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 Hunting Grounds (Islands of the Ragged Helix)

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Solodice

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PostSubject: Hunting Grounds (Islands of the Ragged Helix)   Wed Jan 17, 2018 7:30 pm

[Continued from Halls of Dionea (Islands of The Ragged Helix).]

The Arvus Lighter swoops in towards the largest estate on Hunting Grounds. A sprawling complex that sits all alone on one side of the asteroid. Floating above it Herschel spots the Last Right. The shuttle comes down towards the estate instead of heading towards the Last Right. It comes to a rest on a pad and its passengers disembark.

DeClasse leads Herschel through the estate. It's magnificent, lavish, and haunting. The trademarks of any follower of Slaneesh.

The two of them end their tour in the trophy room. It's not a room of heads or bodies of creatures. It's a room of humans and other beings seemingly frozen in their final moments.

"The captain is quite fond of hunting as you can see. It's what we mainly do when we're not on Hunting Grounds. Go out and collect new prey. Everyone is welcome to hunting them but the captain has the first pick. He only takes the most challenging of prey."

Herschel scans the room and picks out some notable trophies.

- An Astartes stripped of his upper body armor but still holding his power axe. A red blood drop is tatooed under his left eye.

- An Ork Weirdboy.

- A squad of Tau Fire Warriors.

- Three Eldar Screaming Banshees.
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bobarctor1977

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PostSubject: Re: Hunting Grounds (Islands of the Ragged Helix)   Sat Jan 20, 2018 8:38 am

"A most impressive collection indeed," Herschel says. He walks carefully around the trophies, examining each. Nodding politely, Herschel shifts back and forth on his feet. He is anxious to meet the man behind it all, curious to see if he could help Herschel attain his goals, wittingly or not. Or perhaps he would be susceptible to politicking and subtle manipulation...and prove an interesting plaything. A slight grin slips across Herschel's face. Endless possibilities awaited - he only had to meet the captain himself.

"When will I have the honor of meeting the captain? I trust he is a busy individual, and do not wish to impose myself on his schedule until it suits him. Still, I do eagerly anticipate our introduction."
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Solodice

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PostSubject: Re: Hunting Grounds (Islands of the Ragged Helix)   Sun Jan 28, 2018 11:09 am

DeClasse looks over the shoulder of Herschel as he finishes his sentence.

"Captain Hass," DeClasse says but not at Herschel, "I hope your last hunt was a success."

Herschel turns around and stands face to face with Captain Hass. A tall well built man. A re-breather covering his mouth with blue piercing eyes hovering above it.

"Captain this is Herschel Brahe. He heard about our last mishap with our navigator and would like to be his replacement."

"A Q'Sal navigator. I hear they are some of the best." Hass says with his voice booming from the re-breather, "I am indeed in search of a new navigator. However, you are not the first to come to me, Herschel." A team of men come with Hass's new trophies. "The navigators he found lacking. I found the other navigators... lacking. Quite poor hunters they were. Excellent prey though. For anyone that wants to serve on my ship they must bring back their quarry. Those that do not have no place on the Last Right."

Hass looks over his new trophies as they are placed down, "So what have you, navigator? Hunt or be hunted?"
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PostSubject: Re: Hunting Grounds (Islands of the Ragged Helix)   Mon Feb 05, 2018 11:11 am

Herschel clicks his tongue softly, twisting his face into a smile.

"It's a pleasure to meet you Hass. Your trophies are most impressive indeed."

He takes a deep breath and straightens his back. "I must confess I've never hunted before. However, I've never been one to shy away from a challenge either. I will hunt."

Sent from Topic'it App
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Solodice

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PostSubject: Re: Hunting Grounds (Islands of the Ragged Helix)   Wed Feb 14, 2018 9:52 pm

"A good time to start then." Hass says as he leads Herschel out of the trophy room.

==============================================================

Herschel didn't know what to expect as he sat in an airlock. He was given 3 days worth of food and that was it. Herschel would have to use his own weapons to bring down his quarry. What that was he didn't know either.

The speaker in the airlock crackles to life with Hass's voice, "3 days Mr. Brahe. I expect to see you back here on the 3rd. If not I would prepare yourself for your end."

The airlock then hisses open and Herschel steps out. By whatever power the asteroid has a breathable atmosphere and is populated with dense forests. The door slams behind him and now Herschel was all alone on his hunt.
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bobarctor1977

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PostSubject: Re: Hunting Grounds (Islands of the Ragged Helix)   Yesterday at 11:45 am

Herschel clicks his tongue softly, creating an eerie, faint echo that drifts through the forests. He strides softly across the asteroid, keeping his ears and eyes peeled for anything that may resemble prey - or anything that might prey upon him.

As he listens, watches, waits, and slowly prowls through the woods, he readies his Q'Sal caster, keeping his force staff in his other hand as well. He disliked hand-to-hand combat, but knew the staff's ability to channel psychic energy might prove useful for a swift killing blow.

OOC:
 
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