act fast." The Novamarine burned off toward the wounded Biovore, his chainsword screaming as he closed distance. Just before he reached it he cut his engines, letting momentum carry his heavy frame just above the fallen tyranid.
Somehow, in a rare example of finesse, the Biovore moves its considerable bulk to just avoid the blow...It was something near unheard of in Lucius' experience.

The termagants attack again, charging Lucius, Albrect, and Serephan in an effort to protect the more important artillery broods. Lucius was attacked the harshest, the hive mind had seen just what a tyranid veteran was capable of (need you special parry roll). This focus on Luciuscaused the attacks against Albrect to be lighter, while Serephan suffered a lucky bite to his arm. He felt the guant's jaws crush down on his arm like a vice. He swings his arm to and from, trying to dislodge the foul creature. Finally, he wrenches his arm free. A flurry of spikes fly towards Khol, weather they could tell his position or not, all the result was was spikes jutting from the ruined building.

The warrior prime saw Khol land on the floor above, he couldn't see him from this angle, but he made an attack anyway. The lashwhip arcs out onto his landing like a living tentacle, for indeed thats what it was.
The writhing appendage wraps around him, daring a stiffled grunt from Khol. Several times the whip wraps the leg, preventing his movement.
As it makde its attack, the Exocrine seemed to 'suffer' from a sudden joly, making a second attack at Kareem's wounded chimera. The bio-plasmic blast missed, causing a black pillar of smoke to rise from the black, burbbleing explosion.

Khol reacts by trying to weasel his way from the writhing vine-like appendage. The more he struggles, the more they constrict.
's not gonna be easy he thinks as his hands struggle to free the encroaching bio-vines.

Albrecht cursed the biovore as it stomped out of the range of his axe and the termagaunts closed in. He could perhaps get to the large xeno but he saw an opportunity to also bring death on those that surrounded him. In a well practiced motion he slams his axe to a mag lock and brings his hellfire flamer up, the trigger depressed as he brings the nozzle clear of his position. Termagaunts and Biovore are drenched in flame, the special formula of the prometha designed to burn through their flesh with particular fury.
As the xeno burn a new hymn blares forth...
Unleash all my burning wrath
Xeno killing machine
Burn all who block my path
Hark the Emperors light, born of fire...

The biovore manages a stiffled shuffle and avoids the flames, but only just. In its wake, Albrect can hear the squeal-scream of dying termagaunts.

Steggo's men await either a sudden of violent death, or the sudden bump of landfall.
Their patience was well rewarded.
The chimera bobs onto land, it now had ample protection from the exocrine. Only the term, against at the cliff's edge could fire at them now, and the biovore could still try and hit them, but it would not be able to see them hen it did.
By the same token, they could not fire back. The cliff wall was too steep to bring the guns to bear.
"OUT OUT OUT!" Steggo orders. The rear door opens and the men leave the vehicle in a rush. Steggo follows with a hotshot las in one hand and a single crutch in the other. They were still in ankle deep black much, but the fresh air felt good. Too the base!" he orders and they begin to move out.

Serephan IC

The wounded chimera limped, spouting smoke like an ancient coal engine. She was beaten and battered, but not broken. inside, the men and women grow quiet and they knew they were about to hit real combat for the first time.
"Steady men" Karrem tries to calm their nerves "Get up the ridge and pick your targets. Remember, we have angels of death with us. They will protect your mortal coils, and should you die at their side, you can guarantee a spot by the Emperor's side."

"Do it now!" Otho shouts to the driver. Again the chimera lurches forward, passing the wounded one with just a few inches to spare. Suddenly, they hit the solid ground. Inside, the men shout and whoop cries of relief.
The multi-laser spits out cauterizing pain, but the shots go high, firing uselessly into the air. The heavy bolter does better though, killing a dozen at least, with mass reactives and precise fury. Once to the shore, the rear door begins to open and the men crowd around it.

With the chimera's reaching shore, the need to have the biovore risk more damage to fire was now gone. The yoke of the hive mind lessens on Lucius' target, it will attack on pure instinct alone. It swings at Lucius with a giant, clubbed fist. It passes over his head, but the wind makes the back banner flutter just a bit more than it already was.

Something came over the gaunts again, with another burst of aggression, the throw themselves at you. Lucius and Albrect are beset by serrated claw and tooth that fail to do anything beside scratch paint from your hallowed armor. One attack Serephan gets a lucky claw between an armor panel. in retaliation, he slices it down with his weapon.

"Punch it!" Tally shouts to the driver from the cabin. Her cautiousness had evaporated with the proximity of the shore. She was rewarded with the thump of land. Cries of joy echo inside, but she was not so optimistic. "Now is that hard part." she reminds them, "For Brentonia!"
the rear doors begin to open. She bites her lip and tries to push back the flood of fear that threatened to overwhelm her.

PORT:
Squad 3 - 13 - 8 mag damage(3rd pier), half actions only, -20 all tests, jammed
Squad 2 -11 - (3rd pier), half actions only, -20 all tests, jammed
Cassiel - 10 - (2nd pier), jammed
Tyranid Warrior 1-9 - 68 m away
Zoanthrope - 8 - 110 m away
Tyranid Prime - 8 - 5m away (2nd pier) - 46 wounds, CC/Hydrako
Hormagaunts - 8 - 65 mag damage, CC w/Draco, Squad 3/2 (2nd/3rd pier)
Pyrovre 1- 7 - 28m away (3rd pier)
Squad 1 - 7 (3rd pier) - DEAD
Bleda - 6 - CC hormagaunts (2nd pier), jammed
Pyrovore 2-6 - 28 m away (2nd pier) - 34 wounds
Tyranid Warrior 2 - 6 -74m away
Makradon - 5 (1st pier) - 5m in, jammed
Hydrako - 5  (2nd pier) - 5m in CC/Prime, ensnared, jammed
Carnifex - 4 (2nd pier) - 72m away, stunned, 5 agi damage, 1/2 move x 1 rounds, 17 damage
Ambrose - 2 (1st pier) -


CLIFFS:
Lucius - 13 - CC/Biovore 2/Gaunts
Termagaunts - 13 - 39 mag damage
Tyranid Prime 1 -11 - 50m away from ridgeline
Khol - 10 - in ruins above Prime, Paroxysm, -10BS/WS
Albrect - 9 - CC/Gaunts
Veterans (Steggo)3 - 9 - On shore, right side
Serephan - 8 - CC/gaunts
Veterans 1 (Kareem) - 8 - 2m from shore, 30 structural dmg, motive systems impaired, -3m move, left, ML jammed, 1 mag damage
Veterans 4 (Otho)- 7 - On shore, left
Biovore 1-7 - Dead
Biovore 2 - 7 - 30 wounds,
Unknown 2 - 7
Veterans 2 (Tally) - 6 - @Shore
Exocrine - 6 - 16 Damage - 2 fatigue
Biovore 3 - 3 - 34 wounds
Back to top Go down
View user profile Online
Sylphilis
Admin
avatar

Posts : 471
Join date : 2017-10-16

PostSubject: Re: Chapter 5.2 - Ironbound - IC   Sat Jun 09, 2018 11:26 am

Round 5


Site 1 (Port):

"Dont stop! Dont stop! Dont stop!" the sergeant urges on desperately. His men react, stabbing hormagaunts down with bayonetted lasguns like spears. Once on the pikes, they turn their wrists and guide the squirming gaunts into the corrosive black phlegm and let the pollutants seep into the wounds, making light word. It did matter how many they killed though, there were always more to take their place.

The second squad that had made landfall attempted the same tactic. The sergeant stays silent, too busy hacking into a hormagaunt that was already dead "Die die die!" was all he had said.
Without the discipline of the sergeant, the men falter and the phalanx of bayonets was unsuccessful.

Cassiel IC

The warrior keep charging forward. It would smash into Draco soon, and like a rhino APC when it did. It may do well to immobilize it, or at least take some steam out of its tank.
It was only too bad that you have som much else to worry about....

The zoanthrope sits still, and for a moment it seems to pause, thinking Ambrose incapacitated. It turns its gaze towards the only warrior who didnt seem to have any trouble, Hydrako. Without warning, the prime's lashwhip strikes out again. The tendril wraps around the Carcharodon and elicits something odd.
Was it a faint memory? but of what?....Pain?
Whatever the feeling was, Hydrako's mind raced with the options before him. The lashwhip had bypassed his terminator armor's inherent durability, it was an affront, and he only need escape from its grasp to rip it to shreds.

He wouldnt get the chance right away. The prime loomed over him like a spider over an ant. It raised its bone sword and brings it down on his left pauldron, clashing with the ceramite in a shower of sparks. It repeats the attack, again and again, and again yet. Now, Hydrako recalled pain vividly, and not just the physical pain, something in the tyranid prime's blows also attacked his psyche. He had a headache and blood dribbled from the corners of his mouth. (Need an opposed WP test)

As this happens, the flow of the hormagaunt horde changes, they simply abandon the attack and run away, to past the prime. It was a perfect time to strike back, if Cass and Bleda could get their armor to cooperate. In their wake was hundreds of dead gaunt bodies on both piers. The 2 squads of guardsmen tried to take out a few s they withdrew, but the maneuver was so sudden and well executed that they had no efficient reactions. The 1st sergeant didnt hesitate, "Prepare to fire! Get the bolter back up and running!"

It was too late, the pyrovore was already ready. A gout of fire erupts like a volcano from the cannon on its back. Up and over in a liquid arc of fire, and right into the guardsmen squads. The first squad to make landfall fought valiantly, tooth and nail, but the survivors were immolated where they stood. The pier was coated in flammable jelly. The second squad about it took cover behind a few of the crates, even as they burned. Others weren't so lucky.
The devastation was a near total wipeout. It left the end of the jetty a flaming mass.

Bleda tries to get his hand flamer ready but in the stress he fumbles around with his weapon can't connect properly with the machine spirit.
As this happens, everyone's armor suddenly reinitializes, the Hud blinks in and does its start up cycle. Lines upon lines of machine code scroll against the colored backdrop, after a few seconds, it turns its normal hue and the HUD returns to normal. Your artificial joints suddenly loosen up. It was a relief to say the least.

It was too late, the Pyrovore was already in position. It was wounded, but all it needed was one. Good. Shot, and thats what it had spent this time doing. The flamesput cannon copies its erstwhile bretheren and spits a gout of flame that covers the entire jetty end in liquid flame. Cassie;, Bleda, Hydrako, and even the tyranid prime are coated in a sheet of fire. The crates and boxes scattered about the area quickly burn down into nothing.
As if taunting you, the flamespurt cannon releases a belching sound, accompanied by a bit of fiery expulsion.

The second tyranid warrior continues to rush forward, ready to take the Tyranid Prime's place.

Makradon?




Site 4 (Cliffs)

Lucius wasted little time after the unheard of agility displayed by the biovore. He swung back around, letting adamantine teeth and the Beast of Thule's ultra hardened teeth rip muscle and bone alike. The biovore was down, but not yet dead.
No matter. The Exorcine needed to die and then they needed to move on the Warrior Prime. The termagaunts meant nothing.
"Put down the exorcine as quickly as we can. The Warrior Prime is the true target. We break that, we break the horde!"

The termagaunts attack you with reckless abandon. This time, not a single crucial hit is scored against you. You feel the press of their numbers though......with the fortified cliff, even the superb guardsmen fire had barely made a dent in the vast numbers of the horde. You would have to do something about them soon.

Khol attempts freeing himself from the appendage. So far he has learned something new about this xenos at every encounter. While in the thought, he notices that he sliding towards the edge. He tries to muster every muscle fiber to break himself free, but it was pointless. Being pulled over, as he looked at the dark grayish sky, a thought came to be as clear as day if anyone was able to witness Khol. "FUBAR!!!"

Albrecht curses as the biovore lumbered out of his flamers breath. What was he doing, he was allowing the xeno time to fire its damned weapons, he should have trusted in his axe. Wading through the Termagaunts ignoring their ire he brings his axe down in an unforgiving strike on one of the biovores appendages.

Steggo and his squad exit the chimera on the right side of the beach. "Move Move Move!" the gruff veteran runs as fast as he can, crutch in one hand and a laspistol in the other. They make it to the base of the cliff and he looks up. It was a 15 meter climb, but they were more than prepared.
"Grapnels! Forward!"
3 of his troopers move forward with clunky grapnel guns. They aim up and fire. The hooks fly into the sky and over the tyranid's fleshy cover. They hook into the wall with barbed tips, and have a little give as weight is applied.
They then prepare to climb....

Serephan IC

the last chimera to make it upon shore did so sluggishly. Kareem had his hand on the exit button, ready to get out of the death trap before it exploded. They exit into ankle-deep much and rush headlong towards the relative safety at the base of the cliff. They were on the far left of the coast, but it would give them a better flanking position if they made it to the top.
"Sarge?" one of his men asked, "Should we call for reinforcements?"
"Reinforcements!?" he says, spitting a luggi, "We are the reinforcements!"

Otho's group exits the chimeras and move out at full speed. They were hauling so fast they nearly crashed into the cliff face.
"Grapnels, now!" he orders. His men with grapnels aim high and, like Steggo's squad, they fire and hit the targets with effectual grace.

The surviving Biovore could do little more that try to regain its wits. The sense had been knocked out of it by Lucius, and now it had to rapidly jolt its synapses back into a coherent nueral pathway.
The Hivemind was there to help. Taking minute control, it helped the dumbfounding hit's effects diminish. But that was about all the large beast could do.

Tally, much more cautious than her veteran sergeant survivors, moves towards the wall in a low crouch. Unlike the others, they were quiet, making it to the wall just as Otho's men to the far right fired their grapnels.
She was no fool, she had seen what hidden predators could do to a whole squad. She had ordered them to maintain silence as long as possible, that way they would remain hidden longer.
She motions for the men to bring up her own grapnel guns.

The exocrine was out of prime targets for its bio-cannon. Instead of firing it, it swings clumsily at Serephan.
The attack was so poorly executed that Serephan didn't even have to try and avoid it. It does hit a knee high bit of bricked wall that was still standing. Even with such an awkward and stupid swing, the force behind it was palpable as it crushed the bricks into dust as if they were made of loose dirt. It would not do well to get hit by that.


PORT:
Squad 3 - 13 - DEAD
Squad 2 -11 - (3rd pier), half actions only, -20 all tests, jammed, 5 mag damage
Cassiel - 10 - (2nd pier), jammed - Fire
Tyranid Warrior 1-9 - 32 m away
Zoanthrope - 8 - 110 m away
Tyranid Prime - 8 - DEAD
Hormagaunts - 8 - 65 mag damage, 20m away (2nd/3rd pier)
Pyrovre 1- 7 - 28m away (3rd pier)
Squad 1 - 7 (3rd pier) - DEAD
Bleda - 6 - (2nd pier), jammed - Fire
Pyrovore 2-6 - 28 m away (2nd pier) - 34 wounds
Tyranid Warrior 2 - 6 -38m away
Makradon - 5 (1st pier) - 5m in, jammed
Hydrako - 5  (2nd pier) - 5m in, Fire
Carnifex - 4 (2nd pier) - 72m away, stunned, 5 agi damage, 1/2 move x 1 rounds, 17 damage
Ambrose - 2 (1st pier) -


CLIFFS:
Lucius - 13 - CC/Biovore 2/Gaunts
Termagaunts - 13 - 25 mag damage
Tyranid Prime 1 -11 - 50m away from ridgeline
Khol - 10 - in ruins above Prime, Paroxysm, -10BS/WS
Albrect - 9 - CC/Exocrine
Veterans (Steggo)3 - 9 - Shore, Right Side
Serephan - 8 - CC/gaunts
Veterans 1 (Kareem) - 8 - 1 mag damage
Veterans 4 (Otho)- 7 - On shore, left
Biovore 1-7 - DEAD
Biovore 2 - 7 - 0 wounds, 3 crit,
Unknown 2 - 7
Veterans 2 (Tally) - 6 - @Shore
Exocrine - 6 - 16 Damage - 2 fatigue
Biovore 3 - 3 - DEAD
Back to top Go down
View user profile Online
Sponsored content




PostSubject: Re: Chapter 5.2 - Ironbound - IC   

Back to top Go down
 
Chapter 5.2 - Ironbound - IC
Back to top 
Page 4 of 4Go to page : Previous  1, 2, 3, 4

Permissions in this forum:You cannot reply to topics in this forum
A Community for Gamers, by Gamers :: Play-by-Post Gaming :: Heart Collector - Deathwatch (Game Thread)-
Jump to: